diff options
Diffstat (limited to 'servers/physics_2d/physics_2d_server_sw.cpp')
| -rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index abd83c034..3cc69f470 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -185,7 +185,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p } } -bool Physics2DServerSW::shape_collide(RID p_shape_A, const Matrix32& p_xform_A,const Vector2& p_motion_A,RID p_shape_B, const Matrix32& p_xform_B, const Vector2& p_motion_B,Vector2 *r_results,int p_result_max,int &r_result_count) { +bool Physics2DServerSW::shape_collide(RID p_shape_A, const Transform2D& p_xform_A,const Vector2& p_motion_A,RID p_shape_B, const Transform2D& p_xform_B, const Vector2& p_motion_B,Vector2 *r_results,int p_result_max,int &r_result_count) { Shape2DSW *shape_A = shape_owner.get(p_shape_A); @@ -348,7 +348,7 @@ Physics2DServer::AreaSpaceOverrideMode Physics2DServerSW::area_get_space_overrid } -void Physics2DServerSW::area_add_shape(RID p_area, RID p_shape, const Matrix32& p_transform) { +void Physics2DServerSW::area_add_shape(RID p_area, RID p_shape, const Transform2D& p_transform) { Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); @@ -372,7 +372,7 @@ void Physics2DServerSW::area_set_shape(RID p_area, int p_shape_idx,RID p_shape) area->set_shape(p_shape_idx,shape); } -void Physics2DServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Matrix32& p_transform) { +void Physics2DServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform2D& p_transform) { Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); @@ -398,10 +398,10 @@ RID Physics2DServerSW::area_get_shape(RID p_area, int p_shape_idx) const { return shape->get_self(); } -Matrix32 Physics2DServerSW::area_get_shape_transform(RID p_area, int p_shape_idx) const { +Transform2D Physics2DServerSW::area_get_shape_transform(RID p_area, int p_shape_idx) const { Area2DSW *area = area_owner.get(p_area); - ERR_FAIL_COND_V(!area,Matrix32()); + ERR_FAIL_COND_V(!area,Transform2D()); return area->get_shape_transform(p_shape_idx); } @@ -462,7 +462,7 @@ void Physics2DServerSW::area_set_param(RID p_area,AreaParameter p_param,const Va }; -void Physics2DServerSW::area_set_transform(RID p_area, const Matrix32& p_transform) { +void Physics2DServerSW::area_set_transform(RID p_area, const Transform2D& p_transform) { Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); @@ -482,10 +482,10 @@ Variant Physics2DServerSW::area_get_param(RID p_area,AreaParameter p_param) cons return area->get_param(p_param); }; -Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const { +Transform2D Physics2DServerSW::area_get_transform(RID p_area) const { Area2DSW *area = area_owner.get(p_area); - ERR_FAIL_COND_V(!area,Matrix32()); + ERR_FAIL_COND_V(!area,Transform2D()); return area->get_transform(); }; @@ -600,7 +600,7 @@ Physics2DServer::BodyMode Physics2DServerSW::body_get_mode(RID p_body) const { return body->get_mode(); }; -void Physics2DServerSW::body_add_shape(RID p_body, RID p_shape, const Matrix32& p_transform) { +void Physics2DServerSW::body_add_shape(RID p_body, RID p_shape, const Transform2D& p_transform) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -624,7 +624,7 @@ void Physics2DServerSW::body_set_shape(RID p_body, int p_shape_idx,RID p_shape) body->set_shape(p_shape_idx,shape); } -void Physics2DServerSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Matrix32& p_transform) { +void Physics2DServerSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Transform2D& p_transform) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -666,10 +666,10 @@ RID Physics2DServerSW::body_get_shape(RID p_body, int p_shape_idx) const { return shape->get_self(); } -Matrix32 Physics2DServerSW::body_get_shape_transform(RID p_body, int p_shape_idx) const { +Transform2D Physics2DServerSW::body_get_shape_transform(RID p_body, int p_shape_idx) const { Body2DSW *body = body_owner.get(p_body); - ERR_FAIL_COND_V(!body,Matrix32()); + ERR_FAIL_COND_V(!body,Transform2D()); return body->get_shape_transform(p_shape_idx); } @@ -998,7 +998,7 @@ void Physics2DServerSW::body_set_force_integration_callback(RID p_body,Object *p } -bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count) { +bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,false); @@ -1016,7 +1016,7 @@ void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) { } -bool Physics2DServerSW::body_test_motion(RID p_body, const Matrix32 &p_from, const Vector2& p_motion, float p_margin, MotionResult *r_result) { +bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, float p_margin, MotionResult *r_result) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,false); |
