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path: root/bin/tests/test_gdscript.cpp
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* Move core engine tests to core/Rémi Verschelde2017-01-081-1065/+0
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* -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-0/+22
| | | | -Added code lookup and code completion support for properties too
* Fix some warnings about unhandled switch casesJohan Manuel2016-08-131-0/+1
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* First version of ProfilerJuan Linietsky2016-05-211-3/+3
| | | | | It is now possible to profile GDScript as well as some parts of Godot internals.
* remove trailing whitespaceHubert Jarosz2016-03-091-1/+1
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* Update copyright in remaining files + prints in the UIRémi Verschelde2016-01-111-1/+1
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* -completely rewritten filesystem dock and internal editor filesystem ↵Juan Linietsky2016-01-051-1/+1
| | | | | | management, fixes #1926 -filesystem dock now tracks objects and directories in real-time, fixes #2009
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
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* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
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* added assert to disassembly, fixes #1641Juan Linietsky2015-04-071-0/+8
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* -Resolved bug that made yield() not work in some situations, fixes #884Juan Linietsky2015-01-061-0/+20
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* -Fixes to OpenSSL compilation (more)Juan Linietsky2014-05-011-0/+3
| | | | -Fix bug in GDScript, now static functions can call static functions.
* -scripts are converted to bytecode on exportJuan Linietsky2014-02-251-1/+9
| | | | -fix bug in doc where touchscreen events were not documented
* -moved script to modulesJuan Linietsky2014-02-241-4/+4
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+1003