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resource_import.cpp
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*
Fix issues regarding reload of resources in imported scenes. Closes #10017
Juan Linietsky
2017-08-31
1
-1
/
+1
*
Fix constant reimport on broken files, closes #9930
Juan Linietsky
2017-08-29
1
-2
/
+22
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Removing a Resource also deletes imported files.
Andreas Haas
2017-08-15
1
-0
/
+46
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-2
/
+5
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-82
/
+71
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+29
*
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-2
/
+4
*
shadows were not working in-editor for nvidia, fixed now
Juan Linietsky
2017-02-06
1
-2
/
+0
*
Several bugfixes, improving the import workflow
Juan Linietsky
2017-02-06
1
-1
/
+22
*
CSV translation import plugin
Juan Linietsky
2017-02-01
1
-3
/
+10
*
Lot of work in new importer, importing textures now works.
Juan Linietsky
2017-02-01
1
-5
/
+82
*
Removed import/export system, will start new one from scratch.
Juan Linietsky
2017-01-25
1
-0
/
+154