| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | 2017-04-28 | 1 | -3/+5 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -47/+43 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | -High Level protocol optimization (should be smaller) | Juan Linietsky | 2016-08-22 | 1 | -8/+15 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | merged some stuff for okam | Juan Linietsky | 2015-09-03 | 1 | -2/+2 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Fix Compression bug: wrong premature return. | marynate | 2014-03-11 | 1 | -2/+2 |
| * | -project settings are saved when changed | Juan Linietsky | 2014-02-15 | 1 | -63/+120 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+91 |
