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path: root/core/io/resource_import.cpp
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* Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky2018-01-061-18/+18
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
| | | | | | Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
| | | | Happy new year to the wonderful Godot community!
* fixed the OS.has_feature() API, and added support for 32 and 64.Juan Linietsky2017-10-031-1/+1
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* Fix import order, so scenes are imported after textures.Juan Linietsky2017-09-201-2/+27
| | | | Also fix bugs when meshes are always generated.
* Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky2017-08-311-1/+1
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* Fix constant reimport on broken files, closes #9930Juan Linietsky2017-08-291-2/+22
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* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Removing a Resource also deletes imported files.Andreas Haas2017-08-151-0/+46
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* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-2/+5
| | | | -Added system for feature overrides, it's pretty cool :)
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-82/+71
| | | | | | | | | | | | | | | | | | | | | | | | I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
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* Many fixes to make exported scenes work better, still buggy.Juan Linietsky2017-02-151-2/+4
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* shadows were not working in-editor for nvidia, fixed nowJuan Linietsky2017-02-061-2/+0
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* Several bugfixes, improving the import workflowJuan Linietsky2017-02-061-1/+22
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* CSV translation import pluginJuan Linietsky2017-02-011-3/+10
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* Lot of work in new importer, importing textures now works.Juan Linietsky2017-02-011-5/+82
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* Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-0/+154