index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
math
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #8870 from tagcup/pathfollow
Thomas Herzog
2017-06-19
3
-13
/
+16
|
\
|
*
Fix PathFollow rotations.
Ferenc Arn
2017-05-31
3
-13
/
+16
*
|
doc: Sync classref with current source
Rémi Verschelde
2017-06-15
1
-1
/
+1
*
|
Use inline code for isinf as a workaround for libstdc++ versions from gcc 5.x...
Ferenc Arn
2017-06-14
1
-4
/
+4
*
|
Merge pull request #8548 from tagcup/etc2comp
Juan Linietsky
2017-06-13
1
-0
/
+17
|
\
\
|
*
|
Add ETC1/ETC2 compression support though etc2comp.
Ferenc Arn
2017-05-31
1
-0
/
+17
*
|
|
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
11
-190
/
+190
*
|
|
Fix build error, commit bee81d5
Poommetee Ketson
2017-06-08
1
-2
/
+2
*
|
|
Merge pull request #8981 from toger5/addedGrowFunction
Rémi Verschelde
2017-06-08
1
-0
/
+19
|
\
\
\
|
*
|
|
added grow functions to Rect2
toger5
2017-06-05
1
-0
/
+19
|
|
/
/
*
|
|
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
3
-108
/
+108
*
|
|
Changed enum to const because enum with uint64 size does not work on VSC++ Co...
Thomas Görlich
2017-05-29
1
-3
/
+1
|
/
/
*
/
-Added EXR supprot for HDR (no BC6 compression yet though)
Juan Linietsky
2017-05-26
1
-0
/
+4
|
/
*
Merge pull request #8786 from bojidar-bg/fix-astar-weight-scale
Rémi Verschelde
2017-05-22
1
-4
/
+2
|
\
|
*
Fix weigth scale of A* being applied to the whole path and estimation
Bojidar Marinov
2017-05-22
1
-5
/
+2
*
|
Avoid overestimating the cost in AStar heuristics.
Ferenc Arn
2017-05-21
1
-1
/
+1
*
|
Added bool to allow astar points to be connected in one direction only
Fabian Mathews
2017-05-19
2
-4
/
+6
|
/
*
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde
2017-04-28
5
-1886
/
+2
*
Merge pull request #8277 from tagcup/math_checks
Rémi Verschelde
2017-04-24
8
-42
/
+133
|
\
|
*
Added various functions basic math classes. Also enabled math checks only for...
Ferenc Arn
2017-04-06
8
-42
/
+133
*
|
Fix PRNG randomization.
Ferenc Arn
2017-04-17
2
-5
/
+3
*
|
Particle system is complete. Rejoice!
Juan Linietsky
2017-04-08
1
-10
/
+11
*
|
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
36
-0
/
+36
*
|
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
1
-23
/
+0
|
/
*
Merge pull request #8214 from tagcup/bounce_reflect_slide
Rémi Verschelde
2017-04-05
3
-9
/
+35
|
\
|
*
Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
Ferenc Arn
2017-04-03
3
-9
/
+35
*
|
Merge pull request #8146 from supagu/astar
Rémi Verschelde
2017-04-03
2
-3
/
+25
|
\
\
|
|
/
|
/
|
|
*
Added ability to change A-star cost function
Fabian Mathews
2017-04-01
2
-3
/
+25
*
|
Fix polar decomposition in 2D.
Ferenc Arn
2017-03-29
1
-2
/
+2
|
/
*
Merge pull request #8132 from tagcup/vector3_angle_to
Rémi Verschelde
2017-03-24
1
-1
/
+1
|
\
|
*
Use atan2 rather than acos in Vector3.angle_to.
Ferenc Arn
2017-03-24
1
-1
/
+1
*
|
Merge pull request #8122 from tagcup/axis_check_normalization
Rémi Verschelde
2017-03-24
2
-0
/
+7
|
\
\
|
*
|
Explicitly documented that Transform.basis is not necessarily an orthogonal m...
Ferenc Arn
2017-03-23
2
-0
/
+7
|
|
/
*
/
Fix typos in source code using codespell
Rémi Verschelde
2017-03-24
6
-7
/
+7
|
/
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
36
-5050
/
+4530
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
2
-0
/
+56
*
Fix RANDOM_MAX, which is 2^32-1 with PCG32.
Leandro Motta Barros
2017-03-01
1
-1
/
+1
*
Inf and NaN support added to GDScript.
Saracen
2017-02-28
1
-0
/
+1
*
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-16
1
-0
/
+1
*
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-0
/
+28
*
Revert "Make nan==nan true for GDScript"
Juan Linietsky
2017-02-14
8
-48
/
+1
*
Make nan==nan true for GDScript
Hein-Pieter van Braam
2017-02-14
8
-1
/
+48
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-13
/
+13
*
WIP new AudioServer, with buses, effects, etc.
Juan Linietsky
2017-01-21
1
-0
/
+33
*
Merge pull request #7528 from tagcup/real_t_float_fixes
Juan Linietsky
2017-01-20
26
-474
/
+402
|
\
|
*
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
26
-474
/
+402
*
|
Some changes in the header so Godot3 compiles again on Windows.
BastiaanOlij
2017-01-18
2
-7
/
+2
|
/
*
Merge pull request #7532 from tagcup/pcg_prng
Rémi Verschelde
2017-01-16
4
-16
/
+45
|
\
|
*
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...
Ferenc Arn
2017-01-15
4
-16
/
+45
*
|
Fix compile errors related to audio on OSX
BastiaanOlij
2017-01-16
1
-8
/
+8
[next]