| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 1 | -10/+10 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -75/+75 |
| * | Merge pull request #7426 from m4nu3lf/bugfix/physics | Juan Linietsky | 2017-01-10 | 1 | -0/+74 |
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| | * | Fixed inertia tensor computation and center of mass | m4nu3lf | 2017-01-09 | 1 | -0/+74 |
| * | | Fix the order in which additional transformations are applied in Matrix3 and ... | Ferenc Arn | 2017-01-08 | 1 | -20/+46 |
| * | | Use right handed coordinate system for rotation matrices and quaternions. Als... | Ferenc Arn | 2017-01-03 | 1 | -40/+86 |
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| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -21/+21 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+479 |
