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* Bring that Whole New World to the Old Continent tooRémi Verschelde2017-03-191-75/+74
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-121-1/+1
* Finalized DynamicFont implementationJuan Linietsky2016-05-291-0/+1
* ability to shrink all images x2 on loadJuan Linietsky2016-05-041-0/+1
* -Made editor support SSL certs by default (embedded them)Juan Linietsky2016-03-121-1/+2
* remove trailing whitespaceHubert Jarosz2016-03-091-26/+26
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Ability to debug video memory usageJuan Linietsky2015-10-211-0/+3
* -Added ability to use cubic interpolation on image resize (little more qualit...Juan Linietsky2015-10-011-0/+1
* -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-011-0/+1
* work in progress, resource previewsJuan Linietsky2015-05-311-2/+3
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Added a PVRTC encoder for iOSJuan Linietsky2015-04-061-0/+1
* UDP FixesJuan Linietsky2014-11-131-0/+5
* missing fils from yesterday comit.Juan Linietsky2014-10-031-0/+1
* Huge Amount of BugFixJuan Linietsky2014-10-031-0/+8
* FineTune HDR and Other StuffJuan Linietsky2014-06-171-0/+3
* More 3D WorkJuan Linietsky2014-06-161-0/+1
* Light Baker!Juan Linietsky2014-06-111-3/+3
* Making Godot Easier to Use..Juan Linietsky2014-05-241-0/+1
* -Added ATITC texture supportJuan Linietsky2014-02-261-0/+3
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+336