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Diffstat (limited to 'thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp')
-rw-r--r--thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp1147
1 files changed, 0 insertions, 1147 deletions
diff --git a/thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp b/thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
deleted file mode 100644
index f2b083780..000000000
--- a/thirdparty/bullet/src/BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp
+++ /dev/null
@@ -1,1147 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2014 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btCollisionWorldImporter.h"
-#include "btBulletCollisionCommon.h"
-#include "LinearMath/btSerializer.h" //for btBulletSerializedArrays definition
-
-#ifdef SUPPORT_GIMPACT_SHAPE_IMPORT
-#include "BulletCollision/Gimpact/btGImpactShape.h"
-#endif //SUPPORT_GIMPACT_SHAPE_IMPORT
-
-btCollisionWorldImporter::btCollisionWorldImporter(btCollisionWorld* world)
-:m_collisionWorld(world),
-m_verboseMode(0)
-{
-
-}
-
-btCollisionWorldImporter::~btCollisionWorldImporter()
-{
-}
-
-
-
-
-
-bool btCollisionWorldImporter::convertAllObjects( btBulletSerializedArrays* arrays)
-{
-
- m_shapeMap.clear();
- m_bodyMap.clear();
-
- int i;
-
- for (i=0;i<arrays->m_bvhsDouble.size();i++)
- {
- btOptimizedBvh* bvh = createOptimizedBvh();
- btQuantizedBvhDoubleData* bvhData = arrays->m_bvhsDouble[i];
- bvh->deSerializeDouble(*bvhData);
- m_bvhMap.insert(arrays->m_bvhsDouble[i],bvh);
- }
- for (i=0;i<arrays->m_bvhsFloat.size();i++)
- {
- btOptimizedBvh* bvh = createOptimizedBvh();
- btQuantizedBvhFloatData* bvhData = arrays->m_bvhsFloat[i];
- bvh->deSerializeFloat(*bvhData);
- m_bvhMap.insert(arrays->m_bvhsFloat[i],bvh);
- }
-
-
-
-
-
- for (i=0;i<arrays->m_colShapeData.size();i++)
- {
- btCollisionShapeData* shapeData = arrays->m_colShapeData[i];
- btCollisionShape* shape = convertCollisionShape(shapeData);
- if (shape)
- {
- // printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
- m_shapeMap.insert(shapeData,shape);
- }
-
- if (shape&& shapeData->m_name)
- {
- char* newname = duplicateName(shapeData->m_name);
- m_objectNameMap.insert(shape,newname);
- m_nameShapeMap.insert(newname,shape);
- }
- }
-
-
- for (i=0;i<arrays->m_collisionObjectDataDouble.size();i++)
- {
- btCollisionObjectDoubleData* colObjData = arrays->m_collisionObjectDataDouble[i];
- btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
- if (shapePtr && *shapePtr)
- {
- btTransform startTransform;
- colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
- startTransform.deSerializeDouble(colObjData->m_worldTransform);
-
- btCollisionShape* shape = (btCollisionShape*)*shapePtr;
- btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
- body->setFriction(btScalar(colObjData->m_friction));
- body->setRestitution(btScalar(colObjData->m_restitution));
-
-#ifdef USE_INTERNAL_EDGE_UTILITY
- if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
- {
- btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
- if (trimesh->getTriangleInfoMap())
- {
- body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
- }
- }
-#endif //USE_INTERNAL_EDGE_UTILITY
- m_bodyMap.insert(colObjData,body);
- } else
- {
- printf("error: no shape found\n");
- }
- }
- for (i=0;i<arrays->m_collisionObjectDataFloat.size();i++)
- {
- btCollisionObjectFloatData* colObjData = arrays->m_collisionObjectDataFloat[i];
- btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
- if (shapePtr && *shapePtr)
- {
- btTransform startTransform;
- colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
- startTransform.deSerializeFloat(colObjData->m_worldTransform);
-
- btCollisionShape* shape = (btCollisionShape*)*shapePtr;
- btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
-
-#ifdef USE_INTERNAL_EDGE_UTILITY
- if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
- {
- btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
- if (trimesh->getTriangleInfoMap())
- {
- body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
- }
- }
-#endif //USE_INTERNAL_EDGE_UTILITY
- m_bodyMap.insert(colObjData,body);
- } else
- {
- printf("error: no shape found\n");
- }
- }
-
- return true;
-}
-
-
-
-void btCollisionWorldImporter::deleteAllData()
-{
- int i;
-
- for (i=0;i<m_allocatedCollisionObjects.size();i++)
- {
- if(m_collisionWorld)
- m_collisionWorld->removeCollisionObject(m_allocatedCollisionObjects[i]);
- delete m_allocatedCollisionObjects[i];
- }
-
- m_allocatedCollisionObjects.clear();
-
-
- for (i=0;i<m_allocatedCollisionShapes.size();i++)
- {
- delete m_allocatedCollisionShapes[i];
- }
- m_allocatedCollisionShapes.clear();
-
-
- for (i=0;i<m_allocatedBvhs.size();i++)
- {
- delete m_allocatedBvhs[i];
- }
- m_allocatedBvhs.clear();
-
- for (i=0;i<m_allocatedTriangleInfoMaps.size();i++)
- {
- delete m_allocatedTriangleInfoMaps[i];
- }
- m_allocatedTriangleInfoMaps.clear();
- for (i=0;i<m_allocatedTriangleIndexArrays.size();i++)
- {
- delete m_allocatedTriangleIndexArrays[i];
- }
- m_allocatedTriangleIndexArrays.clear();
- for (i=0;i<m_allocatedNames.size();i++)
- {
- delete[] m_allocatedNames[i];
- }
- m_allocatedNames.clear();
-
- for (i=0;i<m_allocatedbtStridingMeshInterfaceDatas.size();i++)
- {
- btStridingMeshInterfaceData* curData = m_allocatedbtStridingMeshInterfaceDatas[i];
-
- for(int a = 0;a < curData->m_numMeshParts;a++)
- {
- btMeshPartData* curPart = &curData->m_meshPartsPtr[a];
- if(curPart->m_vertices3f)
- delete [] curPart->m_vertices3f;
-
- if(curPart->m_vertices3d)
- delete [] curPart->m_vertices3d;
-
- if(curPart->m_indices32)
- delete [] curPart->m_indices32;
-
- if(curPart->m_3indices16)
- delete [] curPart->m_3indices16;
-
- if(curPart->m_indices16)
- delete [] curPart->m_indices16;
-
- if (curPart->m_3indices8)
- delete [] curPart->m_3indices8;
-
- }
- delete [] curData->m_meshPartsPtr;
- delete curData;
- }
- m_allocatedbtStridingMeshInterfaceDatas.clear();
-
- for (i=0;i<m_indexArrays.size();i++)
- {
- btAlignedFree(m_indexArrays[i]);
- }
- m_indexArrays.clear();
-
- for (i=0;i<m_shortIndexArrays.size();i++)
- {
- btAlignedFree(m_shortIndexArrays[i]);
- }
- m_shortIndexArrays.clear();
-
- for (i=0;i<m_charIndexArrays.size();i++)
- {
- btAlignedFree(m_charIndexArrays[i]);
- }
- m_charIndexArrays.clear();
-
- for (i=0;i<m_floatVertexArrays.size();i++)
- {
- btAlignedFree(m_floatVertexArrays[i]);
- }
- m_floatVertexArrays.clear();
-
- for (i=0;i<m_doubleVertexArrays.size();i++)
- {
- btAlignedFree(m_doubleVertexArrays[i]);
- }
- m_doubleVertexArrays.clear();
-
-
-}
-
-
-
-btCollisionShape* btCollisionWorldImporter::convertCollisionShape( btCollisionShapeData* shapeData )
-{
- btCollisionShape* shape = 0;
-
- switch (shapeData->m_shapeType)
- {
- case STATIC_PLANE_PROXYTYPE:
- {
- btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*)shapeData;
- btVector3 planeNormal,localScaling;
- planeNormal.deSerializeFloat(planeData->m_planeNormal);
- localScaling.deSerializeFloat(planeData->m_localScaling);
- shape = createPlaneShape(planeNormal,planeData->m_planeConstant);
- shape->setLocalScaling(localScaling);
-
- break;
- }
- case SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE:
- {
- btScaledTriangleMeshShapeData* scaledMesh = (btScaledTriangleMeshShapeData*) shapeData;
- btCollisionShapeData* colShapeData = (btCollisionShapeData*) &scaledMesh->m_trimeshShapeData;
- colShapeData->m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE;
- btCollisionShape* childShape = convertCollisionShape(colShapeData);
- btBvhTriangleMeshShape* meshShape = (btBvhTriangleMeshShape*)childShape;
- btVector3 localScaling;
- localScaling.deSerializeFloat(scaledMesh->m_localScaling);
-
- shape = createScaledTrangleMeshShape(meshShape, localScaling);
- break;
- }
-#ifdef SUPPORT_GIMPACT_SHAPE_IMPORT
- case GIMPACT_SHAPE_PROXYTYPE:
- {
- btGImpactMeshShapeData* gimpactData = (btGImpactMeshShapeData*) shapeData;
- if (gimpactData->m_gimpactSubType == CONST_GIMPACT_TRIMESH_SHAPE)
- {
- btStridingMeshInterfaceData* interfaceData = createStridingMeshInterfaceData(&gimpactData->m_meshInterface);
- btTriangleIndexVertexArray* meshInterface = createMeshInterface(*interfaceData);
-
-
- btGImpactMeshShape* gimpactShape = createGimpactShape(meshInterface);
- btVector3 localScaling;
- localScaling.deSerializeFloat(gimpactData->m_localScaling);
- gimpactShape->setLocalScaling(localScaling);
- gimpactShape->setMargin(btScalar(gimpactData->m_collisionMargin));
- gimpactShape->updateBound();
- shape = gimpactShape;
- } else
- {
- printf("unsupported gimpact sub type\n");
- }
- break;
- }
-#endif //SUPPORT_GIMPACT_SHAPE_IMPORT
- //The btCapsuleShape* API has issue passing the margin/scaling/halfextents unmodified through the API
- //so deal with this
- case CAPSULE_SHAPE_PROXYTYPE:
- {
- btCapsuleShapeData* capData = (btCapsuleShapeData*)shapeData;
-
-
- switch (capData->m_upAxis)
- {
- case 0:
- {
- shape = createCapsuleShapeX(1,1);
- break;
- }
- case 1:
- {
- shape = createCapsuleShapeY(1,1);
- break;
- }
- case 2:
- {
- shape = createCapsuleShapeZ(1,1);
- break;
- }
- default:
- {
- printf("error: wrong up axis for btCapsuleShape\n");
- }
-
-
- };
- if (shape)
- {
- btCapsuleShape* cap = (btCapsuleShape*) shape;
- cap->deSerializeFloat(capData);
- }
- break;
- }
- case CYLINDER_SHAPE_PROXYTYPE:
- case CONE_SHAPE_PROXYTYPE:
- case BOX_SHAPE_PROXYTYPE:
- case SPHERE_SHAPE_PROXYTYPE:
- case MULTI_SPHERE_SHAPE_PROXYTYPE:
- case CONVEX_HULL_SHAPE_PROXYTYPE:
- {
- btConvexInternalShapeData* bsd = (btConvexInternalShapeData*)shapeData;
- btVector3 implicitShapeDimensions;
- implicitShapeDimensions.deSerializeFloat(bsd->m_implicitShapeDimensions);
- btVector3 localScaling;
- localScaling.deSerializeFloat(bsd->m_localScaling);
- btVector3 margin(bsd->m_collisionMargin,bsd->m_collisionMargin,bsd->m_collisionMargin);
- switch (shapeData->m_shapeType)
- {
- case BOX_SHAPE_PROXYTYPE:
- {
- btBoxShape* box= (btBoxShape*)createBoxShape(implicitShapeDimensions/localScaling+margin);
- //box->initializePolyhedralFeatures();
- shape = box;
-
- break;
- }
- case SPHERE_SHAPE_PROXYTYPE:
- {
- shape = createSphereShape(implicitShapeDimensions.getX());
- break;
- }
-
- case CYLINDER_SHAPE_PROXYTYPE:
- {
- btCylinderShapeData* cylData = (btCylinderShapeData*) shapeData;
- btVector3 halfExtents = implicitShapeDimensions+margin;
- switch (cylData->m_upAxis)
- {
- case 0:
- {
- shape = createCylinderShapeX(halfExtents.getY(),halfExtents.getX());
- break;
- }
- case 1:
- {
- shape = createCylinderShapeY(halfExtents.getX(),halfExtents.getY());
- break;
- }
- case 2:
- {
- shape = createCylinderShapeZ(halfExtents.getX(),halfExtents.getZ());
- break;
- }
- default:
- {
- printf("unknown Cylinder up axis\n");
- }
-
- };
-
-
-
- break;
- }
- case CONE_SHAPE_PROXYTYPE:
- {
- btConeShapeData* conData = (btConeShapeData*) shapeData;
- btVector3 halfExtents = implicitShapeDimensions;//+margin;
- switch (conData->m_upIndex)
- {
- case 0:
- {
- shape = createConeShapeX(halfExtents.getY(),halfExtents.getX());
- break;
- }
- case 1:
- {
- shape = createConeShapeY(halfExtents.getX(),halfExtents.getY());
- break;
- }
- case 2:
- {
- shape = createConeShapeZ(halfExtents.getX(),halfExtents.getZ());
- break;
- }
- default:
- {
- printf("unknown Cone up axis\n");
- }
-
- };
-
-
-
- break;
- }
- case MULTI_SPHERE_SHAPE_PROXYTYPE:
- {
- btMultiSphereShapeData* mss = (btMultiSphereShapeData*)bsd;
- int numSpheres = mss->m_localPositionArraySize;
-
- btAlignedObjectArray<btVector3> tmpPos;
- btAlignedObjectArray<btScalar> radii;
- radii.resize(numSpheres);
- tmpPos.resize(numSpheres);
- int i;
- for ( i=0;i<numSpheres;i++)
- {
- tmpPos[i].deSerializeFloat(mss->m_localPositionArrayPtr[i].m_pos);
- radii[i] = mss->m_localPositionArrayPtr[i].m_radius;
- }
- shape = createMultiSphereShape(&tmpPos[0],&radii[0],numSpheres);
- break;
- }
- case CONVEX_HULL_SHAPE_PROXYTYPE:
- {
- // int sz = sizeof(btConvexHullShapeData);
- // int sz2 = sizeof(btConvexInternalShapeData);
- // int sz3 = sizeof(btCollisionShapeData);
- btConvexHullShapeData* convexData = (btConvexHullShapeData*)bsd;
- int numPoints = convexData->m_numUnscaledPoints;
-
- btAlignedObjectArray<btVector3> tmpPoints;
- tmpPoints.resize(numPoints);
- int i;
- for ( i=0;i<numPoints;i++)
- {
-#ifdef BT_USE_DOUBLE_PRECISION
- if (convexData->m_unscaledPointsDoublePtr)
- tmpPoints[i].deSerialize(convexData->m_unscaledPointsDoublePtr[i]);
- if (convexData->m_unscaledPointsFloatPtr)
- tmpPoints[i].deSerializeFloat(convexData->m_unscaledPointsFloatPtr[i]);
-#else
- if (convexData->m_unscaledPointsFloatPtr)
- tmpPoints[i].deSerialize(convexData->m_unscaledPointsFloatPtr[i]);
- if (convexData->m_unscaledPointsDoublePtr)
- tmpPoints[i].deSerializeDouble(convexData->m_unscaledPointsDoublePtr[i]);
-#endif //BT_USE_DOUBLE_PRECISION
- }
- btConvexHullShape* hullShape = createConvexHullShape();
- for (i=0;i<numPoints;i++)
- {
- hullShape->addPoint(tmpPoints[i]);
- }
- hullShape->setMargin(bsd->m_collisionMargin);
- //hullShape->initializePolyhedralFeatures();
- shape = hullShape;
- break;
- }
- default:
- {
- printf("error: cannot create shape type (%d)\n",shapeData->m_shapeType);
- }
- }
-
- if (shape)
- {
- shape->setMargin(bsd->m_collisionMargin);
-
- btVector3 localScaling;
- localScaling.deSerializeFloat(bsd->m_localScaling);
- shape->setLocalScaling(localScaling);
-
- }
- break;
- }
- case TRIANGLE_MESH_SHAPE_PROXYTYPE:
- {
- btTriangleMeshShapeData* trimesh = (btTriangleMeshShapeData*)shapeData;
- btStridingMeshInterfaceData* interfaceData = createStridingMeshInterfaceData(&trimesh->m_meshInterface);
- btTriangleIndexVertexArray* meshInterface = createMeshInterface(*interfaceData);
- if (!meshInterface->getNumSubParts())
- {
- return 0;
- }
-
- btVector3 scaling; scaling.deSerializeFloat(trimesh->m_meshInterface.m_scaling);
- meshInterface->setScaling(scaling);
-
-
- btOptimizedBvh* bvh = 0;
-#if 1
- if (trimesh->m_quantizedFloatBvh)
- {
- btOptimizedBvh** bvhPtr = m_bvhMap.find(trimesh->m_quantizedFloatBvh);
- if (bvhPtr && *bvhPtr)
- {
- bvh = *bvhPtr;
- } else
- {
- bvh = createOptimizedBvh();
- bvh->deSerializeFloat(*trimesh->m_quantizedFloatBvh);
- }
- }
- if (trimesh->m_quantizedDoubleBvh)
- {
- btOptimizedBvh** bvhPtr = m_bvhMap.find(trimesh->m_quantizedDoubleBvh);
- if (bvhPtr && *bvhPtr)
- {
- bvh = *bvhPtr;
- } else
- {
- bvh = createOptimizedBvh();
- bvh->deSerializeDouble(*trimesh->m_quantizedDoubleBvh);
- }
- }
-#endif
-
-
- btBvhTriangleMeshShape* trimeshShape = createBvhTriangleMeshShape(meshInterface,bvh);
- trimeshShape->setMargin(trimesh->m_collisionMargin);
- shape = trimeshShape;
-
- if (trimesh->m_triangleInfoMap)
- {
- btTriangleInfoMap* map = createTriangleInfoMap();
- map->deSerialize(*trimesh->m_triangleInfoMap);
- trimeshShape->setTriangleInfoMap(map);
-
-#ifdef USE_INTERNAL_EDGE_UTILITY
- gContactAddedCallback = btAdjustInternalEdgeContactsCallback;
-#endif //USE_INTERNAL_EDGE_UTILITY
-
- }
-
- //printf("trimesh->m_collisionMargin=%f\n",trimesh->m_collisionMargin);
- break;
- }
- case COMPOUND_SHAPE_PROXYTYPE:
- {
- btCompoundShapeData* compoundData = (btCompoundShapeData*)shapeData;
- btCompoundShape* compoundShape = createCompoundShape();
-
- //btCompoundShapeChildData* childShapeDataArray = &compoundData->m_childShapePtr[0];
-
-
- btAlignedObjectArray<btCollisionShape*> childShapes;
- for (int i=0;i<compoundData->m_numChildShapes;i++)
- {
- //btCompoundShapeChildData* ptr = &compoundData->m_childShapePtr[i];
-
- btCollisionShapeData* cd = compoundData->m_childShapePtr[i].m_childShape;
-
- btCollisionShape* childShape = convertCollisionShape(cd);
- if (childShape)
- {
- btTransform localTransform;
- localTransform.deSerializeFloat(compoundData->m_childShapePtr[i].m_transform);
- compoundShape->addChildShape(localTransform,childShape);
- } else
- {
-#ifdef _DEBUG
- printf("error: couldn't create childShape for compoundShape\n");
-#endif
- }
-
- }
- shape = compoundShape;
-
- break;
- }
- case SOFTBODY_SHAPE_PROXYTYPE:
- {
- return 0;
- }
- default:
- {
-#ifdef _DEBUG
- printf("unsupported shape type (%d)\n",shapeData->m_shapeType);
-#endif
- }
- }
-
- return shape;
-
-}
-
-
-
-char* btCollisionWorldImporter::duplicateName(const char* name)
-{
- if (name)
- {
- int l = (int)strlen(name);
- char* newName = new char[l+1];
- memcpy(newName,name,l);
- newName[l] = 0;
- m_allocatedNames.push_back(newName);
- return newName;
- }
- return 0;
-}
-
-
-
-
-
-
-
-
-
-
-
-btTriangleIndexVertexArray* btCollisionWorldImporter::createMeshInterface(btStridingMeshInterfaceData& meshData)
-{
- btTriangleIndexVertexArray* meshInterface = createTriangleMeshContainer();
-
- for (int i=0;i<meshData.m_numMeshParts;i++)
- {
- btIndexedMesh meshPart;
- meshPart.m_numTriangles = meshData.m_meshPartsPtr[i].m_numTriangles;
- meshPart.m_numVertices = meshData.m_meshPartsPtr[i].m_numVertices;
-
-
- if (meshData.m_meshPartsPtr[i].m_indices32)
- {
- meshPart.m_indexType = PHY_INTEGER;
- meshPart.m_triangleIndexStride = 3*sizeof(int);
- int* indexArray = (int*)btAlignedAlloc(sizeof(int)*3*meshPart.m_numTriangles,16);
- m_indexArrays.push_back(indexArray);
- for (int j=0;j<3*meshPart.m_numTriangles;j++)
- {
- indexArray[j] = meshData.m_meshPartsPtr[i].m_indices32[j].m_value;
- }
- meshPart.m_triangleIndexBase = (const unsigned char*)indexArray;
- } else
- {
- if (meshData.m_meshPartsPtr[i].m_3indices16)
- {
- meshPart.m_indexType = PHY_SHORT;
- meshPart.m_triangleIndexStride = sizeof(short int)*3;//sizeof(btShortIntIndexTripletData);
-
- short int* indexArray = (short int*)btAlignedAlloc(sizeof(short int)*3*meshPart.m_numTriangles,16);
- m_shortIndexArrays.push_back(indexArray);
-
- for (int j=0;j<meshPart.m_numTriangles;j++)
- {
- indexArray[3*j] = meshData.m_meshPartsPtr[i].m_3indices16[j].m_values[0];
- indexArray[3*j+1] = meshData.m_meshPartsPtr[i].m_3indices16[j].m_values[1];
- indexArray[3*j+2] = meshData.m_meshPartsPtr[i].m_3indices16[j].m_values[2];
- }
-
- meshPart.m_triangleIndexBase = (const unsigned char*)indexArray;
- }
- if (meshData.m_meshPartsPtr[i].m_indices16)
- {
- meshPart.m_indexType = PHY_SHORT;
- meshPart.m_triangleIndexStride = 3*sizeof(short int);
- short int* indexArray = (short int*)btAlignedAlloc(sizeof(short int)*3*meshPart.m_numTriangles,16);
- m_shortIndexArrays.push_back(indexArray);
- for (int j=0;j<3*meshPart.m_numTriangles;j++)
- {
- indexArray[j] = meshData.m_meshPartsPtr[i].m_indices16[j].m_value;
- }
-
- meshPart.m_triangleIndexBase = (const unsigned char*)indexArray;
- }
-
- if (meshData.m_meshPartsPtr[i].m_3indices8)
- {
- meshPart.m_indexType = PHY_UCHAR;
- meshPart.m_triangleIndexStride = sizeof(unsigned char)*3;
-
- unsigned char* indexArray = (unsigned char*)btAlignedAlloc(sizeof(unsigned char)*3*meshPart.m_numTriangles,16);
- m_charIndexArrays.push_back(indexArray);
-
- for (int j=0;j<meshPart.m_numTriangles;j++)
- {
- indexArray[3*j] = meshData.m_meshPartsPtr[i].m_3indices8[j].m_values[0];
- indexArray[3*j+1] = meshData.m_meshPartsPtr[i].m_3indices8[j].m_values[1];
- indexArray[3*j+2] = meshData.m_meshPartsPtr[i].m_3indices8[j].m_values[2];
- }
-
- meshPart.m_triangleIndexBase = (const unsigned char*)indexArray;
- }
- }
-
- if (meshData.m_meshPartsPtr[i].m_vertices3f)
- {
- meshPart.m_vertexType = PHY_FLOAT;
- meshPart.m_vertexStride = sizeof(btVector3FloatData);
- btVector3FloatData* vertices = (btVector3FloatData*) btAlignedAlloc(sizeof(btVector3FloatData)*meshPart.m_numVertices,16);
- m_floatVertexArrays.push_back(vertices);
-
- for (int j=0;j<meshPart.m_numVertices;j++)
- {
- vertices[j].m_floats[0] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[0];
- vertices[j].m_floats[1] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[1];
- vertices[j].m_floats[2] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[2];
- vertices[j].m_floats[3] = meshData.m_meshPartsPtr[i].m_vertices3f[j].m_floats[3];
- }
- meshPart.m_vertexBase = (const unsigned char*)vertices;
- } else
- {
- meshPart.m_vertexType = PHY_DOUBLE;
- meshPart.m_vertexStride = sizeof(btVector3DoubleData);
-
-
- btVector3DoubleData* vertices = (btVector3DoubleData*) btAlignedAlloc(sizeof(btVector3DoubleData)*meshPart.m_numVertices,16);
- m_doubleVertexArrays.push_back(vertices);
-
- for (int j=0;j<meshPart.m_numVertices;j++)
- {
- vertices[j].m_floats[0] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[0];
- vertices[j].m_floats[1] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[1];
- vertices[j].m_floats[2] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[2];
- vertices[j].m_floats[3] = meshData.m_meshPartsPtr[i].m_vertices3d[j].m_floats[3];
- }
- meshPart.m_vertexBase = (const unsigned char*)vertices;
- }
-
- if (meshPart.m_triangleIndexBase && meshPart.m_vertexBase)
- {
- meshInterface->addIndexedMesh(meshPart,meshPart.m_indexType);
- }
- }
-
- return meshInterface;
-}
-
-
-btStridingMeshInterfaceData* btCollisionWorldImporter::createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData)
-{
- //create a new btStridingMeshInterfaceData that is an exact copy of shapedata and store it in the WorldImporter
- btStridingMeshInterfaceData* newData = new btStridingMeshInterfaceData;
-
- newData->m_scaling = interfaceData->m_scaling;
- newData->m_numMeshParts = interfaceData->m_numMeshParts;
- newData->m_meshPartsPtr = new btMeshPartData[newData->m_numMeshParts];
-
- for(int i = 0;i < newData->m_numMeshParts;i++)
- {
- btMeshPartData* curPart = &interfaceData->m_meshPartsPtr[i];
- btMeshPartData* curNewPart = &newData->m_meshPartsPtr[i];
-
- curNewPart->m_numTriangles = curPart->m_numTriangles;
- curNewPart->m_numVertices = curPart->m_numVertices;
-
- if(curPart->m_vertices3f)
- {
- curNewPart->m_vertices3f = new btVector3FloatData[curNewPart->m_numVertices];
- memcpy(curNewPart->m_vertices3f,curPart->m_vertices3f,sizeof(btVector3FloatData) * curNewPart->m_numVertices);
- }
- else
- curNewPart->m_vertices3f = NULL;
-
- if(curPart->m_vertices3d)
- {
- curNewPart->m_vertices3d = new btVector3DoubleData[curNewPart->m_numVertices];
- memcpy(curNewPart->m_vertices3d,curPart->m_vertices3d,sizeof(btVector3DoubleData) * curNewPart->m_numVertices);
- }
- else
- curNewPart->m_vertices3d = NULL;
-
- int numIndices = curNewPart->m_numTriangles * 3;
- ///the m_3indices8 was not initialized in some Bullet versions, this can cause crashes at loading time
- ///we catch it by only dealing with m_3indices8 if none of the other indices are initialized
- bool uninitialized3indices8Workaround =false;
-
- if(curPart->m_indices32)
- {
- uninitialized3indices8Workaround=true;
- curNewPart->m_indices32 = new btIntIndexData[numIndices];
- memcpy(curNewPart->m_indices32,curPart->m_indices32,sizeof(btIntIndexData) * numIndices);
- }
- else
- curNewPart->m_indices32 = NULL;
-
- if(curPart->m_3indices16)
- {
- uninitialized3indices8Workaround=true;
- curNewPart->m_3indices16 = new btShortIntIndexTripletData[curNewPart->m_numTriangles];
- memcpy(curNewPart->m_3indices16,curPart->m_3indices16,sizeof(btShortIntIndexTripletData) * curNewPart->m_numTriangles);
- }
- else
- curNewPart->m_3indices16 = NULL;
-
- if(curPart->m_indices16)
- {
- uninitialized3indices8Workaround=true;
- curNewPart->m_indices16 = new btShortIntIndexData[numIndices];
- memcpy(curNewPart->m_indices16,curPart->m_indices16,sizeof(btShortIntIndexData) * numIndices);
- }
- else
- curNewPart->m_indices16 = NULL;
-
- if(!uninitialized3indices8Workaround && curPart->m_3indices8)
- {
- curNewPart->m_3indices8 = new btCharIndexTripletData[curNewPart->m_numTriangles];
- memcpy(curNewPart->m_3indices8,curPart->m_3indices8,sizeof(btCharIndexTripletData) * curNewPart->m_numTriangles);
- }
- else
- curNewPart->m_3indices8 = NULL;
-
- }
-
- m_allocatedbtStridingMeshInterfaceDatas.push_back(newData);
-
- return(newData);
-}
-
-#ifdef USE_INTERNAL_EDGE_UTILITY
-extern ContactAddedCallback gContactAddedCallback;
-
-static bool btAdjustInternalEdgeContactsCallback(btManifoldPoint& cp, const btCollisionObject* colObj0,int partId0,int index0,const btCollisionObject* colObj1,int partId1,int index1)
-{
-
- btAdjustInternalEdgeContacts(cp,colObj1,colObj0, partId1,index1);
- //btAdjustInternalEdgeContacts(cp,colObj1,colObj0, partId1,index1, BT_TRIANGLE_CONVEX_BACKFACE_MODE);
- //btAdjustInternalEdgeContacts(cp,colObj1,colObj0, partId1,index1, BT_TRIANGLE_CONVEX_DOUBLE_SIDED+BT_TRIANGLE_CONCAVE_DOUBLE_SIDED);
- return true;
-}
-#endif //USE_INTERNAL_EDGE_UTILITY
-
-
-/*
-btRigidBody* btWorldImporter::createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform,btCollisionShape* shape,const char* bodyName)
-{
- btVector3 localInertia;
- localInertia.setZero();
-
- if (mass)
- shape->calculateLocalInertia(mass,localInertia);
-
- btRigidBody* body = new btRigidBody(mass,0,shape,localInertia);
- body->setWorldTransform(startTransform);
-
- if (m_dynamicsWorld)
- m_dynamicsWorld->addRigidBody(body);
-
- if (bodyName)
- {
- char* newname = duplicateName(bodyName);
- m_objectNameMap.insert(body,newname);
- m_nameBodyMap.insert(newname,body);
- }
- m_allocatedRigidBodies.push_back(body);
- return body;
-
-}
-*/
-
-btCollisionObject* btCollisionWorldImporter::getCollisionObjectByName(const char* name)
-{
- btCollisionObject** bodyPtr = m_nameColObjMap.find(name);
- if (bodyPtr && *bodyPtr)
- {
- return *bodyPtr;
- }
- return 0;
-}
-
-btCollisionObject* btCollisionWorldImporter::createCollisionObject(const btTransform& startTransform,btCollisionShape* shape, const char* bodyName)
-{
- btCollisionObject* colObj = new btCollisionObject();
- colObj->setWorldTransform(startTransform);
- colObj->setCollisionShape(shape);
- m_collisionWorld->addCollisionObject(colObj);//todo: flags etc
-
- if (bodyName)
- {
- char* newname = duplicateName(bodyName);
- m_objectNameMap.insert(colObj,newname);
- m_nameColObjMap.insert(newname,colObj);
- }
- m_allocatedCollisionObjects.push_back(colObj);
-
- return colObj;
-}
-
-
-
-btCollisionShape* btCollisionWorldImporter::createPlaneShape(const btVector3& planeNormal,btScalar planeConstant)
-{
- btStaticPlaneShape* shape = new btStaticPlaneShape(planeNormal,planeConstant);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-btCollisionShape* btCollisionWorldImporter::createBoxShape(const btVector3& halfExtents)
-{
- btBoxShape* shape = new btBoxShape(halfExtents);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-btCollisionShape* btCollisionWorldImporter::createSphereShape(btScalar radius)
-{
- btSphereShape* shape = new btSphereShape(radius);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-
-btCollisionShape* btCollisionWorldImporter::createCapsuleShapeX(btScalar radius, btScalar height)
-{
- btCapsuleShapeX* shape = new btCapsuleShapeX(radius,height);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createCapsuleShapeY(btScalar radius, btScalar height)
-{
- btCapsuleShape* shape = new btCapsuleShape(radius,height);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createCapsuleShapeZ(btScalar radius, btScalar height)
-{
- btCapsuleShapeZ* shape = new btCapsuleShapeZ(radius,height);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createCylinderShapeX(btScalar radius,btScalar height)
-{
- btCylinderShapeX* shape = new btCylinderShapeX(btVector3(height,radius,radius));
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createCylinderShapeY(btScalar radius,btScalar height)
-{
- btCylinderShape* shape = new btCylinderShape(btVector3(radius,height,radius));
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createCylinderShapeZ(btScalar radius,btScalar height)
-{
- btCylinderShapeZ* shape = new btCylinderShapeZ(btVector3(radius,radius,height));
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createConeShapeX(btScalar radius,btScalar height)
-{
- btConeShapeX* shape = new btConeShapeX(radius,height);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createConeShapeY(btScalar radius,btScalar height)
-{
- btConeShape* shape = new btConeShape(radius,height);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCollisionShape* btCollisionWorldImporter::createConeShapeZ(btScalar radius,btScalar height)
-{
- btConeShapeZ* shape = new btConeShapeZ(radius,height);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btTriangleIndexVertexArray* btCollisionWorldImporter::createTriangleMeshContainer()
-{
- btTriangleIndexVertexArray* in = new btTriangleIndexVertexArray();
- m_allocatedTriangleIndexArrays.push_back(in);
- return in;
-}
-
-btOptimizedBvh* btCollisionWorldImporter::createOptimizedBvh()
-{
- btOptimizedBvh* bvh = new btOptimizedBvh();
- m_allocatedBvhs.push_back(bvh);
- return bvh;
-}
-
-
-btTriangleInfoMap* btCollisionWorldImporter::createTriangleInfoMap()
-{
- btTriangleInfoMap* tim = new btTriangleInfoMap();
- m_allocatedTriangleInfoMaps.push_back(tim);
- return tim;
-}
-
-btBvhTriangleMeshShape* btCollisionWorldImporter::createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh)
-{
- if (bvh)
- {
- btBvhTriangleMeshShape* bvhTriMesh = new btBvhTriangleMeshShape(trimesh,bvh->isQuantized(), false);
- bvhTriMesh->setOptimizedBvh(bvh);
- m_allocatedCollisionShapes.push_back(bvhTriMesh);
- return bvhTriMesh;
- }
-
- btBvhTriangleMeshShape* ts = new btBvhTriangleMeshShape(trimesh,true);
- m_allocatedCollisionShapes.push_back(ts);
- return ts;
-
-}
-btCollisionShape* btCollisionWorldImporter::createConvexTriangleMeshShape(btStridingMeshInterface* trimesh)
-{
- return 0;
-}
-#ifdef SUPPORT_GIMPACT_SHAPE_IMPORT
-btGImpactMeshShape* btCollisionWorldImporter::createGimpactShape(btStridingMeshInterface* trimesh)
-{
- btGImpactMeshShape* shape = new btGImpactMeshShape(trimesh);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-
-}
-#endif //SUPPORT_GIMPACT_SHAPE_IMPORT
-
-btConvexHullShape* btCollisionWorldImporter::createConvexHullShape()
-{
- btConvexHullShape* shape = new btConvexHullShape();
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btCompoundShape* btCollisionWorldImporter::createCompoundShape()
-{
- btCompoundShape* shape = new btCompoundShape();
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-
-btScaledBvhTriangleMeshShape* btCollisionWorldImporter::createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScaling)
-{
- btScaledBvhTriangleMeshShape* shape = new btScaledBvhTriangleMeshShape(meshShape,localScaling);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-btMultiSphereShape* btCollisionWorldImporter::createMultiSphereShape(const btVector3* positions,const btScalar* radi,int numSpheres)
-{
- btMultiSphereShape* shape = new btMultiSphereShape(positions, radi, numSpheres);
- m_allocatedCollisionShapes.push_back(shape);
- return shape;
-}
-
-
-
- // query for data
-int btCollisionWorldImporter::getNumCollisionShapes() const
-{
- return m_allocatedCollisionShapes.size();
-}
-
-btCollisionShape* btCollisionWorldImporter::getCollisionShapeByIndex(int index)
-{
- return m_allocatedCollisionShapes[index];
-}
-
-btCollisionShape* btCollisionWorldImporter::getCollisionShapeByName(const char* name)
-{
- btCollisionShape** shapePtr = m_nameShapeMap.find(name);
- if (shapePtr&& *shapePtr)
- {
- return *shapePtr;
- }
- return 0;
-}
-
-
-const char* btCollisionWorldImporter::getNameForPointer(const void* ptr) const
-{
- const char*const * namePtr = m_objectNameMap.find(ptr);
- if (namePtr && *namePtr)
- return *namePtr;
- return 0;
-}
-
-
-int btCollisionWorldImporter::getNumRigidBodies() const
-{
- return m_allocatedRigidBodies.size();
-}
-
-btCollisionObject* btCollisionWorldImporter::getRigidBodyByIndex(int index) const
-{
- return m_allocatedRigidBodies[index];
-}
-
-
-int btCollisionWorldImporter::getNumBvhs() const
-{
- return m_allocatedBvhs.size();
-}
- btOptimizedBvh* btCollisionWorldImporter::getBvhByIndex(int index) const
-{
- return m_allocatedBvhs[index];
-}
-
-int btCollisionWorldImporter::getNumTriangleInfoMaps() const
-{
- return m_allocatedTriangleInfoMaps.size();
-}
-
-btTriangleInfoMap* btCollisionWorldImporter::getTriangleInfoMapByIndex(int index) const
-{
- return m_allocatedTriangleInfoMaps[index];
-}
-
-