diff options
| author | marynate | 2014-03-17 11:38:53 +0800 |
|---|---|---|
| committer | marynate | 2014-03-17 11:43:43 +0800 |
| commit | 7ca064c3d1dda62351539b14860eb2afffcf25cb (patch) | |
| tree | b5d1a69b1d46dcfcf68fd447fc9ed810c89a7dfc /SConstruct | |
| parent | e20e3c9525c2f0d5bb95e85138a8d88a0088d439 (diff) | |
| download | godot-7ca064c3d1dda62351539b14860eb2afffcf25cb.tar.gz godot-7ca064c3d1dda62351539b14860eb2afffcf25cb.tar.zst godot-7ca064c3d1dda62351539b14860eb2afffcf25cb.zip | |
Set multi-jobs build option defaul to no
Diffstat (limited to 'SConstruct')
| -rw-r--r-- | SConstruct | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index a9739ca60..129b32f5f 100644 --- a/SConstruct +++ b/SConstruct @@ -11,7 +11,7 @@ import multiprocessing # Enable aggresive compile mode if building on a multi core box # only is we have not set the number of jobs already or we do # not want it -if ARGUMENTS.get('spawn_jobs', 'yes') == 'yes' and \ +if ARGUMENTS.get('spawn_jobs', 'no') == 'yes' and \ int(GetOption('num_jobs')) <= 1: NUM_JOBS = multiprocessing.cpu_count() if NUM_JOBS > 1: |
