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| author | marynate | 2014-05-18 17:56:08 +0800 |
|---|---|---|
| committer | marynate | 2014-06-30 23:01:23 +0800 |
| commit | 87d27bb9974bd5b81933fb4a893d0d05d9564298 (patch) | |
| tree | e9ea5ce4529207cc2e1dcadcfb652e961b70b5a9 | |
| parent | 77a15e2a3e1231bf9ba011af9ee10afe5fae17dd (diff) | |
| download | godot-87d27bb9974bd5b81933fb4a893d0d05d9564298.tar.gz godot-87d27bb9974bd5b81933fb4a893d0d05d9564298.tar.zst godot-87d27bb9974bd5b81933fb4a893d0d05d9564298.zip | |
Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab changed to script tab
| -rw-r--r-- | tools/editor/editor_node.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 9c116448d..a86cdbfeb 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -2730,10 +2730,10 @@ Error EditorNode::load_scene(const String& p_scene) { } */ set_edited_scene(new_scene); - scene_tree_dock->set_selected(new_scene); + _get_scene_metadata(); + scene_tree_dock->set_selected(new_scene, true); property_editor->edit(new_scene); scene_import_metadata = sdata->get_import_metadata(); - _get_scene_metadata(); editor_data.get_undo_redo().clear_history(); saved_version=editor_data.get_undo_redo().get_version(); |
