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path: root/tools/editor/scene_tree_editor.cpp
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Diffstat (limited to 'tools/editor/scene_tree_editor.cpp')
-rw-r--r--tools/editor/scene_tree_editor.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index c16152ae4..6d13f74e4 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -168,13 +168,13 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
Spatial *ci = n->cast_to<Spatial>();
if (!ci->is_visible() && ci->get_parent_spatial() && !ci->get_parent_spatial()->is_visible()) {
- error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first.");
+ error->set_text(TTR("This item cannot be made visible because the parent is hidden. Unhide the parent first."));
error->popup_centered_minsize();
return;
}
bool v = !bool(n->call("is_hidden"));
- undo_redo->create_action("Toggle Spatial Visible");
+ undo_redo->create_action(TTR("Toggle Spatial Visible"));
undo_redo->add_do_method(n,"_set_visible_",!v);
undo_redo->add_undo_method(n,"_set_visible_",v);
undo_redo->commit_action();
@@ -182,12 +182,12 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id)
CanvasItem *ci = n->cast_to<CanvasItem>();
if (!ci->is_visible() && ci->get_parent_item() && !ci->get_parent_item()->is_visible()) {
- error->set_text("This item cannot be made visible because the parent is hidden. Unhide the parent first.");
+ error->set_text(TTR("This item cannot be made visible because the parent is hidden. Unhide the parent first."));
error->popup_centered_minsize();
return;
}
bool v = !bool(n->call("is_hidden"));
- undo_redo->create_action("Toggle CanvasItem Visible");
+ undo_redo->create_action(TTR("Toggle CanvasItem Visible"));
undo_redo->add_do_method(n,v?"hide":"show");
undo_redo->add_undo_method(n,v?"show":"hide");
undo_redo->commit_action();
@@ -278,11 +278,11 @@ void SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
- item->set_tooltip(0,"Inherits: "+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type());
+ item->set_tooltip(0,TTR("Inherits: ")+p_node->get_scene_inherited_state()->get_path()+"\nType: "+p_node->get_type());
} else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
- item->set_tooltip(0,"Instance: "+p_node->get_filename()+"\nType: "+p_node->get_type());
+ item->set_tooltip(0,TTR("Instance: ")+p_node->get_filename()+"\nType: "+p_node->get_type());
} else {
item->set_tooltip(0,String(p_node->get_name())+"\nType: "+p_node->get_type());
}
@@ -666,7 +666,7 @@ void SceneTreeEditor::_renamed() {
which->set_metadata(0,n->get_path());
emit_signal("node_renamed");
} else {
- undo_redo->create_action("Rename Node");
+ undo_redo->create_action(TTR("Rename Node"));
emit_signal("node_prerename",n,new_name);
undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name);
undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name());
@@ -833,7 +833,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
if (p_label) {
Label *label = memnew( Label );
label->set_pos( Point2(10, 0));
- label->set_text("Scene Tree (Nodes):");
+ label->set_text(TTR("Scene Tree (Nodes):"));
add_child(label);
}
@@ -863,24 +863,24 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
blocked=0;
instance_menu = memnew( PopupMenu );
- instance_menu->add_check_item("Editable Children",SCENE_MENU_EDITABLE_CHILDREN);
- instance_menu->add_check_item("Load As Placeholder",SCENE_MENU_USE_PLACEHOLDER);
+ instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN);
+ instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER);
instance_menu->add_separator();
- instance_menu->add_item("Open in Editor",SCENE_MENU_OPEN);
+ instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN);
instance_menu->connect("item_pressed",this,"_subscene_option");
add_child(instance_menu);
inheritance_menu = memnew( PopupMenu );
- inheritance_menu->add_item("Clear Inheritance",SCENE_MENU_CLEAR_INHERITANCE);
+ inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE);
inheritance_menu->add_separator();
- inheritance_menu->add_item("Open in Editor",SCENE_MENU_OPEN_INHERITED);
+ inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED);
inheritance_menu->connect("item_pressed",this,"_subscene_option");
add_child(inheritance_menu);
clear_inherit_confirm = memnew( ConfirmationDialog );
- clear_inherit_confirm->set_text("Clear Inheritance? (No Undo!)");
- clear_inherit_confirm->get_ok()->set_text("Clear!");
+ clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
+ clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
add_child(clear_inherit_confirm);
@@ -946,7 +946,7 @@ void SceneTreeDialog::_bind_methods() {
SceneTreeDialog::SceneTreeDialog() {
- set_title("Select a Node");
+ set_title(TTR("Select a Node"));
tree = memnew( SceneTreeEditor(false,false) );
add_child(tree);