| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | 2017-05-20 | 1 | -26/+43 |
| * | Rename project file to "project.godot" | Rémi Verschelde | 2017-05-01 | 1 | -10/+10 |
| * | Revert "Use .godot as file extension for project files." | Juan Linietsky | 2017-04-29 | 1 | -58/+14 |
| * | Fixed that playing the project opens the project manager | Marco Melorio | 2017-04-18 | 1 | -1/+1 |
| * | Use .godot as file extension for project files. | Andreas Haas | 2017-04-16 | 1 | -14/+58 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | Fix typos in source code using codespell | Rémi Verschelde | 2017-03-24 | 1 | -1/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -335/+275 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -0/+1018 |
