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| author | Rémi Verschelde | 2017-08-22 00:04:11 +0200 |
|---|---|---|
| committer | GitHub | 2017-08-22 00:04:11 +0200 |
| commit | 9dd8d734826384ac123692f672a2c6e9a2b16377 (patch) | |
| tree | a1188d6e0a687c964fbc59053d04397e535004cb | |
| parent | e9c43cecbf9a75fe474a27011425ab072217d376 (diff) | |
| parent | 58b2f441a70493ed561a017328b0ae079639413f (diff) | |
| download | godot-9dd8d734826384ac123692f672a2c6e9a2b16377.tar.gz godot-9dd8d734826384ac123692f672a2c6e9a2b16377.tar.zst godot-9dd8d734826384ac123692f672a2c6e9a2b16377.zip | |
Merge pull request #10427 from Hinsbart/fix_padding
TextEdit: Fix line padding triggering too early.
| -rw-r--r-- | scene/gui/text_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index fa5109941..a62ab0d0c 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -459,7 +459,7 @@ void TextEdit::_notification(int p_what) { int line_number_char_count = 0; { - int lc = text.size() + 1; + int lc = text.size(); cache.line_number_w = 0; while (lc) { cache.line_number_w += 1; |
