| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -Ability to debug video memory usage | Juan Linietsky | 2015-10-21 | 1 | -0/+3 |
| * | -Added ability to use cubic interpolation on image resize (little more qualit... | Juan Linietsky | 2015-10-01 | 1 | -0/+1 |
| * | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky | 2015-06-01 | 1 | -0/+1 |
| * | work in progress, resource previews | Juan Linietsky | 2015-05-31 | 1 | -2/+3 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Added a PVRTC encoder for iOS | Juan Linietsky | 2015-04-06 | 1 | -0/+1 |
| * | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -0/+5 |
| * | missing fils from yesterday comit. | Juan Linietsky | 2014-10-03 | 1 | -0/+1 |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -0/+8 |
| * | FineTune HDR and Other Stuff | Juan Linietsky | 2014-06-17 | 1 | -0/+3 |
| * | More 3D Work | Juan Linietsky | 2014-06-16 | 1 | -0/+1 |
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 1 | -3/+3 |
| * | Making Godot Easier to Use.. | Juan Linietsky | 2014-05-24 | 1 | -0/+1 |
| * | -Added ATITC texture support | Juan Linietsky | 2014-02-26 | 1 | -0/+3 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+336 |
