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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
Lines
*
more fixes
Juan Linietsky
2015-05-19
2
-3
/
+3
*
fix a compile error
Juan Linietsky
2015-05-18
1
-2
/
+2
*
Fixes problem parsing config files using ConfigFile
Juan Linietsky
2015-05-12
1
-0
/
+2
*
Merge pull request #1844 from daltomi/SIGSEGV
Juan Linietsky
2015-05-07
1
-1
/
+3
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*
Fix segment violation MINIZIP_ENABLED
Daniel T. Borelli
2015-05-06
1
-1
/
+3
*
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optional formal changes
ehriche
2015-05-06
1
-1
/
+1
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/
*
-vec3 uniforms should now work, fixes #1773
Juan Linietsky
2015-05-04
1
-8
/
+36
*
solve invalid pointer, fixes #1793
Juan Linietsky
2015-05-04
1
-0
/
+1
*
Merge pull request #1792 from swenner/static_analysis_fixes
Juan Linietsky
2015-05-03
1
-21
/
+21
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*
removed unnecessary semicolons
Simon Wenner
2015-05-03
1
-20
/
+20
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*
fixed uninitialized variable (cppcheck)
Simon Wenner
2015-05-03
1
-1
/
+1
*
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-Make sure properties are exported the way they should in xml, fixes #1799
Juan Linietsky
2015-05-03
1
-1
/
+1
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/
*
Sort xml files, so order is constant
est31
2015-05-01
2
-4
/
+6
*
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-20
4
-1
/
+21
*
-fixed relative path saving to file, fixes #1694
Juan Linietsky
2015-04-18
2
-4
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
48
-146
/
+146
*
-fix resolver erase query to avoid running out of slots, fixes #1621
Juan Linietsky
2015-04-07
1
-1
/
+1
*
New option to show/hide hidden files
rollenrolm
2015-03-21
2
-0
/
+5
*
support for 2D shadow casters
Juan Linietsky
2015-03-02
2
-0
/
+15
*
fixes to HTTPClient
Juan Linietsky
2015-02-11
2
-10
/
+39
*
-fixed issue with denormals in half precission, closes #1073
Juan Linietsky
2015-01-03
1
-1
/
+1
*
change parameter name from ip to port
Dana Olson
2015-01-01
1
-1
/
+1
*
xml_parser: check array length index before accessing the array.
orbitcowboy
2014-12-16
1
-1
/
+1
*
Small batch of fixes
Juan Linietsky
2014-12-15
3
-1
/
+5
*
More Fixes
Juan Linietsky
2014-12-07
1
-1
/
+5
*
Merge pull request #863 from JIghtuse/master
Juan Linietsky
2014-12-01
2
-2
/
+2
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*
Fix CppCheck 'duplicateExpression' warning
Boris Egorov
2014-11-07
2
-2
/
+2
*
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UDP Fixes
Juan Linietsky
2014-11-13
3
-4
/
+26
*
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oops
Juan Linietsky
2014-11-12
1
-1
/
+1
*
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missing bind
Juan Linietsky
2014-11-12
1
-0
/
+1
*
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3D Import Import & UDP
Juan Linietsky
2014-11-12
3
-1
/
+84
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*
-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-2
/
+5
*
Build System Changes
Juan Linietsky
2014-10-07
10
-5706
/
+0
*
Fixed copy process of stream of bytes for HttpClient.
Drachenfels
2014-08-21
1
-12
/
+16
*
Small Issues & Maintenance
Juan Linietsky
2014-08-01
2
-5
/
+38
*
Misc Fixes
Juan Linietsky
2014-06-27
5
-4
/
+23
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-06-11
3
-0
/
+7
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*
Merge pull request #459 from marynate/PR-diracccess-dir-exists
reduz
2014-06-11
2
-0
/
+6
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*
Add DirAccess:dir_exist api
marynate
2014-05-25
2
-0
/
+6
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*
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FIX: forgotten bind to get_available_packet_count to be able to call get_var ...
voidplayer
2014-06-02
1
-0
/
+1
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/
*
/
Light Baker!
Juan Linietsky
2014-06-11
2
-3
/
+8
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/
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
3
-0
/
+21
*
-OpenSSL Fixes
Juan Linietsky
2014-05-01
2
-4
/
+6
*
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-28
9
-33
/
+219
*
-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
4
-0
/
+685
*
Add Matrix32/Vector2Array support for marshal library
sanikoyes
2013-04-10
1
-0
/
+100
*
-HttpClient: ’Content-Length’ is added to httprequest if not provided in ...
Juan Linietsky
2014-04-05
1
-0
/
+8
*
-Support for changing fonts
Juan Linietsky
2014-04-05
1
-0
/
+1
*
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-03-13
1
-2
/
+2
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*
Fix Compression bug: wrong premature return.
marynate
2014-03-11
1
-2
/
+2
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