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* Update ISSUE_TEMPLATE.mdJuan Linietsky2017-08-211-1/+1
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* Several fixes to subsurface scattering. Closes #9530Juan Linietsky2017-08-214-71/+89
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* Fix build after merge of #10254Rémi Verschelde2017-08-221-1/+1
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* Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde2017-08-2237-128/+65
|\ | | | | Removed unnecessary assignments
| * Removed unnecessary assignmentsWilson E. Alvarez2017-08-2137-128/+65
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* | Merge pull request #10254 from marcelofg55/masterRémi Verschelde2017-08-225-2/+29
|\ \ | | | | | | Added notification const NOTIFICATION_WM_ABOUT
| * | Added notification const NOTIFICATION_WM_ABOUTMarcelo Fernandez2017-08-175-2/+29
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* | | Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-21107-1891/+2058
|\ \ \ | | | | | | | | ClassDB: Provide the enum name of integer constants
| * | | ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-20107-1893/+2058
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* | | | Merge pull request #10415 from tagcup/euler_hackRémi Verschelde2017-08-221-13/+4
|\ \ \ \ | | | | | | | | | | Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) conven…
| * | | | Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) convention.Ferenc Arn2017-08-181-13/+4
| | | | | | | | | | | | | | | | | | | | Fixes #10352.
* | | | | Merge pull request #10225 from Noshyaar/mapRémi Verschelde2017-08-223-2/+40
|\ \ \ \ \ | | | | | | | | | | | | GDScript Built-in: add inverse_lerp & range_lerp
| * | | | | GDScript Built-in: add inverse_lerp & range_lerpPoommetee Ketson2017-08-183-2/+40
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* | | | | | Merge pull request #10427 from Hinsbart/fix_paddingRémi Verschelde2017-08-221-1/+1
|\ \ \ \ \ \ | | | | | | | | | | | | | | TextEdit: Fix line padding triggering too early.
| * | | | | | TextEdit: Fix line padding.Andreas Haas2017-08-181-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | off-by-one error in the line count calculation. Fixes #10411
* | | | | | | Merge pull request #10433 from djrm/pr_svg_supportRémi Verschelde2017-08-213138-57207/+13281
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | SVG support
| * | | | | | | Added missing icon and svgs upscalingDaniel J. Ramirez2017-08-2029-54/+159
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| * | | | | | | Added pure vector theme, with dark icons variationDaniel J. Ramirez2017-08-203099-57178/+8463
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| * | | | | | | Added support for SVGDaniel J. Ramirez2017-08-2026-26/+4710
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* | | | | | | | Merge pull request #10443 from karroffel/propagate_callRémi Verschelde2017-08-213-0/+31
|\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | add "propagate_call" method to Node
| * | | | | | | | add "propagate_call" method to NodeKarroffel2017-08-193-0/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | It is possible to propagate a notification down the Node tree by using `propagate_notification`, but there was no such method for doing the same but with method calls. This commit adds the `propagate_call` method, which calls a method on a node and all child nodes. An optional paramter `parent_first` determines whether the parent node gets called before or after the children have been visited. It defaults to false, so the parent gets called last.
* | | | | | | | | Merge pull request #10518 from godotengine/revert-8144-symlinkJuan Linietsky2017-08-211-23/+22
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | Revert "Reworked change_dir to support symlinks"
| * | | | | | | | | Revert "Reworked change_dir to support symlinks"Juan Linietsky2017-08-211-23/+22
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* | | | | | | | | Merge pull request #10484 from Sipaha/pr_mt_queue_deadlock_fixRémi Verschelde2017-08-212-18/+47
|\ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | Fix deadlock in CommandQueueMT
| * | | | | | | | | Move wait_for_flush out of queue lockSipaha2017-08-212-18/+47
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* | | | | | | | | | Merge pull request #10506 from hpvb/fix-10501Rémi Verschelde2017-08-211-2/+2
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix color_ramp indexing negative elements
| * | | | | | | | | | Fix color_ramp indexing negative elementsHein-Pieter van Braam2017-08-211-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The 'pos' variable passed to get_color() and get_offset() can be negative if the color ramp itself is empty. This causes a lookup in an empty position in the color Vector which leads to a crash. We add a check so we never do a lookup in the color Vector if the gradient is empty. This fixes #10501
* | | | | | | | | | | Merge pull request #10508 from Paulb23/increase_smooth_scroll_speedRémi Verschelde2017-08-214-1/+19
|\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Increased smooth scroll speed and added user setting
| * | | | | | | | | | | Increased smooth scroll speed and added user settingPaulb232017-08-214-1/+19
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* | | | | | | | | | | Merge pull request #10512 from toger5/fixed_vs_editor_nodesRémi Verschelde2017-08-211-4/+4
|\ \ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | fixed rounded corners for visual script editor
| * | | | | | | | | | | fixed rounded corners for visual script editortoger52017-08-211-4/+4
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* | | | | | | | | | | Merge pull request #10514 from groud/fix_grid_size_dialogRémi Verschelde2017-08-211-1/+1
|\ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / |/| | | | | | | | | | Fix spinboxes bad look
| * | | | | | | | | | Fix spinboxes bad lookGilles Roudiere2017-08-211-1/+1
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* | | | | | | | | | Merge pull request #10471 from akien-mga/args-doubledashRémi Verschelde2017-08-2117-330/+217
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Third take at making command-line arguments more UNIX-like + main.cpp and help cleanup
| * | | | | | | | | | Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-2116-278/+165
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there
| * | | | | | | | | | Tweak command-line arguments to make them more UNIX-likeHugo Locurcio2017-08-214-104/+104
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Also improves the command-line help text readability.
* | | | | | | | | | | Merge pull request #10505 from marcelofg55/osx_window_positionRémi Verschelde2017-08-211-3/+8
|\ \ \ \ \ \ \ \ \ \ \ | |_|/ / / / / / / / / |/| | | | | | | | | | Fix y axis for set_window_position on OS X
| * | | | | | | | | | Fix y axis for set_window_position on OS XMarcelo Fernandez2017-08-211-3/+8
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* | | | | | | | | | | Fix binary object marshalling, closes #9472Juan Linietsky2017-08-211-1/+6
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* | | | | | | | | | Merge pull request #10492 from Rubonnek/fix-segfault-on-arch-linuxJuan Linietsky2017-08-201-0/+4
|\ \ \ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fixed segfault when hovering over tree elements and showing tooltips.
| * | | | | | | | | | Fixed segfault when hovering over scene tree elements and showing tooltips.Wilson E. Alvarez2017-08-201-0/+4
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* | | | | | | | | | | simplify the way window is allowed to steal focus, no longer relying on ↵Juan Linietsky2017-08-203-7/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | project.godot. Closes #9459
* | | | | | | | | | | Implemented missing opaque prepass render mode, fixes #9452Juan Linietsky2017-08-201-0/+10
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* | | | | | | | | | Fix mismatched hints for filesystem/import/pvrtc_texture_toolRémi Verschelde2017-08-201-3/+2
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* | | | | | | | | | property validate assignment condition in new variables, fixes #9411Juan Linietsky2017-08-201-1/+7
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* | | | | | | | | Merge pull request #10483 from Zylann/orbit_sensitivityRémi Verschelde2017-08-201-1/+1
|\ \ \ \ \ \ \ \ \ | |_|_|/ / / / / / |/| | | | | | | | Reduced default orbit sensitivity for smoother rotation
| * | | | | | | | Reduced default orbit sensitivity for smoother rotationMarc Gilleron2017-08-201-1/+1
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* / / / / / / / Inspector is no longer cleared when game runs, fixes #9408Juan Linietsky2017-08-201-3/+0
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* | | | | | | Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-2052-114/+167
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | Adds Engine::is_editor_hint() method
| * | | | | | | Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-1947-114/+135
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