| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -38/+0 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Properly manage drawing of primitives when they lack an area, fixes #8930 | Juan Linietsky | 2017-08-18 | 1 | -2/+2 |
| * | Synchronize parameter names in definition and declaration | TwistedTwigleg | 2017-08-16 | 1 | -21/+21 |
| * | Moved member variables from constructor to initialization list | Wilson E. Alvarez | 2017-08-08 | 1 | -3/+3 |
| * | renamed all Rect3.pos to Rect3.position | alexholly | 2017-06-09 | 1 | -59/+59 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -171/+156 |
| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 1 | -11/+13 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -0/+395 |
