aboutsummaryrefslogtreecommitdiff
Commit message (Expand)AuthorAgeFilesLines
* Merge pull request #1504 from marynate/PR-fix-backbuffer-compileJuan Linietsky2015-03-121-1/+1
|\
| * Fix compile error in back_buffer_copy.hmarynate2015-03-121-1/+1
|/
* back buffer copy node, to improve on texscreen()Juan Linietsky2015-03-1220-12/+272
* simple shader effects library for 2DJuan Linietsky2015-03-113-0/+4
* small optimizations to isometric light demoJuan Linietsky2015-03-1019-1/+317
* increase minimum range in property editor a bitJuan Linietsky2015-03-101-1/+1
* New Demo, Screen Space ShadersJuan Linietsky2015-03-1017-8/+76
* Merge pull request #1491 from marynate/PR-fix-tilemap-compileJuan Linietsky2015-03-092-6/+7
|\
| * Fix compie error in TileMap::_fix_cell_transform(...)marynate2015-03-092-6/+7
|/
* lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-09214-283/+1067
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-03-03151-905/+12074
|\
| * time was not being set properly with the rest of the uniforms.Juan Linietsky2015-03-021-5/+7
| * Merge pull request #1437 from Hinsbart/fix_win_joyJuan Linietsky2015-03-021-3/+8
| |\
| | * fix get joystick name from registry on some systemsHinsbart2015-02-251-3/+8
| * | support for 2D shadow castersJuan Linietsky2015-03-0243-268/+2583
| * | Merge pull request #1459 from romulox-x/blend_with_transparent_backgroundJuan Linietsky2015-03-011-9/+54
| |\ \
| | * | changed the blending function when using a transparent render target so that ...romulox_x2015-03-011-9/+54
| |/ /
| * | Merge pull request #1414 from romulox-x/viewport_clear_alphaJuan Linietsky2015-03-012-2/+7
| |\ \ | | |/ | |/|
| | * changed viewport clearing to use the alpha value of the clear color, and made...romulox_x2015-02-212-2/+7
| |/
| * Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky2015-02-2121-106/+255
| |\
| | * Merge branch 'master' of https://github.com/okamstudio/godot into tile_rotationCarl Olsson2015-02-163-4/+58
| | |\
| | * \ Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-1547-241/+4862
| | |\ \
| | * | | Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson2015-02-134-24/+28
| | * | | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-132-1/+52
| | |\ \ \
| | * \ \ \ Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-112-0/+40
| | |\ \ \ \
| | * | | | | Moved wrapper function to TileMapEditor.Carl Olsson2015-02-114-11/+12
| | * | | | | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-1135-160/+1350
| | |\ \ \ \ \
| | * | | | | | Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson2015-02-115-14/+20
| | * | | | | | Forgot to update tile transform buttons when picking tiles.Carl Olsson2015-02-032-4/+6
| | * | | | | | Finish GUI for tile transform.Carl Olsson2015-02-021-1/+43
| | * | | | | | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-0220-42/+369
| | |\ \ \ \ \ \
| | * | | | | | | Working TileMap tile transpose transform.Carl Olsson2015-02-0216-89/+110
| | * | | | | | | Prep for tile transpose transform.Carl Olsson2015-01-1912-35/+109
| * | | | | | | | Merge pull request #1410 from romulox-x/viewport_clearJuan Linietsky2015-02-216-2/+72
| |\ \ \ \ \ \ \ \
| | * | | | | | | | added option to disable automatic clearing of viewport render bufferromulox_x2015-02-216-2/+72
| |/ / / / / / / /
| * | | | | | | | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-02-191-1/+1
| |\ \ \ \ \ \ \ \
| | * \ \ \ \ \ \ \ Merge pull request #1398 from NateWardawg/rewordingJuan Linietsky2015-02-191-1/+1
| | |\ \ \ \ \ \ \ \
| | | * | | | | | | | Changed the tooltip message for instancing a scene.Nathan Warden2015-02-191-1/+1
| * | | | | | | | | | restored @ for nodepaths/stringnamesJuan Linietsky2015-02-191-2/+5
| |/ / / / / / / / /
| * / / / / / / / / -fix compilation of godot serverJuan Linietsky2015-02-192-2/+2
| |/ / / / / / / /
| * | | | | | | | -improved pathfinding accuracyJuan Linietsky2015-02-192-1/+39
| * | | | | | | | support for light and normal mapping in 2DJuan Linietsky2015-02-1820-286/+952
| * | | | | | | | Merge pull request #1389 from greay/osx_buildJuan Linietsky2015-02-181-1/+1
| |\ \ \ \ \ \ \ \
| | * | | | | | | | fix for “no viable conversion from 'NSPoint' (aka '_NSPoint') to 'CGPoint'â...greay2015-02-171-1/+1
| |/ / / / / / / /
| * | | | | | | / -Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz2015-02-167-1/+349
| | |_|_|_|_|_|/ | |/| | | | | |
| * | | | | | | Merge pull request #1371 from erbridge/fix_shadow_declarationJuan Linietsky2015-02-151-2/+2
| |\ \ \ \ \ \ \
| | * | | | | | | Fix a shadow declaration.Felix Laurie von Massenbach2015-02-151-2/+2
| |/ / / / / / /
| * | | | | | | Godot UI is quick and snappy again!Juan Linietsky2015-02-152-2/+56
| * | | | | | | fix return value of slide and reflectJuan Linietsky2015-02-151-2/+2
| | |_|_|_|_|/ | |/| | | | |
| * | | | | | begin new serialization frameworkJuan Linietsky2015-02-1513-206/+729