| Commit message (Collapse) | Author | Age | Files | Lines |
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Thanks to all of our contributors!
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(cherry picked from commit c6b6af7bb579ea52c6d0dd40069c280a6c7ae69f)
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Previously this option seemed to be the sole responsible for enabling
physics processing in Viewport, while several other features like
tooltips and debugging collision hints rely on it.
All this logic is moved to internal processing (it's incorrect to let
it be affected by users disabling physics/idle processing), and disabling
physics object picking no longer affects the internal physics processing.
Fixes #17001.
(cherry picked from commit ce7da2c7d66221335519ed124191c018adec7ecb)
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(cherry picked from commit fdd0f18959b890e70a43a43d07e22af082319fc8)
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(cherry picked from commit 7c7d3efb5b1fcda85adee3e5bff4b0ca69872dbf)
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(cherry picked from commit 0b65bac1a18a2a9dbab3e1fec7cb9677ed1508eb)
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(cherry picked from commit 5aae17a6fb4b41f35e5c0a744cedf9f6b905d120)
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(cherry picked from commit 29e6ec659405521c3ae0e2fe86098c45933fd2dc)
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(cherry picked from commit b099a500eb9885adbe6532e4c5ef2186e413f524)
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(cherry picked from commit 0e1e95c41f02acd5ed5c347ff63d0e38185525ad)
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New contributors added as AUTHORS:
@mrcdk, @binbitten, @paulloz, @PJB3005
New Gold sponsor: Skirmish <https://skirmish.io>
Thanks and welcome! :)
[ci skip]
(cherry picked from commit 741af0652dd3e5992654ef401f04f9f461e1d0c5)
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Fixes #6888.
(cherry picked from commit ab001d830b3822cbde4d987f7f49bb77e2edc2a0)
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It is possible to try to add an invalid object as a navmesh through
GDScript which results in an engine crash. This creates a debug message
that should help the user figure out what's wrong.
(cherry picked from commit 555eebf3f4845c8138c24ded96fcb3fa5c67787a)
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Regression from d702d7b335c0c9305e75131770c0ea739b70d813 which broke javascript build.
(cherry picked from commit 08cadc3d871f681ef1f951894345359a85ba190e)
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This reverts commit c04d8684765b2adc2fe2af56741ff8a2b8953f75.
This caused a regression when trying to close the typing suggestion.
Reverting this for now until a better implementation for this behavior
gets made.
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Since the file in the filepath is irrelevant when setting the file
as built-in, changes have been made to allow setting to built-in
even if the file in the path exists.
Fixes #16425
(cherry picked from commit 1fdb8251d2d68634d8ba7ad4e9569742847df1df)
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(cherry picked from commit acf54f8bdc03df59433eb17a55c39391fcd0da53)
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(cherry picked from commit f8da9550f4946d438dc1a9074d039ea7a446c293)
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(cherry picked from commit 8f9914bd94fced7f60dff40e14fe734203d7c5d4)
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(cherry picked from commit d702d7b335c0c9305e75131770c0ea739b70d813)
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set_pause can be called before the driver is initialized, and there
already is a check for that. The problem is that the 'active' field
was not initialied in the constructor, which lead to it having an
undefined value.
(cherry picked from commit c10749d51f2b77eb1b38909d790e7d3895a97364)
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(cherry picked from commit e73266a51cdcd63a394848d433f854c1c4e29198)
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(cherry picked from commit 89f607604e82bdce974a45029666c10586c6fe2a)
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(cherry picked from commit c094e90b2531b9ec5554dfc77c1fc613e02b87e5)
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This reverts commit b7faa76485be1cfe368d24e4fe30adf252beedbe.
This causes a regression in 3.0.1. We haven't found a proper fix yet so
we're removing this from 3.0.2
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This reverts commit 9173819b71cb33709454299d03bd8b9cbaf9ba63.
The fixes for these issues aren't quite baked yet. Taking them out of
3.0.2
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This reverts commit b6f958965be2024b1618aa96e6e5d3c772cab6cc.
The fixes for these issues aren't quite baked yet. Taking them out of
3.0.2
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(cherry picked from commit 67e20dc2b6167e6dd9cb05056fd82de71891395f)
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Fixes #17076.
(cherry picked from commit 7d09e6540afdf69d3610661145d13090a3d9d18a)
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- Bundle with mscorlib.dll to avoid compatibilities issues
- Add build option 'mono_assemblies_output_dir' to specify the output directory where the assemblies will be copied to. '#bin' by default.
(cherry picked from commit a45697d8dfb3b8e6fb7817060d52b22802a7d45f)
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"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.
(cherry picked from commit 3c7d9001bc9591368d743e9bd6cc29a74c7bddd5)
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(cherry picked from commit 7a1b7ddf6c86a52eedbec3554b4b4e7eb2126472)
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(cherry picked from commit 7154a96d3f68fab458f9227931f6787a5d3f2034)
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change TTR to RTR in `print_unhandled_exception`
(cherry picked from commit 90a705d67102c30083d91cff47f35300eb5049a9)
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(cherry picked from commit 134cca0cf2ab3d962034e295b3d43f4d40d549df)
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(cherry picked from commit e3c2778d7ecf84d362bae74b93572e7775171cad)
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(cherry picked from commit 99d740c46ed69f53a9ce55e38436f156cec3b69d)
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do not show line number and/or file if not defined
(cherry picked from commit 3ee4ce51a9d564584b7878c125085e57faa32f98)
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(cherry picked from commit 89af6c2cd7b6f8ebbed12085384441a3480b2846)
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(cherry picked from commit 0c828581218b1f4694d4a6988b98ee2378163739)
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(cherry picked from commit 60daa9d7183afa9aebde022d6fb14a2b21fbbd9b)
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(cherry picked from commit f37090ccf4f699800a43878273b8b94b5906f4bc)
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I forgot to amend my previous commit.
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After 3f8a4cc7193e964f716fde2cd28a946669e2d8d6 trying to run an
individual scene on a project without a main scene fails. We move the
check until after we've determined whether or not we're trying to run an
individual scene.
We also stop trying to show the project manager if any game pack is
found at all, unless the user explicitly asks for the project manager to
be shown.
(cherry picked from commit b4215c991aa6a43464dcb983e85d4374dea23c69)
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