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* Merge pull request #2707 from akien-mga/masterJuan Linietsky2015-11-181-2/+0
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| * Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-2/+0
* | Display error type (error, warning, script error) in OS::print_errorRémi Verschelde2015-11-101-2/+9
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* -A little More control about pixel snapping in 2DJuan Linietsky2015-10-132-1/+3
* Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky2015-09-244-378/+7
* new editor settings customization of where to run the game from the editorJuan Linietsky2015-08-301-1/+1
* -display/emulate_touchscreen now really emulates a touchscreenJuan Linietsky2015-08-293-2/+52
* Add OS.get_system_time_msecMaximillian2015-08-062-1/+4
* Added helper methods to InputEventJaguar2015-06-232-0/+12
* some optimizations in godot memory handlingJuan Linietsky2015-06-122-12/+12
* Add OS.get_time_zone_info functionest312015-06-061-1/+7
* Add utc param to get_time and get_date methodsest312015-06-061-2/+2
* improved animation editorJuan Linietsky2015-05-251-6/+21
* more fixesJuan Linietsky2015-05-192-0/+12
* -Fixed android export options (screen sizes, orientation should work)Juan Linietsky2015-05-011-1/+1
* -removed get_mouse_pos from Input, as it only caused problemsJuan Linietsky2015-05-011-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-1839-159/+159
* -Changed bootsplash option to use a file, fixes #1539Juan Linietsky2015-04-122-0/+7
* improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky2015-04-122-1/+10
* fixes to new window management APIJuan Linietsky2015-03-221-18/+18
* Merge pull request #1487 from hurikhan/x11-window-managementJuan Linietsky2015-03-221-2/+22
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| * Renamed EXPERIMENTAL_WM_API to NEW_WM_APIhurikhan2015-02-151-1/+1
| * Merge remote-tracking branch 'upstream/master' into x11-window-managementhurikhan2015-01-201-0/+2
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| * | added the following methods:hurikhan2015-01-171-0/+4
| * | WIP -- set_resizable() + is_resizable addedhurikhan2015-01-151-0/+2
| * | get_screen() + set_screen() addedhurikhan2015-01-141-1/+3
| * | get_screen_position() addedhurikhan2015-01-131-0/+1
| * | introduced the scons experimental_wm_api switch:hurikhan2015-01-131-1/+3
| * | get_screen_size() addedhurikhan2015-01-111-0/+1
| * | get_screen_count() addedhurikhan2015-01-111-0/+1
| * | get_window_size() + set_window_size() addedhurikhan2015-01-111-1/+2
| * | get_window_position() + set_window_position() addedhurikhan2015-01-111-3/+4
| * | First attempt of restoring the window at the old positionhurikhan2015-01-111-2/+3
| * | API change to set_fullscreen(enabled,screen)hurikhan2015-01-101-1/+1
| * | x11-fullscreen support through GDScript( OS.set_fullscreen(bool) )hurikhan2015-01-101-0/+4
* | | New option to show/hide hidden filesrollenrolm2015-03-211-0/+1
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* | Add InputEvent::ACTION get/set support for variantsanikoyes2015-01-201-0/+2
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* -attempt to be friendlier on non english keyboardsJuan Linietsky2015-01-041-2/+100
* -WIP to add proper key swapping according to keyboard layoutJuan Linietsky2015-01-044-0/+24
* -added new code completion guess locations, closes #1032Juan Linietsky2015-01-032-0/+27
* -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-022-0/+20
* NavMeshJuan Linietsky2014-11-172-2/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-052-3/+3
* Fixed too many little issues, check the issues closed today.Juan Linietsky2014-09-212-0/+16
* - more fixes on #672 on windowsJuan Linietsky2014-09-194-1/+13
* Fixing Issues...Juan Linietsky2014-09-192-18/+29
* Small Issues & MaintenanceJuan Linietsky2014-08-012-2/+23
* Add DirAccess:dir_exist apimarynate2014-05-251-1/+1
* Making Godot Easier to Use..Juan Linietsky2014-05-243-2/+4
* A bit of everything:Juan Linietsky2014-05-143-4/+5