| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -1/+32 |
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| | * | DOF blur, near and far fields.. | Juan Linietsky | 2016-12-10 | 1 | -1/+1 |
| | * | Support for SSAO | Juan Linietsky | 2016-12-04 | 1 | -0/+9 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -0/+22 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -59/+59 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -1/+18 |
| * | Camera Fixes | Juan Linietsky | 2014-09-15 | 1 | -3/+4 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+596 |
