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* WIP new AudioServer, with buses, effects, etc.Juan Linietsky2017-01-211-0/+33
* Merge pull request #7528 from tagcup/real_t_float_fixesJuan Linietsky2017-01-2026-474/+402
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| * Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-1626-474/+402
* | Some changes in the header so Godot3 compiles again on Windows.BastiaanOlij2017-01-182-7/+2
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* Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde2017-01-164-16/+45
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| * Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...Ferenc Arn2017-01-154-16/+45
* | Fix compile errors related to audio on OSXBastiaanOlij2017-01-161-8/+8
* | Style: Various fixes to play nice with clang-formatRémi Verschelde2017-01-162-34/+56
* | Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-1/+1
* | Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-168-9/+9
* | Oops! Audio engine has vanished :DJuan Linietsky2017-01-152-0/+30
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* Style: Fix whole-line commented codeRémi Verschelde2017-01-146-14/+20
* Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky2017-01-131-1/+1
* made math functions inlnieJuan Linietsky2017-01-122-131/+119
* Type renames:Juan Linietsky2017-01-1122-297/+296
* Merge pull request #7426 from m4nu3lf/bugfix/physicsJuan Linietsky2017-01-104-2/+163
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| * Fixed inertia tensor computation and center of massm4nu3lf2017-01-094-2/+163
* | Merge pull request #7445 from tagcup/2d_math_fixesJuan Linietsky2017-01-102-94/+107
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| * | Various corrections in 2D math.Ferenc Arn2017-01-102-94/+107
* | | Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky2017-01-104-27/+58
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| * | | Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn2017-01-084-27/+58
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* / / Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-078-82/+82
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* / Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-036-82/+159
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* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-023-15/+15
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-023-2/+138
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| * DOF blur, near and far fields..Juan Linietsky2016-12-102-2/+2
| * Support for SSAOJuan Linietsky2016-12-042-0/+10
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-093-1/+25
| * Everything returning to normal in 3D, still a long way to goJuan Linietsky2016-10-191-0/+102
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-0134-34/+34
* | Merge pull request #7039 from RandomShaper/fix-triangulationRémi Verschelde2016-11-092-13/+5
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| * | Clean/fix triangulation internalsPedro J. Estébanez2016-11-052-13/+5
* | | Some missing License notice has been addedSPTelur2016-11-072-0/+59
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* | style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-011-1/+1
* | Merge pull request #6751 from SuperUserNameMan/new_PRNG_for_rand_from_seedRémi Verschelde2016-10-301-29/+8
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| * | xorshift32 PRNG for Math::rand_from_seed()yg2f2016-10-101-29/+8
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* | SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-171-0/+2
* | Added simple check to viewport, if matrix32 is invesile (https://github.com/g...Mateusz Adamczyk2016-10-081-1/+1
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* Vector3: added angle_to(Vector3 other)J08nY2016-10-031-5/+7
* Vector3: format properly, fix indentsJ08nY2016-10-032-97/+100
* Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl2016-09-192-24/+13
* Added a generic AStar implementation to Godot.Juan Linietsky2016-09-132-0/+504
* Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky2016-09-101-1/+4
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| * Fix some warnings about misleading indentationJohan Manuel2016-08-131-1/+4
* | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky2016-09-061-7/+3
* | Matrix32: Add constructor that takes six real_t paramsIgnacio Etcheverry2016-08-241-0/+9
* | Fix regression with str() improvements for math typesIgnacio Etcheverry2016-07-285-17/+10
* | Merge pull request #5921 from neikeq/pr-issue-5919Rémi Verschelde2016-07-275-10/+17
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| * | Prettier str() for some math typesIgnacio Etcheverry2016-07-275-10/+17
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* / Changed the way the step decimals are computed to a safer way, fixes many iss...Juan Linietsky2016-07-262-16/+20
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