aboutsummaryrefslogtreecommitdiff
path: root/tools/editor/plugins/animation_player_editor_plugin.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tools/editor/plugins/animation_player_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp305
1 files changed, 147 insertions, 158 deletions
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 12a707b2c..b56140b32 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -32,20 +32,20 @@
#include "io/resource_saver.h"
#include "os/keyboard.h"
#include "tools/editor/editor_settings.h"
+#include "tools/editor/animation_editor.h"
void AnimationPlayerEditor::_node_removed(Node *p_node) {
if (player && player == p_node) {
player=NULL;
- hide();
+
set_process(false);
- if (edit_anim->is_pressed()) {
- editor->get_animation_editor()->set_animation(Ref<Animation>());
- editor->get_animation_editor()->set_root(NULL);
- editor->animation_editor_make_visible(false);
- edit_anim->set_pressed(false);
- }
+ key_editor->set_animation(Ref<Animation>());
+ key_editor->set_root(NULL);
+ _update_player();
+ //editor->animation_editor_make_visible(false);
+
}
}
@@ -72,19 +72,18 @@ void AnimationPlayerEditor::_notification(int p_what) {
Ref<Animation> anim = player->get_animation(animname);
if (!anim.is_null()) {
- seek->set_max(anim->get_length());
+ frame->set_max(anim->get_length());
}
}
}
- seek->set_val(player->get_current_animation_pos());
- if (edit_anim->is_pressed())
- editor->get_animation_editor()->set_anim_pos(player->get_current_animation_pos());
+ frame->set_val(player->get_current_animation_pos());
+ key_editor->set_anim_pos(player->get_current_animation_pos());
EditorNode::get_singleton()->get_property_editor()->refresh();
} else if (last_active) {
//need the last frame after it stopped
- seek->set_val(player->get_current_animation_pos());
+ frame->set_val(player->get_current_animation_pos());
}
last_active=player->is_playing();
@@ -103,7 +102,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
save_anim->set_icon(get_icon("Save", "EditorIcons"));
save_anim->get_popup()->connect("item_pressed", this, "_animation_save_menu");
remove_anim->set_icon( get_icon("Remove","EditorIcons") );
- edit_anim->set_icon( get_icon("Edit","EditorIcons") );
+
blend_anim->set_icon( get_icon("Blend","EditorIcons") );
play->set_icon( get_icon("PlayStart","EditorIcons") );
play_from->set_icon( get_icon("Play","EditorIcons") );
@@ -113,13 +112,14 @@ void AnimationPlayerEditor::_notification(int p_what) {
autoplay_icon=get_icon("AutoPlay","EditorIcons");
stop->set_icon( get_icon("Stop","EditorIcons") );
resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") );
- pin->set_normal_texture(get_icon("Pin","EditorIcons") );
- pin->set_pressed_texture( get_icon("PinPressed","EditorIcons") );
+ pin->set_icon(get_icon("Pin","EditorIcons") );
tool_anim->set_icon(get_icon("Tools","EditorIcons"));
tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu");
blend_editor.next->connect("text_changed",this,"_blend_editor_next_changed");
+ nodename->set_icon(get_icon("AnimationPlayer","EditorIcons"));
+
/*
anim_editor_load->set_normal_texture( get_icon("AnimGet","EditorIcons"));
anim_editor_store->set_normal_texture( get_icon("AnimSet","EditorIcons"));
@@ -295,22 +295,25 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
player->set_current_animation( current );
Ref<Animation> anim = player->get_animation(current);
- if (edit_anim->is_pressed()) {
- Ref<Animation> anim = player->get_animation(current);
- editor->get_animation_editor()->set_animation(anim);
+ {
+
+ key_editor->set_animation(anim);
Node *root = player->get_node(player->get_root());
if (root) {
- editor->get_animation_editor()->set_root(root);
+ key_editor->set_root(root);
}
}
- seek->set_max(anim->get_length());
+ frame->set_max(anim->get_length());
+ if (anim->get_step())
+ frame->set_step(anim->get_step());
+ else
+ frame->set_step(0.00001);
+
} else {
- if (edit_anim->is_pressed()) {
- editor->get_animation_editor()->set_animation(Ref<Animation>());
- editor->get_animation_editor()->set_root(NULL);
- }
+ key_editor->set_animation(Ref<Animation>());
+ key_editor->set_root(NULL);
}
@@ -631,7 +634,7 @@ Dictionary AnimationPlayerEditor::get_state() const {
if (is_visible() && player) {
d["player"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(player);
d["animation"]=player->get_current_animation();
- d["editing"]=edit_anim->is_pressed();
+
}
return d;
@@ -648,16 +651,12 @@ void AnimationPlayerEditor::set_state(const Dictionary& p_state) {
show();
set_process(true);
ensure_visibility();
- EditorNode::get_singleton()->animation_panel_make_visible(true);
+// EditorNode::get_singleton()->animation_panel_make_visible(true);
if (p_state.has("animation")) {
String anim = p_state["animation"];
_select_anim_by_name(anim);
- if (p_state.has("editing") && p_state["editing"]) {
-
- edit_anim->set_pressed(true);
- _animation_edit();
- }
+ _animation_edit();
}
}
@@ -678,36 +677,22 @@ void AnimationPlayerEditor::_animation_resource_edit() {
void AnimationPlayerEditor::_animation_edit() {
-// if (animation->get_item_count()==0)
-// return;
-
- if (edit_anim->is_pressed()) {
- editor->animation_editor_make_visible(true);
-
- //editor->get_animation_editor()->set_root(player->get_roo); - get root pending
- if (animation->get_item_count()) {
- String current = animation->get_item_text(animation->get_selected());
- Ref<Animation> anim = player->get_animation(current);
- editor->get_animation_editor()->set_animation(anim);
- Node *root = player->get_node(player->get_root());
- if (root) {
- editor->get_animation_editor()->set_root(root);
- }
+ if (animation->get_item_count()) {
+ String current = animation->get_item_text(animation->get_selected());
+ Ref<Animation> anim = player->get_animation(current);
+ key_editor->set_animation(anim);
+ Node *root = player->get_node(player->get_root());
+ if (root) {
+ key_editor->set_root(root);
+ }
- } else {
+ } else {
- editor->get_animation_editor()->set_animation(Ref<Animation>());
- editor->get_animation_editor()->set_root(NULL);
+ key_editor->set_animation(Ref<Animation>());
+ key_editor->set_root(NULL);
- }
- } else {
- editor->animation_editor_make_visible(false);
- editor->get_animation_editor()->set_animation(Ref<Animation>());
- editor->get_animation_editor()->set_root(NULL);
}
- //get_scene()->get_root_node()->call("_resource_selected",anim,"");
-
}
void AnimationPlayerEditor::_dialog_action(String p_file) {
@@ -800,16 +785,21 @@ void AnimationPlayerEditor::_update_animation() {
void AnimationPlayerEditor::_update_player() {
- if (!player)
- return;
updating=true;
List<StringName> animlist;
- player->get_animation_list(&animlist);
+ if (player)
+ player->get_animation_list(&animlist);
animation->clear();
- nodename->set_text(player->get_name());
+ if (player)
+ nodename->set_text(player->get_name());
+ else
+ nodename->set_text("<empty>");
+
+ add_anim->set_disabled(player==NULL);
+ load_anim->set_disabled(player==NULL);
stop->set_disabled(animlist.size()==0);
play->set_disabled(animlist.size()==0);
play_bw->set_disabled(animlist.size()==0);
@@ -837,6 +827,9 @@ void AnimationPlayerEditor::_update_player() {
}
+ if (!player)
+ return;
+
updating=false;
if (active_idx!=-1) {
animation->select(active_idx);
@@ -852,17 +845,14 @@ void AnimationPlayerEditor::_update_player() {
//pause->set_pressed(player->is_paused());
- if (edit_anim->is_pressed()) {
-
- if (animation->get_item_count()) {
- String current = animation->get_item_text(animation->get_selected());
- Ref<Animation> anim = player->get_animation(current);
- editor->get_animation_editor()->set_animation(anim);
- Node *root = player->get_node(player->get_root());
- if (root) {
- editor->get_animation_editor()->set_root(root);
- }
+ if (animation->get_item_count()) {
+ String current = animation->get_item_text(animation->get_selected());
+ Ref<Animation> anim = player->get_animation(current);
+ key_editor->set_animation(anim);
+ Node *root = player->get_node(player->get_root());
+ if (root) {
+ key_editor->set_root(root);
}
}
@@ -958,7 +948,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value) {
Ref<Animation> anim;
anim=player->get_animation(current);
- float pos = anim->get_length() * (p_value / seek->get_max());
+ float pos = anim->get_length() * (p_value / frame->get_max());
if (player->is_valid()) {
float cpos = player->get_current_animation_pos();
@@ -968,8 +958,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value) {
player->seek(pos,true);
}
- if (edit_anim->is_pressed())
- editor->get_animation_editor()->set_anim_pos(pos);
+ key_editor->set_anim_pos(pos);
updating=true;
};
@@ -999,19 +988,19 @@ void AnimationPlayerEditor::_editor_store() {
String current = animation->get_item_text(animation->get_selected());
Ref<Animation> anim = player->get_animation(current);
- if (editor->get_animation_editor()->get_current_animation()==anim)
+ if (key_editor->get_current_animation()==anim)
return; //already there
undo_redo->create_action("Store anim in editor");
- undo_redo->add_do_method(editor->get_animation_editor(),"set_animation",anim);
- undo_redo->add_undo_method(editor->get_animation_editor(),"remove_animation",anim);
+ undo_redo->add_do_method(key_editor,"set_animation",anim);
+ undo_redo->add_undo_method(key_editor,"remove_animation",anim);
undo_redo->commit_action();
}
void AnimationPlayerEditor::_editor_load(){
- Ref<Animation> anim = editor->get_animation_editor()->get_current_animation();
+ Ref<Animation> anim = key_editor->get_current_animation();
if (anim.is_null())
return;
@@ -1059,7 +1048,16 @@ void AnimationPlayerEditor::_editor_load(){
void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) {
- seek->set_max(p_len);
+ frame->set_max(p_len);
+
+}
+
+void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len) {
+
+ if (p_len)
+ frame->set_step(p_len);
+ else
+ frame->set_step(0.00001);
}
@@ -1074,7 +1072,7 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos) {
if (player->is_playing() )
return;
- seek->set_val(p_pos);
+ frame->set_val(p_pos);
EditorNode::get_singleton()->get_property_editor()->refresh();
@@ -1087,13 +1085,11 @@ void AnimationPlayerEditor::_hide_anim_editors() {
player=NULL;
hide();
set_process(false);
- if (edit_anim->is_pressed()) {
- editor->get_animation_editor()->set_animation(Ref<Animation>());
- editor->get_animation_editor()->set_root(NULL);
- editor->animation_editor_make_visible(false);
- edit_anim->set_pressed(false);
- }
+ key_editor->set_animation(Ref<Animation>());
+ key_editor->set_root(NULL);
+// editor->animation_editor_make_visible(false);
+
}
@@ -1238,6 +1234,7 @@ void AnimationPlayerEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_list_changed"),&AnimationPlayerEditor::_list_changed);
ObjectTypeDB::bind_method(_MD("_animation_key_editor_seek"),&AnimationPlayerEditor::_animation_key_editor_seek);
ObjectTypeDB::bind_method(_MD("_animation_key_editor_anim_len_changed"),&AnimationPlayerEditor::_animation_key_editor_anim_len_changed);
+ ObjectTypeDB::bind_method(_MD("_animation_key_editor_anim_step_changed"),&AnimationPlayerEditor::_animation_key_editor_anim_step_changed);
ObjectTypeDB::bind_method(_MD("_hide_anim_editors"),&AnimationPlayerEditor::_hide_anim_editors);
ObjectTypeDB::bind_method(_MD("_animation_duplicate"),&AnimationPlayerEditor::_animation_duplicate);
ObjectTypeDB::bind_method(_MD("_blend_editor_next_changed"),&AnimationPlayerEditor::_blend_editor_next_changed);
@@ -1278,6 +1275,50 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
add_child(hb);
+ play_bw_from = memnew( ToolButton );
+ play_bw_from->set_tooltip("Play backwards selected animation from current pos. (A)");
+ hb->add_child(play_bw_from);
+
+ play_bw = memnew( ToolButton );
+ play_bw->set_tooltip("Play backwards selected animation from end. (Shift+A)");
+ hb->add_child(play_bw);
+
+ stop = memnew( ToolButton );
+ stop->set_toggle_mode(true);
+ hb->add_child(stop);
+ stop->set_tooltip("Stop animation playback. (S)");
+
+ play = memnew( ToolButton );
+ play->set_tooltip("Play selected animation from start. (Shift+D)");
+ hb->add_child(play);
+
+
+ play_from = memnew( ToolButton );
+ play_from->set_tooltip("Play selected animation from current pos. (D)");
+ hb->add_child(play_from);
+
+
+
+ //pause = memnew( Button );
+ //pause->set_toggle_mode(true);
+ //hb->add_child(pause);
+
+ frame = memnew( SpinBox );
+ hb->add_child(frame);
+ frame->set_custom_minimum_size(Size2(80,0));
+ frame->set_stretch_ratio(2);
+ frame->set_tooltip("Animation position (in seconds).");
+
+ hb->add_child( memnew( VSeparator));
+
+ scale = memnew( LineEdit );
+ hb->add_child(scale);
+ scale->set_h_size_flags(SIZE_EXPAND_FILL);
+ scale->set_stretch_ratio(1);
+ scale->set_tooltip("Scale animation playback globally for the node.");
+ scale->hide();
+
+
add_anim = memnew( ToolButton );
add_anim->set_tooltip("Create new animation in player.");
@@ -1337,68 +1378,14 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
//tool_anim->get_popup()->add_item("Edit Anim Resource",TOOL_PASTE_ANIM);
hb->add_child(tool_anim);
+ nodename = memnew( Button );
+ hb->add_child(nodename);
+ pin = memnew( ToolButton );
+ pin->set_toggle_mode(true);
+ hb->add_child(pin);
- edit_anim = memnew( ToolButton );
- edit_anim->set_toggle_mode(true);
- hb->add_child(edit_anim);
- edit_anim->set_tooltip("Open animation editor.\nProperty editor will displays all editable keys too.");
-
-
- hb = memnew (HBoxContainer);
- add_child(hb);
-
- play_bw_from = memnew( ToolButton );
- play_bw_from->set_tooltip("Play backwards selected animation from current pos. (A)");
- hb->add_child(play_bw_from);
-
- play_bw = memnew( ToolButton );
- play_bw->set_tooltip("Play backwards selected animation from end. (Shift+A)");
- hb->add_child(play_bw);
-
- stop = memnew( ToolButton );
- stop->set_toggle_mode(true);
- hb->add_child(stop);
- stop->set_tooltip("Stop animation playback. (S)");
-
- play = memnew( ToolButton );
- play->set_tooltip("Play selected animation from start. (Shift+D)");
- hb->add_child(play);
-
-
- play_from = memnew( ToolButton );
- play_from->set_tooltip("Play selected animation from current pos. (D)");
- hb->add_child(play_from);
-
-
-
- //pause = memnew( Button );
- //pause->set_toggle_mode(true);
- //hb->add_child(pause);
-
- seek = memnew( HSlider );
- seek->set_val(0);
- seek->set_step(0.01);
- hb->add_child(seek);
- seek->set_h_size_flags(SIZE_EXPAND_FILL);
- seek->set_stretch_ratio(8);
- seek->set_tooltip("Seek animation (when stopped).");
-
- frame = memnew( SpinBox );
- hb->add_child(frame);
- frame->set_h_size_flags(SIZE_EXPAND_FILL);
- frame->set_stretch_ratio(2);
- frame->set_tooltip("Animation position (in seconds).");
- seek->share(frame);
-
- scale = memnew( LineEdit );
- hb->add_child(scale);
- scale->set_h_size_flags(SIZE_EXPAND_FILL);
- scale->set_stretch_ratio(1);
- scale->set_tooltip("Scale animation playback globally for the node.");
- scale->hide();
-
resource_edit_anim= memnew( Button );
hb->add_child(resource_edit_anim);
resource_edit_anim->hide();
@@ -1464,30 +1451,31 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
load_anim->connect("pressed", this,"_animation_load");
duplicate_anim->connect("pressed", this,"_animation_duplicate");
//frame->connect("text_entered", this,"_seek_frame_changed");
- edit_anim->connect("pressed", this,"_animation_edit");
+
blend_anim->connect("pressed", this,"_animation_blend");
remove_anim->connect("pressed", this,"_animation_remove");
animation->connect("item_selected", this,"_animation_selected",Vector<Variant>(),true);
resource_edit_anim->connect("pressed", this,"_animation_resource_edit");
file->connect("file_selected", this,"_dialog_action");
- seek->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true);
+ frame->connect("value_changed", this, "_seek_value_changed",Vector<Variant>(),true);
scale->connect("text_entered", this, "_scale_changed",Vector<Variant>(),true);
- editor->get_animation_editor()->connect("timeline_changed",this,"_animation_key_editor_seek");
- editor->get_animation_editor()->connect("animation_len_changed",this,"_animation_key_editor_anim_len_changed");
- HBoxContainer *ahb = editor->get_animation_panel_hb();
- nodename = memnew( Label );
- ahb->add_child(nodename);
- nodename->set_h_size_flags(SIZE_EXPAND_FILL);
- nodename->set_opacity(0.5);
- pin = memnew( TextureButton );
- pin->set_toggle_mode(true);
- ahb->add_child(pin);
+
renaming=false;
last_active=false;
set_process_unhandled_key_input(true);
+
+ key_editor = memnew( AnimationKeyEditor);
+ add_child(key_editor);
+ add_constant_override("separation",get_constant("separation","VBoxContainer"));
+ key_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+ key_editor->connect("timeline_changed",this,"_animation_key_editor_seek");
+ key_editor->connect("animation_len_changed",this,"_animation_key_editor_anim_len_changed");
+ key_editor->connect("animation_step_changed",this,"_animation_key_editor_anim_step_changed");
+
+ _update_player();
}
@@ -1510,7 +1498,7 @@ void AnimationPlayerEditorPlugin::make_visible(bool p_visible) {
anim_editor->show();
anim_editor->set_process(true);
anim_editor->ensure_visibility();
- editor->animation_panel_make_visible(true);
+// editor->animation_panel_make_visible(true);
} else {
// anim_editor->hide();
@@ -1524,7 +1512,8 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin(EditorNode *p_node) {
editor=p_node;
anim_editor = memnew( AnimationPlayerEditor(editor) );
anim_editor->set_undo_redo(editor->get_undo_redo());
- editor->get_animation_panel()->add_child(anim_editor);
+
+ editor->add_bottom_panel_item("Animation",anim_editor);
/*
editor->get_viewport()->add_child(anim_editor);
anim_editor->set_area_as_parent_rect();