| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Make most resources (save for packedscenes and scripts) reload if they change... | Juan Linietsky | 2016-06-27 | 1 | -3/+25 |
| * | Expose ResourceImportMetadata::set_source_md5 for script | Geequlim | 2016-06-03 | 1 | -0/+1 |
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -0/+27 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -14/+14 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -1/+1 |
| * | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky | 2015-06-22 | 1 | -0/+12 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Added the default arguments to the binding for ResourceImportMetadata::add_so... | Jeffrey Steward | 2015-02-10 | 1 | -1/+1 |
| * | fixed bug where resource path is properly exported | Juan Linietsky | 2014-06-30 | 1 | -2/+14 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -3/+12 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+425 |
