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Diffstat (limited to 'tools/editor/plugins/sample_player_editor_plugin.h')
| -rw-r--r-- | tools/editor/plugins/sample_player_editor_plugin.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/tools/editor/plugins/sample_player_editor_plugin.h b/tools/editor/plugins/sample_player_editor_plugin.h new file mode 100644 index 000000000..4e35e4d8b --- /dev/null +++ b/tools/editor/plugins/sample_player_editor_plugin.h @@ -0,0 +1,87 @@ +/*************************************************************************/ +/* sample_player_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SAMPLE_PLAYER_EDITOR_PLUGIN_H +#define SAMPLE_PLAYER_EDITOR_PLUGIN_H + +#include "tools/editor/editor_plugin.h" +#include "tools/editor/editor_node.h" +#include "scene/3d/spatial_sample_player.h" +#include "scene/gui/option_button.h" +#include "scene/audio/sample_player.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +class SamplePlayerEditor : public Control { + + OBJ_TYPE(SamplePlayerEditor, Control ); + + Panel *panel; + Button * play; + Button * stop; + OptionButton *samples; + Node *node; + + + void _update_sample_library(); + void _play(); + void _stop(); + +protected: + void _notification(int p_what); + void _node_removed(Node *p_node); + static void _bind_methods(); +public: + + void edit(Node *p_sample_player); + SamplePlayerEditor(); +}; + +class SamplePlayerEditorPlugin : public EditorPlugin { + + OBJ_TYPE( SamplePlayerEditorPlugin, EditorPlugin ); + + SamplePlayerEditor *sample_player_editor; + EditorNode *editor; + +public: + + virtual String get_name() const { return "SamplePlayer"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_node); + virtual bool handles(Object *p_node) const; + virtual void make_visible(bool p_visible); + + SamplePlayerEditorPlugin(EditorNode *p_node); + ~SamplePlayerEditorPlugin(); + +}; + +#endif // SAMPLE_PLAYER_EDITOR_PLUGIN_H |
