aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* Little BitsJuan Linietsky2014-08-1456-1755/+3941
| | | | | | | | -=-=-=-=-=- -Fixed small bugs all around -Added ability to show/hide entire sections of the spatial (3D) tree -WIP new vehicle (not ready yet) based on Bullet
* Merge pull request #594 from marynate/PR-fix-rdebug-crashreduz2014-08-141-1/+1
|\ | | | | Fixed failed to connect to remote debugger with -rdebug will crash engine
| * Fixed failed to connect to remote debugger with -rdebug will crash enginemarynate2014-07-151-1/+1
| |
* | Merge pull request #595 from marynate/PR-fix-view-gridreduz2014-08-141-2/+8
|\ \ | | | | | | Fixed #470 View grid toggle in 3d not working
| * | Make sure View Grid state saved with scene statemarynate2014-07-151-2/+1
| | |
| * | Fixed #470 View grid toggle in 3d not workingmarynate2014-07-151-0/+7
| |/
* | Merge pull request #608 from TheoXD/timeseek_node_seekreduz2014-08-141-2/+3
|\ \ | | | | | | Timeseek works like this
| * | Timeseek works like thisTheo Hallenius2014-07-071-2/+3
| |/
* | Merge pull request #613 from adolson/joystick-demoreduz2014-08-144-0/+50
|\ \ | | | | | | added joysticks demo
| * | added joysticks demoDana Olson2014-08-064-0/+50
| | |
* | | Merge pull request #617 from adolson/md5-bindingreduz2014-08-141-0/+2
|\ \ \ | | | | | | | | added String.md5_text() binding
| * | | added String.md5_text() bindingDana Olson2014-08-131-0/+2
| |/ /
* | | Merge pull request #618 from siriustnt/bug_fixreduz2014-08-141-2/+2
|\ \ \ | |/ / |/| | ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITE
| * | ERR_FILE_CANT_READ -> ERR_FILE_CANT_WRITEtnt2014-08-131-2/+2
|/ /
* | Fixes from ArielJuan Linietsky2014-08-014-8/+13
| |
* | Small Issues & MaintenanceJuan Linietsky2014-08-011323-39714/+11550
|/ | | | | | | | | -=-=-=-=-=-=-=-=-=-=-=-=-= -Begin work on Navigation Meshes (simple pathfinding for now, will improve soon) -More doc on theme overriding -Upgraded OpenSSL to version without bugs -Misc bugfixes
* Polygon2DJuan Linietsky2014-07-0716-12/+1631
| | | | | | | | | -=-=-=-=- Another gift for those who make 2D games: -Edit polygons, concave or convex, color them, texture them and uv-map them -Corresponding editor -Can have a custom pivot, so they are compatible with bones and IK
* 2D Animation ImprovementsJuan Linietsky2014-07-0622-350/+1687
| | | | | | | | | -=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
* Merge pull request #569 from marynate/PR-3d-disabled-buildreduz2014-07-032-5/+16
|\ | | | | Fixed #553: Disable 3D nodes for smaller executable
| * Fixed #553: Disable 3D nodes for smaller executablemarynate2014-07-032-5/+16
|/
* Merge pull request #504 from marynate/PR-pm-filterreduz2014-07-022-9/+154
|\ | | | | Add project list filter for easy finding projects
| * Use toolbutton for clear search termmarynate2014-06-172-4/+12
| |
| * Move ProjectListFilter::FilterOption into private sectionmarynate2014-06-171-5/+9
| |
| * Add project list filter for easy finding projectsmarynate2014-06-172-9/+142
| |
* | Merge pull request #568 from marynate/PR-travis-cireduz2014-07-021-0/+14
|\ \ | | | | | | Adding travis ci support
| * | Adding travis ci supportmarynate2014-07-021-0/+14
| | |
* | | Merge pull request #566 from marynate/PR-fix-scene-tree-dock-set-selectedreduz2014-07-022-3/+3
|\ \ \ | |/ / |/| | Forgot to add SceneTreeDock::set_selected change in last PR
| * | Forgot to add SceneTreeDock::set_selected change in last PRmarynate2014-07-022-3/+3
|/ /
* | Merge pull request #564 from marynate/PR-fix-open-subscene-tabreduz2014-07-021-2/+2
|\ \ | | | | | | Fixed issue #429: in scene tab, clicking on some instance folder, change all the others views
| * | Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab ↵marynate2014-06-301-2/+2
| | | | | | | | | | | | changed to script tab
* | | Fixed Bugs & Joypad in AndroidJuan Linietsky2014-07-028-14/+359
|/ / | | | | | | | | | | | | | | ================================ -resolved many graphical glitches with multiple lights in GLES2 render -fixes and WIP apk expansion -joystick support for Android by Ariel
* | Merge pull request #562 from marynate/PR-fix-internal-res-mod-timereduz2014-06-301-0/+2
|\ \ | | | | | | Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on windows
| * | Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on ↵marynate2014-06-301-0/+2
|/ / | | | | | | windows due to accessing modifiled time of internal resource when editor gaining focus
* | fixed bug where resource path is properly exportedJuan Linietsky2014-06-302-2/+17
| |
* | hoh# On branch masterJuan Linietsky2014-06-292-3/+6
| |
* | Bug FixesJuan Linietsky2014-06-2913-46/+301
| | | | | | | | | | | | | | | | | | | | -=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons.
* | Merge pull request #541 from marynate/PR-fix-uv-xformreduz2014-06-291-1/+1
|\ \ | | | | | | Fix FixedMaterial uv xform not working bug
| * | Fix FixedMaterial uv xform not working bugmarynate2014-06-211-1/+1
| | |
* | | Merge pull request #542 from marynate/PR-fix-resource-name-updatereduz2014-06-291-0/+1
|\ \ \ | | | | | | | | Fixed resource name not updated when saved in resurce dock
| * | | Fixed resource name not updated when saved in resurce dockmarynate2014-06-231-0/+1
| |/ /
* | | Merge pull request #546 from marynate/PR-fix-pin-project-segfaultreduz2014-06-291-1/+1
|\ \ \ | | | | | | | | Fix #526 segfault when pinning projects
| * | | Fix pinning project segfaultmarynate2014-06-251-1/+1
| |/ /
* | | Merge pull request #549 from Felbo/masterreduz2014-06-291-7/+2
|\ \ \ | | | | | | | | Fixed mouse motion events with captured mouse mode in OS X
| * | | Fixed mouse motion events with captured mouse mode in OS XJames Emselle2014-06-261-7/+2
| | | |
* | | | Merge pull request #554 from marynate/PR-fix-platformer-demoreduz2014-06-291-0/+0
|\ \ \ \ | | | | | | | | | | Fix 3d platformer demo texture display black on android devices
| * | | | Fix 3d platformer demo texture display black on android devicesmarynate2014-06-281-0/+0
| | | | |
* | | | | Missing name on collada-imported materialsJuan Linietsky2014-06-283-0/+14
|/ / / /
* | | | Misc FixesJuan Linietsky2014-06-2774-659/+1413
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
* | | | Merge pull request #548 from Felbo/masterreduz2014-06-262-1/+29
|\| | | | |/ / |/| | mouse_mode implementation on OS X.
| * | mouse_mode implementation on OS XJames Emselle2014-06-262-1/+29
|/ /