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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-2758-58/+58
* Re-apply clang-format to all filesRémi Verschelde2017-08-272-10/+9
* Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez2017-08-182-11/+11
* Port StreamPeerBuffer to 2.1Raymoo2017-08-122-0/+155
* core/[io;object]: fix typo 'resoucre' to 'resource'Indah Sylvia2017-08-082-7/+7
* Style: Apply clang-format on all filesRémi Verschelde2017-07-301-1/+1
* Ignore fuzzy translationsPoommetee Ketson2017-07-141-6/+15
* Don't append standard ports to the request header.Martin Capitanio2017-06-171-2/+12
* Fix root path resolution on PCK fileGeorge Marques2017-06-071-0/+2
* Fixed the IP resolver code blocking the main thread, it uses a Mutex now to l...Marcelo Fernandez2017-05-261-18/+47
* Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde2017-05-2625-7559/+18
* Core: fix possible memory leaks.Andreas Haas2017-05-262-2/+2
* Compression::compress properly returns compressed sizeFabio Alessandrelli2017-05-122-9/+12
* Allow non blocking UDP put_packet in C++.Fabio Alessandrelli2017-05-122-0/+11
* Fix infinite loop in DirAccessPack::get_current_dir()Pedro J. Estébanez2017-05-041-5/+4
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-0858-0/+58
* Suppress error messages when using ConfigFile::get_value and a default is givenBojidar Marinov2017-03-241-2/+7
* Remove set_ip_type from network classes (no longer needed)Fabio Alessandrelli2017-03-228-41/+3
* Implement UDP listen bind addressFabio Alessandrelli2017-03-222-3/+3
* Implement TCP Server bind addressFabio Alessandrelli2017-03-222-12/+2
* IP_Address can now be a wildcard (not a valid IP, used for binding)Fabio Alessandrelli2017-03-222-1/+10
* Convert validity checks of IP_Address to is_valid method.Fabio Alessandrelli2017-03-225-7/+26
* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-1960-5316/+4557
* Style: Fix statements ending with ';;'Rémi Verschelde2017-03-181-1/+1
* Style: No break before list braceRémi Verschelde2017-03-181-4/+2
* Godot 2.1 to 3.0 conversion should be more or less finalJuan Linietsky2017-02-152-9/+10
* -WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggyJuan Linietsky2017-02-128-41/+454
* Merge pull request #7750 from Faless/2.1.x_fix_7697Rémi Verschelde2017-02-121-2/+4
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| * HTTPClient properly handle partial data in non-blocking modeFabio Alessandrelli2017-02-071-2/+4
* | JSON::parse reports errors on open-ended objectsKarroffel2017-02-061-2/+2
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-1258-58/+58
* Remove extraneous line in .po reader, which caused it to disregard first lineBojidar Marinov2017-01-121-2/+0
* Expose HTTP classes' set_ip_type to scriptingFabio Alessandrelli2017-01-042-6/+10
* Separate hostname resolve cache based on ip_typeFabio Alessandrelli2017-01-041-11/+15
* IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli2017-01-043-47/+65
* Allow setting ip_type for TCP/UDP and HTTP classesFabio Alessandrelli2017-01-048-0/+26
* Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli2017-01-0410-32/+30
* Use an instance variable for ip_type in raw socketsFabio Alessandrelli2017-01-046-15/+24
* Set proper ip_type default for listen() and resolve_hostname()Fabio Alessandrelli2016-12-113-4/+4
* Add optional IP type param in TCP/UDP connect/set_send_addressFabio Alessandrelli2016-12-114-5/+24
* TCPServer listen now default to IP type ANY (v6 socket with v4 support)Fabio Alessandrelli2016-12-112-3/+3
* added windows support for ipv6, cleaned up unix codeAriel Manzur2016-12-112-2/+15
* address type for http clientAriel Manzur2016-12-112-4/+5
* fixed some byte order and parsing problemsAriel Manzur2016-12-111-20/+32
* adding ipv6Ariel Manzur2016-12-118-45/+225
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-021-3/+3
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-301-0/+2
* PCKPacker: moved from tools into core, fixes #4129J08nY2016-10-092-0/+250
* Turn some prints to error logs, remove othersRémi Verschelde2016-07-241-2/+1
* put text formats for resources and scenes as priorityJuan Linietsky2016-07-194-6/+24