diff options
Diffstat (limited to 'tools/editor/scene_tree_editor.cpp')
| -rw-r--r-- | tools/editor/scene_tree_editor.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index c16152ae4..6d13f74e4 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -168,13 +168,13 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) Spatial *ci = n->cast_to<Spatial>(); if (!ci->is_visible() && ci->get_parent_spatial() && !ci->get_parent_spatial()->is_visible()) { - error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first."); + error->set_text(TTR("This item cannot be made visible because the parent is hidden. Unhide the parent first.")); error->popup_centered_minsize(); return; } bool v = !bool(n->call("is_hidden")); - undo_redo->create_action("Toggle Spatial Visible"); + undo_redo->create_action(TTR("Toggle Spatial Visible")); undo_redo->add_do_method(n,"_set_visible_",!v); undo_redo->add_undo_method(n,"_set_visible_",v); undo_redo->commit_action(); @@ -182,12 +182,12 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) CanvasItem *ci = n->cast_to<CanvasItem>(); if (!ci->is_visible() && ci->get_parent_item() && !ci->get_parent_item()->is_visible()) { - error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first."); + error->set_text(TTR("This item cannot be made visible because the parent is hidden. Unhide the parent first.")); error->popup_centered_minsize(); return; } bool v = !bool(n->call("is_hidden")); - undo_redo->create_action("Toggle CanvasItem Visible"); + undo_redo->create_action(TTR("Toggle CanvasItem Visible")); undo_redo->add_do_method(n,v?"hide":"show"); undo_redo->add_undo_method(n,v?"show":"hide"); undo_redo->commit_action(); @@ -278,11 +278,11 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) { item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); - item->set_tooltip(0,"Inherits: "+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type()); + item->set_tooltip(0,TTR("Inherits: ")+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type()); } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) { item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); - item->set_tooltip(0,"Instance: "+p_node->get_filename()+"\nType: "+p_node->get_type()); + item->set_tooltip(0,TTR("Instance: ")+p_node->get_filename()+"\nType: "+p_node->get_type()); } else { item->set_tooltip(0,String(p_node->get_name())+"\nType: "+p_node->get_type()); } @@ -666,7 +666,7 @@ void SceneTreeEditor::_renamed() { which->set_metadata(0,n->get_path()); emit_signal("node_renamed"); } else { - undo_redo->create_action("Rename Node"); + undo_redo->create_action(TTR("Rename Node")); emit_signal("node_prerename",n,new_name); undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name); undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name()); @@ -833,7 +833,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open if (p_label) { Label *label = memnew( Label ); label->set_pos( Point2(10, 0)); - label->set_text("Scene Tree (Nodes):"); + label->set_text(TTR("Scene Tree (Nodes):")); add_child(label); } @@ -863,24 +863,24 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open blocked=0; instance_menu = memnew( PopupMenu ); - instance_menu->add_check_item("Editable Children",SCENE_MENU_EDITABLE_CHILDREN); - instance_menu->add_check_item("Load As Placeholder",SCENE_MENU_USE_PLACEHOLDER); + instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN); + instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER); instance_menu->add_separator(); - instance_menu->add_item("Open in Editor",SCENE_MENU_OPEN); + instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN); instance_menu->connect("item_pressed",this,"_subscene_option"); add_child(instance_menu); inheritance_menu = memnew( PopupMenu ); - inheritance_menu->add_item("Clear Inheritance",SCENE_MENU_CLEAR_INHERITANCE); + inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE); inheritance_menu->add_separator(); - inheritance_menu->add_item("Open in Editor",SCENE_MENU_OPEN_INHERITED); + inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED); inheritance_menu->connect("item_pressed",this,"_subscene_option"); add_child(inheritance_menu); clear_inherit_confirm = memnew( ConfirmationDialog ); - clear_inherit_confirm->set_text("Clear Inheritance? (No Undo!)"); - clear_inherit_confirm->get_ok()->set_text("Clear!"); + clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); + clear_inherit_confirm->get_ok()->set_text(TTR("Clear!")); add_child(clear_inherit_confirm); @@ -946,7 +946,7 @@ void SceneTreeDialog::_bind_methods() { SceneTreeDialog::SceneTreeDialog() { - set_title("Select a Node"); + set_title(TTR("Select a Node")); tree = memnew( SceneTreeEditor(false,false) ); add_child(tree); |
