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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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*
Improve drag and drop on 2D viewport
volzhs
2016-10-31
3
-6
/
+453
*
scons: msvc_is_detected not available in 2.1
Rémi Verschelde
2016-10-31
1
-1
/
+1
*
classref: Sync with current sources
Rémi Verschelde
2016-10-31
1
-0
/
+140
*
Fix p_index out of size error when closing script
volzhs
2016-10-31
1
-1
/
+1
*
Fix Accept/ConfirmationDialog UI broken
volzhs
2016-10-31
1
-5
/
+8
*
Revert "Place child control under label in AcceptDialog."
volzhs
2016-10-31
1
-25
/
+10
*
scons: Move lib splitting method to methods.py
Rémi Verschelde
2016-10-31
3
-3
/
+51
*
Adopt simpler strategy for big libs on Windows
Pedro J. Estébanez
2016-10-31
2
-50
/
+12
*
Add "Never" underline mode to LinkButton
rdb
2016-10-31
3
-4
/
+9
*
Fix locale for macOS-style locales
Damon
2016-10-31
1
-6
/
+12
*
Change set_locale to fallback to the global language (#6910)
Damon Myers
2016-10-31
1
-6
/
+27
*
Remove dead code in FileSystemDock
volzhs
2016-10-31
1
-7
/
+0
*
Fix comparison bug with InputEvent
volzhs
2016-10-31
1
-1
/
+2
*
"CCFLAGS" are for C and C++ compiler
Błażej Szczygieł
2016-10-31
1
-1
/
+1
*
Prevent unwanted script editor input on game crash
Henrique Lacreta Alves
2016-10-31
1
-0
/
+1
*
Add/expose VisualServer::get_default_clear_color()
Pedro J. Estébanez
2016-10-31
5
-0
/
+9
*
Fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in R...
yg2f
2016-10-31
1
-2
/
+4
*
Added general notes on RayCast[2D] updating behaviour and force_raycast_update()
Karol Walasek
2016-10-31
1
-0
/
+14
*
Added force_raycast_update GDScript method for RayCast[2D]
Karol Walasek
2016-10-31
4
-42
/
+59
*
Fix extraneous NULL character on HTML export
George Marques
2016-10-30
1
-2
/
+2
*
Fix the hiding of mouse cursor before interaction
George Marques
2016-10-30
1
-2
/
+5
*
Fix output binary paths for VS project generation
George Marques
2016-10-30
1
-3
/
+3
*
SCons: Use colored output if available, change "colored"->"verbose"
Błażej Szczygieł
2016-10-30
5
-14
/
+6
*
Disable asserts in release mode
Błażej Szczygieł
2016-10-30
1
-0
/
+2
*
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-30
86
-8
/
+164
*
Theora: Don't compile unnecessary files, rename "x86_opt_*"
Błażej Szczygieł
2016-10-30
6
-35
/
+34
*
png: Try to fix neon issue on iphone armv7
Rémi Verschelde
2016-10-30
1
-22
/
+24
*
drivers: Refactor SCsub and drop redundant env_drivers clone
Rémi Verschelde
2016-10-30
11
-60
/
+60
*
freetype: Make it a module and split thirdparty library
Rémi Verschelde
2016-10-30
509
-878
/
+177
*
chibi: Move to a module
Rémi Verschelde
2016-10-30
52
-12
/
+84
*
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-30
35
-48
/
+55
*
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-10-30
16
-19
/
+115
*
squish: Update to upstream 1.14
Rémi Verschelde
2016-10-30
25
-3643
/
+3912
*
squish: Move to a module and split thirdparty lib
Rémi Verschelde
2016-10-30
37
-60
/
+145
*
rtaudio: Split thirdparty files
Rémi Verschelde
2016-10-30
7
-4
/
+33
*
mpc: Move to a module and split thirdparty libmpcdec
Rémi Verschelde
2016-10-30
34
-54
/
+157
*
theora: Move to a module and split thirdparty lib
Rémi Verschelde
2016-10-30
88
-178
/
+199
*
modules: Clone env in each module
Rémi Verschelde
2016-10-30
15
-83
/
+85
*
openssl: Move to a module and split thirdparty lib
Rémi Verschelde
2016-10-30
957
-73
/
+831
*
ogg/vorbis/opus/speex: Make them modules and unbundle thirdparty libs
Rémi Verschelde
2016-10-30
518
-1480
/
+4421
*
webp: Make it a module and unbundle libwebp thirdparty files
Rémi Verschelde
2016-10-30
162
-251
/
+287
*
dds/etc1/pbm/pvr: Make those modules and split thirdparty files
Rémi Verschelde
2016-10-30
55
-126
/
+433
*
jpg: Make it a module and split jpgd thirdparty files
Rémi Verschelde
2016-10-30
13
-35
/
+112
*
png: Split library to thirdparty dir and allow unbundling
Rémi Verschelde
2016-10-30
35
-61
/
+203
*
Drop nedmalloc which is apparently not used anymore
Rémi Verschelde
2016-10-30
14
-8003
/
+2
*
Added support for tooltips in ButtonArray. Fixes #6597
Zher Huei Lee
2016-10-30
2
-7
/
+47
*
Merge pull request #6877 from ranmaru90/2.1
Rémi Verschelde
2016-10-22
1
-1
/
+1
|
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|
*
Fixed tiny error in detect.py causing compilation for Android to fail.
Randy Tan Shaoxian
2016-10-20
1
-1
/
+1
|
/
*
Revert "Tween reset/stop/resume/remove for all object properties at once"
Rémi Verschelde
2016-10-18
2
-21
/
+18
*
Added a generic AStar implementation to Godot.
Juan Linietsky
2016-10-18
3
-0
/
+506
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