aboutsummaryrefslogtreecommitdiff
path: root/SConstruct (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
| * | Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy2015-07-291-0/+58
| |\ \
| * \ \ Merge branch 'master' of https://github.com/okamstudio/godotAnton Yabchinskiy2015-03-101-0/+4
| |\ \ \
| * \ \ \ Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy2015-01-171-0/+4
| |\ \ \ \
| * \ \ \ \ Merge branch 'master' of github.com:okamstudio/godotAnton Yabchinskiy2015-01-051-2/+2
| |\ \ \ \ \
| * \ \ \ \ \ Merge branch 'master' of http://github.com/okamstudio/godotAnton Yabchinskiy2014-12-041-1/+0
| |\ \ \ \ \ \
| * | | | | | | Add 'ao' build optionAnton Yabchinskiy2014-11-221-0/+1
| | | | | | | |
* | | | | | | | Cosmetic fixes to SCons buildsystemRémi Verschelde2015-11-011-25/+26
| |_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
* | | | | | | Add support for Opus audio formatGeorge Marques2015-10-021-0/+3
| | | | | | |
* | | | | | | fix build issue with ssl, closes #2384Juan Linietsky2015-08-231-3/+3
| | | | | | |
* | | | | | | Fixes compile bug for Android template on Windows.PeaceSells2015-07-241-4/+7
| |_|_|_|_|/ |/| | | | |
* | | | | | Setting build vs properties in scons.Peace Sells2015-06-211-0/+5
| | | | | |
* | | | | | Added Visual Studio project generation. Use "vsproj=yes" in command line. ↵Antony Jones2015-05-031-0/+46
| | | | | | | | | | | | | | | | | | | | | | | | This does not set up NMAKE properly.
* | | | | | Merge pull request #1531 from vkbsb/h5_canvas_polygon_fixJuan Linietsky2015-04-071-0/+3
|\ \ \ \ \ \ | | | | | | | | | | | | | | H5 canvas polygon fix
| * | | | | | Revert "Revert "Missed some things in prev commit.""V.VamsiKrishna2015-03-201-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 2e59788aa9be6dab49e06588fcb1cf812e55a0cf.
| * | | | | | Revert "Revert "Removing etc1 from build for javascript platform.""V.VamsiKrishna2015-03-201-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 9965e93f7eb7297490de597cc8ed8e18b4ba2872.
| * | | | | | Revert "Missed some things in prev commit."V.VamsiKrishna2015-03-201-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit d3280f91a13da6c106f95c289c095714c638d201.
| * | | | | | Revert "Removing etc1 from build for javascript platform."V.VamsiKrishna2015-03-201-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 41b729ccff74e5a9154bee7db0d36ffd74641eae.
| * | | | | | Missed some things in prev commit.V.VamsiKrishna2015-03-201-0/+2
| | | | | | |
| * | | | | | Removing etc1 from build for javascript platform.V.VamsiKrishna2015-03-201-0/+1
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Based on inputs from reduz 1) Made etc1 optional driver and default yes. 2) Reverted the hack in rg_etc1.cpp 3) Disabled etc1 for javascript plaform.
* / | | | | add scons extra suffix optionyg2f2015-04-011-0/+4
|/ / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | makes it possible to add a custom extra suffix to the base filename of all generated binary files. example : scons p=windows extra_suffix=yourBranchName or scons p=windows bits=32 extra_suffix=v20150401_1642 or scons p=windows extra_suffix=msvc2010_git20150401
* | | | / merges from okam repoJuan Linietsky2015-03-031-0/+4
| |_|_|/ |/| | |
* | | | SCons: colored compilationhurikhan2015-01-121-0/+4
| |_|/ |/| |
* | | -added new code completion guess locations, closes #1032Juan Linietsky2015-01-031-20/+0
| | | | | | | | | | | | -moved commandline fix to mingw-only, should fix #1064
* | | Fix for MinGW compilationLee Zher Huei2014-12-271-2/+22
| |/ |/|
* | Remove multiprocessing from imports in SConstructThomas Sigurdsen2014-12-031-1/+0
|/ | | | | Rationale: unused import, also prevented scons from building on my setup.
* -Much improvement to baked light bakerJuan Linietsky2014-10-271-0/+1
| | | | | | | -Fixed many bugs in stretch mode -Fixes to camera project and unproject as consequence of the above -added setget to script (documented in script doc) -more fixes to collada exporter for blender
* Build System ChangesJuan Linietsky2014-10-071-73/+67
| | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
* 3D Physics and Other StuffJuan Linietsky2014-09-021-2/+3
| | | | | | | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
* Small Issues & MaintenanceJuan Linietsky2014-08-011-1/+1
| | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes
* Light Baker!Juan Linietsky2014-06-111-0/+1
| | | | | | -=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published.
* -Fixes to OpenSSL compilation (more)Juan Linietsky2014-05-011-1/+2
| | | | -Fix bug in GDScript, now static functions can call static functions.
* -Added OpenSSL and HTTPS supportJuan Linietsky2014-04-281-0/+6
| | | | | -Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around
* Set multi-jobs build option defaul to nomarynate2014-03-171-1/+1
|
* Do not set number of jobs if already specifiedMoritz Wundke2014-03-081-2/+5
|
* Fixed typoMoritz Wundke2014-03-071-1/+1
|
* Speed build time up by 6 using multiple jobsMoritz Wundke2014-03-071-0/+7
| | | | | Adding aggresive build mode that spawns num_core+1 jobs. This speeds up build time by 6. On my 8 core machine I'm down from 6m:16s to 1m:34s.
* Merge pull request #133 from vinzenz/masterokamstudio2014-02-261-0/+11
|\ | | | | More fixes to the build system
| * Fix handling for CFLAGS and LINKFLAGS like for CCFLAGSVinzenz Feenstra2014-02-221-0/+11
| | | | | | | | | | | | | | | | Previously CFLAGS and LINKFLAGS were passed as a single quoted argument to the compiler or linker. This patch splits the paramters. Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
* | Switch from using deprecated Options class to VariablesC4NCER2014-02-251-1/+1
| |
* | -moved script to modulesJuan Linietsky2014-02-241-10/+0
|/
* -run script in editorJuan Linietsky2014-02-201-0/+2
| | | | | -add search docs dialog that returns places string was found -added flash
* wtfJuan Linietsky2014-02-191-0/+2
|
* Fix CCFLAGS handlingVinzenz Feenstra2014-02-131-0/+6
| | | | Signed-off-by: Vinzenz Feenstra <evilissimo@gmail.com>
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+301