| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | added join to PoolStringArray | AlexHolly | 2017-03-01 | 1 | -0/+11 |
| * | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 1 | -1/+1 |
| * | -Fix bugs related to PoolVector crashes | Juan Linietsky | 2017-01-08 | 1 | -5/+33 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -156/+324 |
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | Added slicing operation to DVector via DVector.subarray(int start,int end) me... | Gau o fthe Veldt | 2016-07-23 | 1 | -0/+28 |
| * | Adds the invert() method to DVector. | kjohnson0451 | 2016-05-16 | 1 | -0/+13 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -99/+99 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | New Navigation & Pathfinding support for 2D | Juan Linietsky | 2015-02-14 | 1 | -0/+17 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+412 |
