| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Ability to reload scripts on running game | Juan Linietsky | 2016-06-01 | 1 | -1/+13 |
| * | Real-Time Remote Inspector support | Juan Linietsky | 2016-05-22 | 1 | -0/+99 |
| * | First version of Profiler | Juan Linietsky | 2016-05-21 | 1 | -1/+201 |
| * | -Restore mouse on X11 when debugger break happens, closes #2232 | Juan Linietsky | 2016-01-02 | 1 | -1/+8 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 1 | -0/+30 |
| * | -Merged the file server with the live editing and remote debug | Juan Linietsky | 2015-08-06 | 1 | -1/+5 |
| * | more debugger fixes | Juan Linietsky | 2015-08-04 | 1 | -0/+16 |
| * | error debugger | Juan Linietsky | 2015-08-04 | 1 | -2/+121 |
| * | live debug fixes | Juan Linietsky | 2015-08-02 | 1 | -4/+4 |
| * | Live edit WORK IN PROGRESS | Juan Linietsky | 2015-08-02 | 1 | -3/+112 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+441 |
