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* Merge pull request #8981 from toger5/addedGrowFunctionRémi Verschelde2017-06-081-0/+19
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| * added grow functions to Rect2toger52017-06-051-0/+19
* | renamed all Rect2.pos to Rect2.positionalexholly2017-06-043-108/+108
* | Changed enum to const because enum with uint64 size does not work on VSC++ Co...Thomas Görlich2017-05-291-3/+1
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* -Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky2017-05-261-0/+4
* Merge pull request #8786 from bojidar-bg/fix-astar-weight-scaleRémi Verschelde2017-05-221-4/+2
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| * Fix weigth scale of A* being applied to the whole path and estimationBojidar Marinov2017-05-221-5/+2
* | Avoid overestimating the cost in AStar heuristics.Ferenc Arn2017-05-211-1/+1
* | Added bool to allow astar points to be connected in one direction onlyFabian Mathews2017-05-192-4/+6
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* Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde2017-04-285-1886/+2
* Merge pull request #8277 from tagcup/math_checksRémi Verschelde2017-04-248-42/+133
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| * Added various functions basic math classes. Also enabled math checks only for...Ferenc Arn2017-04-068-42/+133
* | Fix PRNG randomization.Ferenc Arn2017-04-172-5/+3
* | Particle system is complete. Rejoice!Juan Linietsky2017-04-081-10/+11
* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-0836-0/+36
* | New particle system, mostly working, some small features missing.Juan Linietsky2017-04-061-23/+0
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* Merge pull request #8214 from tagcup/bounce_reflect_slideRémi Verschelde2017-04-053-9/+35
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| * Made slide and reflect active verbs acting on itself in Vector2 and Vector3.Ferenc Arn2017-04-033-9/+35
* | Merge pull request #8146 from supagu/astarRémi Verschelde2017-04-032-3/+25
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| * Added ability to change A-star cost functionFabian Mathews2017-04-012-3/+25
* | Fix polar decomposition in 2D.Ferenc Arn2017-03-291-2/+2
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* Merge pull request #8132 from tagcup/vector3_angle_toRémi Verschelde2017-03-241-1/+1
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| * Use atan2 rather than acos in Vector3.angle_to.Ferenc Arn2017-03-241-1/+1
* | Merge pull request #8122 from tagcup/axis_check_normalizationRémi Verschelde2017-03-242-0/+7
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| * | Explicitly documented that Transform.basis is not necessarily an orthogonal m...Ferenc Arn2017-03-232-0/+7
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* / Fix typos in source code using codespellRémi Verschelde2017-03-246-7/+7
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-0536-5050/+4530
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-052-0/+56
* Fix RANDOM_MAX, which is 2^32-1 with PCG32.Leandro Motta Barros2017-03-011-1/+1
* Inf and NaN support added to GDScript.Saracen2017-02-281-0/+1
* Correct hash behavior for floating point numbersHein-Pieter van Braam2017-02-161-0/+1
* Many fixes to make exported scenes work better, still buggy.Juan Linietsky2017-02-151-0/+28
* Revert "Make nan==nan true for GDScript"Juan Linietsky2017-02-148-48/+1
* Make nan==nan true for GDScriptHein-Pieter van Braam2017-02-148-1/+48
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-13/+13
* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-0/+33
* Merge pull request #7528 from tagcup/real_t_float_fixesJuan Linietsky2017-01-2026-474/+402
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| * Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-1626-474/+402
* | Some changes in the header so Godot3 compiles again on Windows.BastiaanOlij2017-01-182-7/+2
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* Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde2017-01-164-16/+45
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| * Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...Ferenc Arn2017-01-154-16/+45
* | Fix compile errors related to audio on OSXBastiaanOlij2017-01-161-8/+8
* | Style: Various fixes to play nice with clang-formatRémi Verschelde2017-01-162-34/+56
* | Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* | Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-168-9/+9
* | Oops! Audio engine has vanished :DJuan Linietsky2017-01-152-0/+30
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* Style: Fix whole-line commented codeRémi Verschelde2017-01-146-14/+20
* Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky2017-01-131-1/+1
* made math functions inlnieJuan Linietsky2017-01-122-131/+119
* Type renames:Juan Linietsky2017-01-1122-297/+296