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* Dictionary keys are now sorted by insertion orderJuan Linietsky2017-01-081-13/+75
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* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
| | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-0/+14
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* Added Dictionary.values()J08nY2016-06-051-2/+12
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* dictionary has_allAlexander Holland2016-04-041-0/+10
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* -hash dictionaries properly instead of using pointer, fixes #2880Juan Linietsky2015-12-131-1/+14
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* Fix for bug 1088Muresan Vlad aka Mury2015-01-021-0/+2
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+229