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path: root/servers/audio/effects/audio_effect_pitch_shift.cpp
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Diffstat (limited to 'servers/audio/effects/audio_effect_pitch_shift.cpp')
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp30
1 files changed, 12 insertions, 18 deletions
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index e00755e1a..6a14ba715 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -28,8 +28,8 @@
/*************************************************************************/
#include "audio_effect_pitch_shift.h"
-#include "servers/audio_server.h"
#include "math_funcs.h"
+#include "servers/audio_server.h"
/* Thirdparty code, so disable clang-format with Godot style */
/* clang-format off */
@@ -281,34 +281,31 @@ void SMBPitchShift::smbFft(float *fftBuffer, long fftFrameSize, long sign)
/* Godot code again */
/* clang-format on */
-void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) {
+void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
float sample_rate = AudioServer::get_singleton()->get_mix_rate();
- float *in_l = (float*)p_src_frames;
+ float *in_l = (float *)p_src_frames;
float *in_r = in_l + 1;
- float *out_l = (float*)p_dst_frames;
+ float *out_l = (float *)p_dst_frames;
float *out_r = out_l + 1;
- shift_l.PitchShift(base->pitch_scale,p_frame_count,2048,4,sample_rate,in_l,out_l,2);
- shift_r.PitchShift(base->pitch_scale,p_frame_count,2048,4,sample_rate,in_r,out_r,2);
-
+ shift_l.PitchShift(base->pitch_scale, p_frame_count, 2048, 4, sample_rate, in_l, out_l, 2);
+ shift_r.PitchShift(base->pitch_scale, p_frame_count, 2048, 4, sample_rate, in_r, out_r, 2);
}
-
Ref<AudioEffectInstance> AudioEffectPitchShift::instance() {
Ref<AudioEffectPitchShiftInstance> ins;
ins.instance();
- ins->base=Ref<AudioEffectPitchShift>(this);
-
+ ins->base = Ref<AudioEffectPitchShift>(this);
return ins;
}
void AudioEffectPitchShift::set_pitch_scale(float p_adjust) {
- pitch_scale=p_adjust;
+ pitch_scale = p_adjust;
}
float AudioEffectPitchShift::get_pitch_scale() const {
@@ -316,17 +313,14 @@ float AudioEffectPitchShift::get_pitch_scale() const {
return pitch_scale;
}
-
void AudioEffectPitchShift::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_pitch_scale","rate"),&AudioEffectPitchShift::set_pitch_scale);
- ClassDB::bind_method(D_METHOD("get_pitch_scale"),&AudioEffectPitchShift::get_pitch_scale);
-
- ADD_PROPERTY(PropertyInfo(Variant::REAL,"pitch_scale",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_pitch_scale","get_pitch_scale");
+ ClassDB::bind_method(D_METHOD("set_pitch_scale", "rate"), &AudioEffectPitchShift::set_pitch_scale);
+ ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioEffectPitchShift::get_pitch_scale);
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), "set_pitch_scale", "get_pitch_scale");
}
AudioEffectPitchShift::AudioEffectPitchShift() {
- pitch_scale=1.0;
-
+ pitch_scale = 1.0;
}