diff options
Diffstat (limited to 'servers/physics/body_pair_sw.h')
| -rw-r--r-- | servers/physics/body_pair_sw.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h new file mode 100644 index 000000000..ad66227b3 --- /dev/null +++ b/servers/physics/body_pair_sw.h @@ -0,0 +1,97 @@ +/*************************************************************************/ +/* body_pair_sw.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef BODY_PAIR_SW_H +#define BODY_PAIR_SW_H + +#include "body_sw.h" +#include "constraint_sw.h" + +class BodyPairSW : public ConstraintSW { + enum { + + MAX_CONTACTS=4 + }; + + union { + struct { + BodySW *A; + BodySW *B; + }; + + BodySW *_arr[2]; + }; + + int shape_A; + int shape_B; + + + struct Contact { + + Vector3 position; + Vector3 normal; + Vector3 local_A, local_B; + real_t acc_normal_impulse; // accumulated normal impulse (Pn) + Vector3 acc_tangent_impulse; // accumulated tangent impulse (Pt) + real_t acc_bias_impulse; // accumulated normal impulse for position bias (Pnb) + real_t mass_normal; + real_t bias; + + real_t depth; + bool active; + Vector3 rA,rB; + }; + + Vector3 offset_B; //use local A coordinates to avoid numerical issues on collision detection + + Vector3 sep_axis; + Contact contacts[MAX_CONTACTS]; + int contact_count; + bool collided; + int cc; + + + static void _contact_added_callback(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata); + + void contact_added_callback(const Vector3& p_point_A,const Vector3& p_point_B); + + void validate_contacts(); + + SpaceSW *space; + +public: + + bool setup(float p_step); + void solve(float p_step); + + BodyPairSW(BodySW *p_A, int p_shape_A,BodySW *p_B, int p_shape_B); + ~BodyPairSW(); + +}; + +#endif // BODY_PAIR__SW_H |
