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path:
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core
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object.cpp
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Author
Age
Files
Lines
*
Remove unused variables (fourth pass) + dead code
Rémi Verschelde
2016-07-08
1
-1
/
+1
*
Object: get_signal_connection_list fixed
J08nY
2016-06-21
1
-8
/
+10
*
Fix indentation issues in last commits
Rémi Verschelde
2016-06-07
1
-3
/
+3
*
Added function get_signals_connected_to_this_this()
Juan Linietsky
2016-06-06
1
-0
/
+7
*
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
1
-0
/
+18
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-0
/
+7
*
Real-Time Remote Inspector support
Juan Linietsky
2016-05-22
1
-1
/
+1
*
First version of Profiler
Juan Linietsky
2016-05-21
1
-0
/
+1
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-0
/
+5
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-30
/
+30
*
-make signals throw an error when target method is not found, fixes #2036
Juan Linietsky
2016-01-04
1
-67
/
+53
*
Merge pull request #3184 from vnen/update-copyright-2016
Juan Linietsky
2016-01-01
1
-1
/
+1
|
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*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
|
introspection of signals and signal connections from GDScript was not working...
Juan Linietsky
2016-01-01
1
-16
/
+53
|
/
*
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-28
1
-2
/
+2
*
replaced :var by :Variant in documentation, fixes #2897
Juan Linietsky
2015-12-14
1
-1
/
+1
*
Fix error message when using is_connected with a script signal
Franklin Sobrinho
2015-12-11
1
-0
/
+4
*
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-05
1
-3
/
+24
*
fixed crash when creating new object with wrong number of arguments
admix
2015-11-28
1
-1
/
+4
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-2
/
+5
*
added ability to define signals in script
Juan Linietsky
2015-06-24
1
-0
/
+9
*
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
1
-0
/
+58
*
work in progress, resource previews
Juan Linietsky
2015-05-31
1
-1
/
+1
*
improved animation editor
Juan Linietsky
2015-05-25
1
-0
/
+33
*
-Rename unexisting by nonexistant, closes #1940
Juan Linietsky
2015-05-18
1
-4
/
+4
*
-convert to subscene keeps signal connections, fixes #1863
Juan Linietsky
2015-05-10
1
-0
/
+17
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
1
-1
/
+14
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
-Made sure that "free" function appears in documentation and code completion,...
Juan Linietsky
2015-04-12
1
-0
/
+2
*
add : bool Object.is_queued_for_deletion()
yg2f
2015-03-28
1
-0
/
+7
*
merges from okam repo
Juan Linietsky
2015-03-03
1
-0
/
+8
*
New Code Completion
Juan Linietsky
2014-12-16
1
-0
/
+5
*
Fix some more incorrect bindings
Gerold31
2014-10-26
1
-1
/
+1
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-0
/
+2
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-4
/
+6
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-2
/
+52
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+1660