| Commit message (Expand) | Author | Age | Files | Lines |
| * | Dont print error when loading resource from cache | Ruslan Mustakov | 2018-01-11 | 1 | -1/+2 |
| * | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | Use a different strategy for path remaps, try loading from a remap file instead. | Juan Linietsky | 2017-12-18 | 1 | -0/+44 |
| * | GDScript files are converted to binary on export now. | Juan Linietsky | 2017-12-14 | 1 | -20/+48 |
| * | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky | 2017-10-05 | 1 | -1/+1 |
| * | Fix import order, so scenes are imported after textures. | Juan Linietsky | 2017-09-20 | 1 | -0/+25 |
| * | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky | 2017-08-31 | 1 | -35/+47 |
| * | Fix constant reimport on broken files, closes #9930 | Juan Linietsky | 2017-08-29 | 1 | -0/+25 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -1/+1 |
| * | Fix various property not found errors | Poommetee Ketson | 2017-07-26 | 1 | -0/+3 |
| * | Add object type hint for docs | Poommetee Ketson | 2017-07-23 | 1 | -2/+2 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -7/+7 |
| * | Reworked translation system | Juan Linietsky | 2017-06-28 | 1 | -24/+135 |
| * | Fix property warnings and hide some debug prints | Rémi Verschelde | 2017-04-23 | 1 | -1/+1 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -114/+84 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | 2017-02-15 | 1 | -2/+6 |
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -5/+5 |
| * | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 1 | -122/+23 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -4/+8 |
| * | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 1 | -7/+7 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -7/+7 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -7/+7 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | put text formats for resources and scenes as priority | Juan Linietsky | 2016-07-19 | 1 | -2/+10 |
| * | Remove unused variables (fourth pass) + dead code | Rémi Verschelde | 2016-07-08 | 1 | -1/+0 |
| * | fixed interactive_loader() not returning a cached scene | TheoXD | 2016-05-30 | 1 | -1/+5 |
| * | Changed import workflow | Juan Linietsky | 2016-05-27 | 1 | -0/+1 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -7/+7 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | ran cppcheck, found unused variables | firefly2442 | 2015-09-16 | 1 | -2/+0 |
| * | **WARNING BEFORE PULLING** | Juan Linietsky | 2015-08-23 | 1 | -11/+54 |
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -0/+1 |
| * | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | 2015-05-04 | 1 | -8/+36 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -1/+12 |
| * | -Added ATITC texture support | Juan Linietsky | 2014-02-26 | 1 | -1/+1 |
| * | -scripts are converted to bytecode on export | Juan Linietsky | 2014-02-25 | 1 | -1/+2 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+378 |