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-rw-r--r--scene/2d/area_2d.cpp34
-rw-r--r--scene/2d/area_2d.h8
-rw-r--r--scene/2d/camera_2d.cpp3
-rw-r--r--scene/2d/navigation2d.cpp38
-rw-r--r--scene/2d/navigation2d.h2
-rw-r--r--scene/2d/physics_body_2d.cpp48
-rw-r--r--scene/2d/physics_body_2d.h14
-rw-r--r--scene/2d/tile_map.cpp32
-rw-r--r--scene/2d/tile_map.h9
-rw-r--r--scene/3d/navigation.cpp15
-rw-r--r--scene/3d/navigation.h2
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/animation/tween.cpp216
-rw-r--r--scene/animation/tween.h21
-rw-r--r--scene/animation/tween_interpolaters.cpp12
-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/check_box.cpp2
-rw-r--r--scene/gui/file_dialog.cpp1
-rw-r--r--scene/gui/label.cpp88
-rw-r--r--scene/gui/label.h3
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp14
-rw-r--r--scene/gui/text_edit.cpp13
-rw-r--r--scene/main/node.cpp36
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/timer.cpp69
-rw-r--r--scene/main/timer.h14
-rw-r--r--scene/resources/animation.cpp4
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/shader_graph.cpp4
-rw-r--r--scene/resources/theme.cpp18
31 files changed, 637 insertions, 93 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index a40b1fb39..827256c2f 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -512,6 +512,29 @@ bool Area2D::overlaps_body(Node* p_body) const{
}
+void Area2D::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ Physics2DServer::get_singleton()->area_set_collision_mask(get_rid(),p_mask);
+}
+
+uint32_t Area2D::get_collision_mask() const {
+
+ return collision_mask;
+}
+
+
+void Area2D::set_layer_mask(uint32_t p_mask) {
+
+ layer_mask=p_mask;
+ Physics2DServer::get_singleton()->area_set_layer_mask(get_rid(),p_mask);
+}
+
+uint32_t Area2D::get_layer_mask() const {
+
+ return layer_mask;
+}
+
void Area2D::_bind_methods() {
@@ -542,6 +565,12 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_priority","priority"),&Area2D::set_priority);
ObjectTypeDB::bind_method(_MD("get_priority"),&Area2D::get_priority);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","collision_mask"),&Area2D::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&Area2D::get_collision_mask);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Area2D::set_layer_mask);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Area2D::get_layer_mask);
+
ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring);
ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled);
@@ -578,6 +607,8 @@ void Area2D::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
}
@@ -593,9 +624,10 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
priority=0;
monitoring=false;
monitorable=false;
+ collision_mask=1;
+ layer_mask=1;
set_enable_monitoring(true);
set_monitorable(true);
-
}
Area2D::~Area2D() {
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index 5964230a5..0c064f54c 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -51,6 +51,8 @@ private:
bool gravity_is_point;
real_t linear_damp;
real_t angular_damp;
+ uint32_t collision_mask;
+ uint32_t layer_mask;
int priority;
bool monitoring;
bool monitorable;
@@ -151,6 +153,12 @@ public:
void set_monitorable(bool p_enable);
bool is_monitorable() const;
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
+ void set_layer_mask(uint32_t p_mask);
+ uint32_t get_layer_mask() const;
+
Array get_overlapping_bodies() const; //function for script
Array get_overlapping_areas() const; //function for script
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 27a512845..70b88a661 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -132,8 +132,7 @@ Matrix32 Camera2D::get_camera_transform() {
}
- Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());;
- screen_offset;
+ Point2 screen_offset = (centered ? (screen_size * 0.5 * zoom) : Point2());
float angle = get_global_transform().get_rotation();
if(rotating){
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index d427bf4bc..5a0250181 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -32,6 +32,7 @@ void Navigation2D::_navpoly_link(int p_id) {
p.edges.resize(plen);
Vector2 center;
+ float sum=0;
for(int j=0;j<plen;j++) {
@@ -46,8 +47,23 @@ void Navigation2D::_navpoly_link(int p_id) {
center+=ep;
e.point=_get_point(ep);
p.edges[j]=e;
+
+
+ int idxn = indices[(j+1)%plen];
+ if (idxn<0 || idxn>=len) {
+ valid=false;
+ break;
+ }
+
+ Vector2 epn = nm.xform.xform(r[idxn]);
+
+ sum+=(epn.x-ep.x)*(epn.y+ep.y);
+
+
}
+ p.clockwise=sum>0;
+
if (!valid) {
nm.polygons.pop_back();
ERR_CONTINUE(!valid);
@@ -493,17 +509,30 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
left = _get_vertex(p->edges[prev].point);
right = _get_vertex(p->edges[prev_n].point);
- if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){
+ if (p->clockwise) {
SWAP(left,right);
}
+ /*if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5) < 0){
+ SWAP(left,right);
+ }*/
}
bool skip=false;
+ /* print_line("-----\nAPEX: "+(apex_point-end_point));
+ print_line("LEFT:");
+ print_line("\tPortal: "+(portal_left-end_point));
+ print_line("\tPoint: "+(left-end_point));
+ print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_left,left) >= 0));
+ print_line("RIGHT:");
+ print_line("\tPortal: "+(portal_right-end_point));
+ print_line("\tPoint: "+(right-end_point));
+ print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_right,right) <= 0));
+*/
if (CLOCK_TANGENT(apex_point,portal_left,left) >= 0){
//process
- if (portal_left==apex_point || CLOCK_TANGENT(apex_point,left,portal_right) > 0) {
+ if (portal_left.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,left,portal_right) > 0) {
left_poly=p;
portal_left=left;
} else {
@@ -519,12 +548,13 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
path.push_back(apex_point);
skip=true;
+ //print_line("addpoint left");
}
}
if (!skip && CLOCK_TANGENT(apex_point,portal_right,right) <= 0){
//process
- if (portal_right==apex_point || CLOCK_TANGENT(apex_point,right,portal_left) < 0) {
+ if (portal_right.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,right,portal_left) < 0) {
right_poly=p;
portal_right=right;
} else {
@@ -539,6 +569,8 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect
portal_left=apex_point;
if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON)
path.push_back(apex_point);
+ //print_line("addpoint right");
+
}
}
diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h
index 7a33105b7..829b0f544 100644
--- a/scene/2d/navigation2d.h
+++ b/scene/2d/navigation2d.h
@@ -60,6 +60,8 @@ class Navigation2D : public Node2D {
float distance;
int prev_edge;
+ bool clockwise;
+
NavMesh *owner;
};
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index e7bc19960..3d2917d84 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -68,17 +68,34 @@ float PhysicsBody2D::get_one_way_collision_max_depth() const{
}
+void PhysicsBody2D::_set_layers(uint32_t p_mask) {
+
+ set_layer_mask(p_mask);
+ set_collision_mask(p_mask);
+}
+
+uint32_t PhysicsBody2D::_get_layers() const{
+
+ return get_layer_mask();
+}
+
void PhysicsBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&PhysicsBody2D::set_layer_mask);
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody2D::get_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&PhysicsBody2D::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&PhysicsBody2D::get_collision_mask);
+ ObjectTypeDB::bind_method(_MD("_set_layers","mask"),&PhysicsBody2D::_set_layers);
+ ObjectTypeDB::bind_method(_MD("_get_layers"),&PhysicsBody2D::_get_layers);
ObjectTypeDB::bind_method(_MD("set_one_way_collision_direction","dir"),&PhysicsBody2D::set_one_way_collision_direction);
ObjectTypeDB::bind_method(_MD("get_one_way_collision_direction"),&PhysicsBody2D::get_one_way_collision_direction);
ObjectTypeDB::bind_method(_MD("set_one_way_collision_max_depth","depth"),&PhysicsBody2D::set_one_way_collision_max_depth);
ObjectTypeDB::bind_method(_MD("get_one_way_collision_max_depth"),&PhysicsBody2D::get_one_way_collision_max_depth);
ObjectTypeDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::add_collision_exception_with);
ObjectTypeDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::remove_collision_exception_with);
- ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask"));
+ ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"one_way_collision/direction"),_SCS("set_one_way_collision_direction"),_SCS("get_one_way_collision_direction"));
ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"one_way_collision/max_depth"),_SCS("set_one_way_collision_max_depth"),_SCS("get_one_way_collision_max_depth"));
}
@@ -94,9 +111,22 @@ uint32_t PhysicsBody2D::get_layer_mask() const {
return mask;
}
+void PhysicsBody2D::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ Physics2DServer::get_singleton()->body_set_collision_mask(get_rid(),p_mask);
+}
+
+uint32_t PhysicsBody2D::get_collision_mask() const {
+
+ return collision_mask;
+}
+
+
PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D( Physics2DServer::get_singleton()->body_create(p_mode), false) {
mask=1;
+ collision_mask=1;
set_one_way_collision_max_depth(0);
set_pickable(false);
@@ -909,6 +939,19 @@ Variant KinematicBody2D::_get_collider() const {
return obj;
}
+void KinematicBody2D::revert_motion() {
+
+ Matrix32 gt = get_global_transform();
+ gt.elements[2]-=travel;
+ travel=Vector2();
+ set_global_transform(gt);
+
+}
+
+Vector2 KinematicBody2D::get_travel() const {
+
+ return travel;
+}
Vector2 KinematicBody2D::move(const Vector2& p_motion) {
@@ -926,6 +969,7 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) {
Matrix32 gt = get_global_transform();
gt.elements[2]+=result.motion;
set_global_transform(gt);
+ travel=result.motion;
return result.remainder;
#else
@@ -1157,6 +1201,8 @@ void KinematicBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to);
ObjectTypeDB::bind_method(_MD("test_move","rel_vec"),&KinematicBody2D::test_move);
+ ObjectTypeDB::bind_method(_MD("get_travel"),&KinematicBody2D::get_travel);
+ ObjectTypeDB::bind_method(_MD("revert_motion"),&KinematicBody2D::revert_motion);
ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody2D::is_colliding);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index b8cba6e5b..03f95959b 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -39,8 +39,14 @@ class PhysicsBody2D : public CollisionObject2D {
OBJ_TYPE(PhysicsBody2D,CollisionObject2D);
uint32_t mask;
+ uint32_t collision_mask;
Vector2 one_way_collision_direction;
float one_way_collision_max_depth;
+
+
+ void _set_layers(uint32_t p_mask);
+ uint32_t _get_layers() const;
+
protected:
void _notification(int p_what);
@@ -52,6 +58,9 @@ public:
void set_layer_mask(uint32_t p_mask);
uint32_t get_layer_mask() const;
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
+
void add_collision_exception_with(Node* p_node); //must be physicsbody
void remove_collision_exception_with(Node* p_node);
@@ -276,6 +285,7 @@ class KinematicBody2D : public PhysicsBody2D {
ObjectID collider;
int collider_shape;
Variant collider_metadata;
+ Vector2 travel;
Variant _get_collider() const;
@@ -290,6 +300,10 @@ public:
bool test_move(const Vector2& p_motion);
bool is_colliding() const;
+
+ Vector2 get_travel() const;
+ void revert_motion();
+
Vector2 get_collision_pos() const;
Vector2 get_collision_normal() const;
Vector2 get_collider_velocity() const;
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index bf1677ae6..2fca1e67e 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -519,6 +519,7 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const
q.body=Physics2DServer::get_singleton()->body_create(use_kinematic?Physics2DServer::BODY_MODE_KINEMATIC:Physics2DServer::BODY_MODE_STATIC);
Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body,get_instance_ID());
Physics2DServer::get_singleton()->body_set_layer_mask(q.body,collision_layer);
+ Physics2DServer::get_singleton()->body_set_collision_mask(q.body,collision_mask);
Physics2DServer::get_singleton()->body_set_param(q.body,Physics2DServer::BODY_PARAM_FRICTION,friction);
Physics2DServer::get_singleton()->body_set_param(q.body,Physics2DServer::BODY_PARAM_BOUNCE,bounce);
@@ -790,7 +791,7 @@ Rect2 TileMap::get_item_rect() const {
return rect_cache;
}
-void TileMap::set_collision_layer_mask(uint32_t p_layer) {
+void TileMap::set_collision_layer(uint32_t p_layer) {
collision_layer=p_layer;
for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) {
@@ -800,6 +801,16 @@ void TileMap::set_collision_layer_mask(uint32_t p_layer) {
}
}
+void TileMap::set_collision_mask(uint32_t p_mask) {
+
+ collision_mask=p_mask;
+ for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) {
+
+ Quadrant &q=E->get();
+ Physics2DServer::get_singleton()->body_set_collision_mask(q.body,collision_mask);
+ }
+}
+
bool TileMap::get_collision_use_kinematic() const{
return use_kinematic;
@@ -844,11 +855,16 @@ float TileMap::get_collision_bounce() const{
}
-uint32_t TileMap::get_collision_layer_mask() const {
+uint32_t TileMap::get_collision_layer() const {
return collision_layer;
}
+uint32_t TileMap::get_collision_mask() const {
+
+ return collision_mask;
+}
+
void TileMap::set_mode(Mode p_mode) {
_clear_quadrants();
@@ -1077,8 +1093,11 @@ void TileMap::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_collision_use_kinematic","use_kinematic"),&TileMap::set_collision_use_kinematic);
ObjectTypeDB::bind_method(_MD("get_collision_use_kinematic"),&TileMap::get_collision_use_kinematic);
- ObjectTypeDB::bind_method(_MD("set_collision_layer_mask","mask"),&TileMap::set_collision_layer_mask);
- ObjectTypeDB::bind_method(_MD("get_collision_layer_mask"),&TileMap::get_collision_layer_mask);
+ ObjectTypeDB::bind_method(_MD("set_collision_layer","mask"),&TileMap::set_collision_layer);
+ ObjectTypeDB::bind_method(_MD("get_collision_layer"),&TileMap::get_collision_layer);
+
+ ObjectTypeDB::bind_method(_MD("set_collision_mask","mask"),&TileMap::set_collision_mask);
+ ObjectTypeDB::bind_method(_MD("get_collision_mask"),&TileMap::get_collision_mask);
ObjectTypeDB::bind_method(_MD("set_collision_friction","value"),&TileMap::set_collision_friction);
ObjectTypeDB::bind_method(_MD("get_collision_friction"),&TileMap::get_collision_friction);
@@ -1117,7 +1136,9 @@ void TileMap::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision/use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer_mask"),_SCS("get_collision_layer_mask"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer"),_SCS("get_collision_layer"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask"));
+
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data"));
ADD_SIGNAL(MethodInfo("settings_changed"));
@@ -1146,6 +1167,7 @@ TileMap::TileMap() {
center_x=false;
center_y=false;
collision_layer=1;
+ collision_mask=1;
friction=1;
bounce=0;
mode=MODE_SQUARE;
diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h
index 233529f01..84ca65da4 100644
--- a/scene/2d/tile_map.h
+++ b/scene/2d/tile_map.h
@@ -146,6 +146,8 @@ private:
float friction;
float bounce;
uint32_t collision_layer;
+ uint32_t collision_mask;
+
TileOrigin tile_origin;
void _fix_cell_transform(Matrix32& xform, const Cell& p_cell, const Vector2 &p_offset, const Size2 &p_sc);
@@ -207,8 +209,11 @@ public:
Rect2 get_item_rect() const;
- void set_collision_layer_mask(uint32_t p_layer);
- uint32_t get_collision_layer_mask() const;
+ void set_collision_layer(uint32_t p_layer);
+ uint32_t get_collision_layer() const;
+
+ void set_collision_mask(uint32_t p_mask);
+ uint32_t get_collision_mask() const;
void set_collision_use_kinematic(bool p_use_kinematic);
bool get_collision_use_kinematic() const;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 8866a6580..48820706d 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -30,6 +30,7 @@ void Navigation::_navmesh_link(int p_id) {
p.edges.resize(plen);
Vector3 center;
+ float sum=0;
for(int j=0;j<plen;j++) {
@@ -44,8 +45,19 @@ void Navigation::_navmesh_link(int p_id) {
center+=ep;
e.point=_get_point(ep);
p.edges[j]=e;
+
+ if (j>=2) {
+ Vector3 epa = nm.xform.xform(r[indices[j-2]]);
+ Vector3 epb = nm.xform.xform(r[indices[j-1]]);
+
+ sum+=up.dot((epb-epa).cross(ep-epa));
+
+ }
+
}
+ p.clockwise=sum>0;
+
if (!valid) {
nm.polygons.pop_back();
ERR_CONTINUE(!valid);
@@ -399,7 +411,8 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
left = _get_vertex(p->edges[prev].point);
right = _get_vertex(p->edges[prev_n].point);
- if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
+ //if (CLOCK_TANGENT(apex_point,left,(left+right)*0.5).dot(up) < 0){
+ if (p->clockwise) {
SWAP(left,right);
}
}
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 54cec8f1f..0f7f67571 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -59,6 +59,8 @@ class Navigation : public Spatial {
float distance;
int prev_edge;
+ bool clockwise;
+
NavMesh *owner;
};
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 35f6523c6..4952f742d 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -292,7 +292,7 @@ SpriteBase3D::SpriteBase3D() {
parent_sprite=NULL;
pI=NULL;
- for(int i=0;i<4;i++)
+ for(int i=0;i<FLAG_MAX;i++)
flags[i]=i==FLAG_TRANSPARENT;
axis=Vector3::AXIS_Z;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index a7a4129a5..73d93e50e 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -29,6 +29,81 @@
#include "tween.h"
#include "method_bind_ext.inc"
+void Tween::_add_pending_command(StringName p_key
+ ,const Variant& p_arg1 ,const Variant& p_arg2 ,const Variant& p_arg3 ,const Variant& p_arg4 ,const Variant& p_arg5
+ ,const Variant& p_arg6 ,const Variant& p_arg7 ,const Variant& p_arg8 ,const Variant& p_arg9 ,const Variant& p_arg10
+) {
+
+ pending_commands.push_back(PendingCommand());
+ PendingCommand& cmd = pending_commands.back()->get();
+
+ cmd.key = p_key;
+ int& count = cmd.args;
+ if(p_arg10.get_type() != Variant::NIL)
+ count = 10;
+ else if(p_arg9.get_type() != Variant::NIL)
+ count = 9;
+ else if(p_arg8.get_type() != Variant::NIL)
+ count = 8;
+ else if(p_arg7.get_type() != Variant::NIL)
+ count = 7;
+ else if(p_arg6.get_type() != Variant::NIL)
+ count = 6;
+ else if(p_arg5.get_type() != Variant::NIL)
+ count = 5;
+ else if(p_arg4.get_type() != Variant::NIL)
+ count = 4;
+ else if(p_arg3.get_type() != Variant::NIL)
+ count = 3;
+ else if(p_arg2.get_type() != Variant::NIL)
+ count = 2;
+ else if(p_arg1.get_type() != Variant::NIL)
+ count = 1;
+ if(count > 0)
+ cmd.arg[0] = p_arg1;
+ if(count > 1)
+ cmd.arg[1] = p_arg2;
+ if(count > 2)
+ cmd.arg[2] = p_arg3;
+ if(count > 3)
+ cmd.arg[3] = p_arg4;
+ if(count > 4)
+ cmd.arg[4] = p_arg5;
+ if(count > 5)
+ cmd.arg[5] = p_arg6;
+ if(count > 6)
+ cmd.arg[6] = p_arg7;
+ if(count > 7)
+ cmd.arg[7] = p_arg8;
+ if(count > 8)
+ cmd.arg[8] = p_arg9;
+ if(count > 9)
+ cmd.arg[9] = p_arg10;
+}
+
+void Tween::_process_pending_commands() {
+
+ for(List<PendingCommand>::Element *E=pending_commands.front();E;E=E->next()) {
+
+ PendingCommand& cmd = E->get();
+ Variant::CallError err;
+ Variant *arg[10] = {
+ &cmd.arg[0],
+ &cmd.arg[1],
+ &cmd.arg[2],
+ &cmd.arg[3],
+ &cmd.arg[4],
+ &cmd.arg[5],
+ &cmd.arg[6],
+ &cmd.arg[7],
+ &cmd.arg[8],
+ &cmd.arg[9],
+ };
+ this->call(cmd.key, (const Variant **) arg, cmd.args, err);
+ }
+ pending_commands.clear();
+}
+
bool Tween::_set(const StringName& p_name, const Variant& p_value) {
String name=p_name;
@@ -456,6 +531,8 @@ bool Tween::_apply_tween_value(InterpolateData& p_data, Variant& value) {
void Tween::_tween_process(float p_delta) {
+ _process_pending_commands();
+
if (speed_scale == 0)
return;
p_delta *= speed_scale;
@@ -551,8 +628,12 @@ void Tween::_tween_process(float p_delta) {
_apply_tween_value(data, result);
- if(data.finish)
+ if (data.finish) {
emit_signal("tween_complete",object,data.key);
+ // not repeat mode, remove completed action
+ if (!repeat)
+ call_deferred("remove", object, data.key);
+ }
}
pending_update --;
}
@@ -734,7 +815,10 @@ bool Tween::resume_all() {
bool Tween::remove(Object *p_object, String p_key) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ call_deferred("remove", p_object, p_key);
+ return true;
+ }
for(List<InterpolateData>::Element *E=interpolates.front();E;E=E->next()) {
InterpolateData& data = E->get();
@@ -751,7 +835,10 @@ bool Tween::remove(Object *p_object, String p_key) {
bool Tween::remove_all() {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ call_deferred("remove_all");
+ return true;
+ }
set_active(false);
_set_process(false);
interpolates.clear();
@@ -940,7 +1027,19 @@ bool Tween::interpolate_property(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_property"
+ , p_object
+ , p_property
+ , p_initial_val
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -987,7 +1086,19 @@ bool Tween::interpolate_method(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_method"
+ , p_object
+ , p_method
+ , p_initial_val
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -999,6 +1110,7 @@ bool Tween::interpolate_method(Object *p_object
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
+ ERR_EXPLAIN("Object has no method named: %s" + p_method);
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
InterpolateData data;
@@ -1029,10 +1141,23 @@ bool Tween::interpolate_callback(Object *p_object
, VARIANT_ARG_DECLARE
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_callback"
+ , p_object
+ , p_times_in_sec
+ , p_callback
+ , p_arg1
+ , p_arg2
+ , p_arg3
+ , p_arg4
+ , p_arg5
+ );
+ return true;
+ }
ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec < 0, false);
+ ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
InterpolateData data;
@@ -1080,10 +1205,23 @@ bool Tween::interpolate_deferred_callback(Object *p_object
, VARIANT_ARG_DECLARE
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("interpolate_deferred_callback"
+ , p_object
+ , p_times_in_sec
+ , p_callback
+ , p_arg1
+ , p_arg2
+ , p_arg3
+ , p_arg4
+ , p_arg5
+ );
+ return true;
+ }
ERR_FAIL_COND_V(p_object == NULL, false);
ERR_FAIL_COND_V(p_times_in_sec < 0, false);
+ ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
InterpolateData data;
@@ -1135,7 +1273,20 @@ bool Tween::follow_property(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("follow_property"
+ , p_object
+ , p_property
+ , p_initial_val
+ , p_target
+ , p_target_property
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
@@ -1188,7 +1339,20 @@ bool Tween::follow_method(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("follow_method"
+ , p_object
+ , p_method
+ , p_initial_val
+ , p_target
+ , p_target_method
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
@@ -1199,7 +1363,9 @@ bool Tween::follow_method(Object *p_object
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
+ ERR_EXPLAIN("Object has no method named: %s" + p_method);
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
+ ERR_EXPLAIN("Target has no method named: %s" + p_target_method);
ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false);
Variant::CallError error;
@@ -1240,7 +1406,20 @@ bool Tween::targeting_property(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("targeting_property"
+ , p_object
+ , p_property
+ , p_initial
+ , p_initial_property
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -1298,7 +1477,20 @@ bool Tween::targeting_method(Object *p_object
, EaseType p_ease_type
, real_t p_delay
) {
- ERR_FAIL_COND_V(pending_update != 0, false);
+ if(pending_update != 0) {
+ _add_pending_command("targeting_method"
+ , p_object
+ , p_method
+ , p_initial
+ , p_initial_method
+ , p_final_val
+ , p_times_in_sec
+ , p_trans_type
+ , p_ease_type
+ , p_delay
+ );
+ return true;
+ }
// convert INT to REAL is better for interpolaters
if(p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
@@ -1309,7 +1501,9 @@ bool Tween::targeting_method(Object *p_object
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false);
ERR_FAIL_COND_V(p_delay < 0, false);
+ ERR_EXPLAIN("Object has no method named: %s" + p_method);
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
+ ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method);
ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false);
Variant::CallError error;
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 76402bcd7..d504c63d8 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -110,6 +110,27 @@ private:
List<InterpolateData> interpolates;
+ struct PendingCommand {
+ StringName key;
+ int args;
+ Variant arg[10];
+ };
+ List<PendingCommand> pending_commands;
+
+ void _add_pending_command(StringName p_key
+ ,const Variant& p_arg1=Variant()
+ ,const Variant& p_arg2=Variant()
+ ,const Variant& p_arg3=Variant()
+ ,const Variant& p_arg4=Variant()
+ ,const Variant& p_arg5=Variant()
+ ,const Variant& p_arg6=Variant()
+ ,const Variant& p_arg7=Variant()
+ ,const Variant& p_arg8=Variant()
+ ,const Variant& p_arg9=Variant()
+ ,const Variant& p_arg10=Variant()
+ );
+ void _process_pending_commands();
+
typedef real_t (*interpolater)(real_t t, real_t b, real_t c, real_t d);
static interpolater interpolaters[TRANS_COUNT][EASE_COUNT];
diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp
index c052d752f..9128d220d 100644
--- a/scene/animation/tween_interpolaters.cpp
+++ b/scene/animation/tween_interpolaters.cpp
@@ -285,18 +285,18 @@ namespace cubic {
namespace circ {
static real_t in(real_t t, real_t b, real_t c, real_t d)
{
- return -c * (sqrt(1 - (t /= d) * t) - 1) + b;
+ return -c * (sqrt(1 - (t /= d) * t) - 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
- return c * sqrt(1 - (t = t / d - 1) * t) + b;
+ return c * sqrt(1 - (t = t / d - 1) * t) + b; // TODO: ehrich: operation with t is undefined
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
{
if ((t /= d / 2) < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b;
- return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b;
+ return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t out_in(real_t t, real_t b, real_t c, real_t d)
@@ -364,15 +364,15 @@ namespace back {
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
float s = 1.70158f;
- return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b;
+ return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
{
float s = 1.70158f;
- if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b;
+ if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; // TODO: ehrich: operation with s is undefined
float postFix = t -= 2;
- return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b;
+ return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; // TODO: ehrich: operation with s is undefined
}
static real_t out_in(real_t t, real_t b, real_t c, real_t d)
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 57dd29ad0..5b837d699 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -115,6 +115,8 @@ void Button::_notification(int p_what) {
text_ofs.y+=style->get_offset().y;
} break;
case ALIGN_CENTER: {
+ if (text_ofs.x<0)
+ text_ofs.x=0;
text_ofs+=icon_ofs;
text_ofs+=style->get_offset();
} break;
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
index 309152ba8..2aa82bc5f 100644
--- a/scene/gui/check_box.cpp
+++ b/scene/gui/check_box.cpp
@@ -59,7 +59,7 @@ bool CheckBox::is_radio()
Node* parent = this;
do {
parent = parent->get_parent();
- if (dynamic_cast< ButtonGroup* >(parent))
+ if (parent->cast_to<ButtonGroup>())
break;
} while (parent);
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 50ce657d2..13cf87ac2 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -92,7 +92,6 @@ void FileDialog::_file_entered(const String& p_file) {
}
void FileDialog::_save_confirm_pressed() {
-
String f=dir_access->get_current_dir().plus_file(file->get_text());
emit_signal("file_selected",f);
hide();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 6afff81fd..dac21275d 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -99,7 +99,7 @@ void Label::_notification(int p_what) {
int chars_total=0;
int vbegin=0,vsep=0;
-
+
if (lines_total && lines_total < lines_visible) {
@@ -136,10 +136,9 @@ void Label::_notification(int p_what) {
if (!wc)
return;
-
+ int c = 0;
int line=0;
while(wc) {
-
/* handle lines not meant to be drawn quickly */
if (line>line_to)
break;
@@ -170,8 +169,8 @@ void Label::_notification(int p_what) {
while(to && to->char_pos>=0) {
taken+=to->pixel_width;
- if (to!=from) {
- spaces++;
+ if (to!=from && to->space_count) {
+ spaces+=to->space_count;
}
to=to->next;
}
@@ -212,15 +211,15 @@ void Label::_notification(int p_what) {
ERR_PRINT("BUG");
return;
}
- if (from!=wc) {
+ if (from->space_count) {
/* spacing */
- x_ofs+=space_w;
+ x_ofs+=space_w*from->space_count;
if (can_fill && align==ALIGN_FILL && spaces) {
-
+
x_ofs+=int((size.width-(taken+space_w*spaces))/spaces);
}
-
-
+
+
}
@@ -253,7 +252,7 @@ void Label::_notification(int p_what) {
}
for (int i=0;i<from->word_len;i++) {
-
+
if (visible_chars < 0 || chars_total<visible_chars) {
CharType c = text[i+pos];
CharType n = text[i+pos+1];
@@ -361,11 +360,12 @@ void Label::regenerate_word_cache() {
int width=autowrap?get_size().width:get_longest_line_width();
Ref<Font> font = get_font("font");
-
+
int current_word_size=0;
int word_pos=0;
int line_width=0;
- int last_width=0;
+ int space_count=0;
+ int space_width=font->get_char_size(' ').width;
line_count=1;
total_char_cache=0;
@@ -374,16 +374,17 @@ void Label::regenerate_word_cache() {
for (int i=0;i<text.size()+1;i++) {
CharType current=i<text.length()?text[i]:' '; //always a space at the end, so the algo works
-
+
if (uppercase)
current=String::char_uppercase(current);
+ bool not_latin = current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
bool insert_newline=false;
-
+ int char_width;
+
if (current<33) {
-
+
if (current_word_size>0) {
-
WordCache *wc = memnew( WordCache );
if (word_cache) {
last->next=wc;
@@ -391,14 +392,16 @@ void Label::regenerate_word_cache() {
word_cache=wc;
}
last=wc;
-
+
wc->pixel_width=current_word_size;
wc->char_pos=word_pos;
wc->word_len=i-word_pos;
+ wc->space_count = space_count;
current_word_size=0;
-
+ space_count=0;
+
}
-
+
if (current=='\n') {
insert_newline=true;
@@ -408,26 +411,49 @@ void Label::regenerate_word_cache() {
if (i<text.length() && text[i] == ' ') {
total_char_cache--; // do not count spaces
+ if (line_width > 0 || last==NULL || last->char_pos!=WordCache::CHAR_WRAPLINE) {
+ space_count++;
+ line_width+=space_width;
+ }else {
+ space_count=0;
+ }
}
} else {
-
+ // latin characters
if (current_word_size==0) {
- if (line_width>0) // add a space before the new word if a word existed before
- line_width+=font->get_char_size(' ').width;
word_pos=i;
}
- int char_width=font->get_char_size(current).width;
+ char_width=font->get_char_size(current).width;
current_word_size+=char_width;
line_width+=char_width;
total_char_cache++;
}
-
- if ((autowrap && line_width>=width && last_width<width) || insert_newline) {
-
+
+ if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || not_latin)) || insert_newline) {
+ if (not_latin) {
+ if (current_word_size>0) {
+ WordCache *wc = memnew( WordCache );
+ if (word_cache) {
+ last->next=wc;
+ } else {
+ word_cache=wc;
+ }
+ last=wc;
+
+ wc->pixel_width=current_word_size-char_width;
+ wc->char_pos=word_pos;
+ wc->word_len=i-word_pos;
+ wc->space_count = space_count;
+ current_word_size=char_width;
+ space_count=0;
+ word_pos=i;
+ }
+ }
+
WordCache *wc = memnew( WordCache );
if (word_cache) {
last->next=wc;
@@ -435,18 +461,16 @@ void Label::regenerate_word_cache() {
word_cache=wc;
}
last=wc;
-
+
wc->pixel_width=0;
wc->char_pos=insert_newline?WordCache::CHAR_NEWLINE:WordCache::CHAR_WRAPLINE;
line_width=current_word_size;
line_count++;
+ space_count=0;
-
}
- last_width=line_width;
-
}
//total_char_cache -= line_count + 1; // do not count new lines (including the first one)
@@ -465,7 +489,7 @@ void Label::regenerate_word_cache() {
set_max(line_count);
word_cache_dirty=false;
-
+
}
diff --git a/scene/gui/label.h b/scene/gui/label.h
index 3b0dddc1a..81e3ab567 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -75,8 +75,9 @@ private:
int char_pos; // if -1, then newline
int word_len;
int pixel_width;
+ int space_count;
WordCache *next;
- WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; }
+ WordCache() { char_pos=0; word_len=0; pixel_width=0; next=0; space_count=0;}
};
bool word_cache_dirty;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 14aa3da85..fec9e401f 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -272,7 +272,7 @@ void LineEdit::_input_event(InputEvent p_event) {
if (editable) {
selection_delete();
- CharType ucodestr[2]={k.unicode,0};
+ CharType ucodestr[2]={(CharType)k.unicode,0};
append_at_cursor(ucodestr);
emit_signal("text_changed",text);
_change_notify("text");
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 4be53839b..6b2e5aea7 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -235,6 +235,9 @@ if (m_height > line_height) {\
while (c[end]!=0 && !(end && c[end-1]==' ' && c[end]!=' ')) {
int cw = font->get_char_size(c[end],c[end+1]).width;
+ if (c[end]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
w+=cw;
if (c[end]==' ') {
@@ -268,7 +271,9 @@ if (m_height > line_height) {\
}
if (found_space) {
- fw+=l.offset_caches[line]/l.space_caches[line];
+ int ln = MIN(l.offset_caches.size()-1,line);
+
+ fw+=l.offset_caches[ln]/l.space_caches[ln];
}
}
@@ -290,6 +295,9 @@ if (m_height > line_height) {\
int cw=font->get_char_size(c[i],c[i+1]).x;
+ if (c[i]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
if (p_click_pos.x-cw/2>pofs) {
@@ -330,6 +338,10 @@ if (m_height > line_height) {\
cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
}
+ if (c[i]=='\t') {
+ cw=tab_size*font->get_char_size(' ').width;
+ }
+
//print_line("draw char: "+String::chr(c[i]));
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1e8243216..db8fbf7a6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -489,7 +489,7 @@ void TextEdit::_notification(int p_what) {
CharType cc = text[i][j];
//ignore any brackets inside a string
- if (cc== '"' | cc == '\'') {
+ if (cc== '"' || cc == '\'') {
CharType quotation = cc;
do {
j++;
@@ -560,7 +560,7 @@ void TextEdit::_notification(int p_what) {
CharType cc = text[i][j];
//ignore any brackets inside a string
- if (cc== '"' | cc == '\'') {
+ if (cc== '"' || cc == '\'') {
CharType quotation = cc;
do {
j--;
@@ -1249,7 +1249,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
}
- if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600) {
+ if (!mb.doubleclick && (OS::get_singleton()->get_ticks_msec()-last_dblclk)<600 && cursor.line==prev_line) {
//tripleclick select line
select(cursor.line,0,cursor.line,text[cursor.line].length());
last_dblclk=0;
@@ -1440,7 +1440,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
} else {
//different char, go back
- const CharType chr[2] = {k.unicode, 0};
+ const CharType chr[2] = {(CharType)k.unicode, 0};
if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
} else {
@@ -2062,7 +2062,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
if (readonly)
break;
- const CharType chr[2] = {k.unicode, 0};
+ const CharType chr[2] = {(CharType)k.unicode, 0};
if(auto_brace_completion_enabled && _is_pair_symbol(chr[0])) {
_consume_pair_symbol(chr[0]);
@@ -3494,6 +3494,9 @@ void TextEdit::set_line(int line, String new_text)
return;
_remove_text(line, 0, line, text[line].length());
_insert_text(line, 0, new_text);
+ if (cursor.line==line) {
+ cursor.column=MIN(cursor.column,new_text.length());
+ }
}
void TextEdit::insert_at(const String &p_text, int at)
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index e0181b923..5c60b9fbf 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1417,6 +1417,41 @@ void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_re
}
+
+void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
+
+ if (this!=p_original && get_owner()!=p_original)
+ return;
+
+ List<Connection> conns;
+ get_all_signal_connections(&conns);
+
+ for (List<Connection>::Element *E=conns.front();E;E=E->next()) {
+
+ if (E->get().flags&CONNECT_PERSIST) {
+ //user connected
+ NodePath p = p_original->get_path_to(this);
+ Node *copy = p_copy->get_node(p);
+
+ Node *target = E->get().target->cast_to<Node>();
+ if (!target)
+ continue;
+ NodePath ptarget = p_original->get_path_to(target);
+ Node *copytarget = p_copy->get_node(ptarget);
+
+ if (copy && copytarget) {
+ copy->connect(E->get().signal,copytarget,E->get().method,E->get().binds,CONNECT_PERSIST);
+ }
+ }
+ }
+
+ for(int i=0;i<get_child_count();i++) {
+ get_child(i)->_duplicate_signals(p_original,p_copy);
+ }
+
+}
+
+
Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const {
@@ -1455,6 +1490,7 @@ Node *Node::duplicate_and_reown(const Map<Node*,Node*>& p_reown_map) const {
get_child(i)->_duplicate_and_reown(node,p_reown_map);
}
+ _duplicate_signals(this,node);
return node;
}
diff --git a/scene/main/node.h b/scene/main/node.h
index aeada3c5b..be32c4e72 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -126,6 +126,7 @@ private:
void _propagate_pause_owner(Node*p_owner);
Array _get_node_and_resource(const NodePath& p_path);
+ void _duplicate_signals(const Node* p_original,Node* p_copy) const;
void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const;
Array _get_children() const;
Array _get_groups() const;
@@ -170,6 +171,7 @@ public:
NOTIFICATION_PROCESS = 17,
NOTIFICATION_PARENTED=18,
NOTIFICATION_UNPARENTED=19,
+ NOTIFICATION_INSTANCED=20,
};
/* NODE/TREE */
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 2e3e7db0a..3a80382a4 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -45,14 +45,14 @@ void Timer::_notification(int p_what) {
}
} break;
case NOTIFICATION_PROCESS: {
-
- if (!is_processing())
+ if (timer_process_mode == TIMER_PROCESS_FIXED || !is_processing())
return;
time_left -= get_process_delta_time();
if (time_left<0) {
if (!one_shot)
- time_left=wait_time+time_left;
+ //time_left=wait_time+time_left;
+ time_left = wait_time;
else
stop();
@@ -60,13 +60,27 @@ void Timer::_notification(int p_what) {
}
} break;
+ case NOTIFICATION_FIXED_PROCESS: {
+ if (timer_process_mode == TIMER_PROCESS_IDLE || !is_fixed_processing())
+ return;
+ time_left -= get_fixed_process_delta_time();
+
+ if (time_left<0) {
+ if (!one_shot)
+ //time_left = wait_time + time_left;
+ time_left = wait_time;
+ else
+ stop();
+ emit_signal("timeout");
+ }
+
+ } break;
}
}
void Timer::set_wait_time(float p_time) {
-
ERR_EXPLAIN("time should be greater than zero.");
ERR_FAIL_COND(p_time<=0);
wait_time=p_time;
@@ -96,14 +110,13 @@ bool Timer::has_autostart() const {
}
void Timer::start() {
-
time_left=wait_time;
- set_process(true);
+ _set_process(true);
}
void Timer::stop() {
time_left=-1;
- set_process(false);
+ _set_process(false);
autostart=false;
}
@@ -112,6 +125,41 @@ float Timer::get_time_left() const {
return time_left >0 ? time_left : 0;
}
+void Timer::set_timer_process_mode(TimerProcessMode p_mode) {
+
+ if (timer_process_mode == p_mode)
+ return;
+
+ switch (timer_process_mode) {
+ case TIMER_PROCESS_FIXED:
+ if (is_fixed_processing()) {
+ set_fixed_process(false);
+ set_process(true);
+ }
+ break;
+ case TIMER_PROCESS_IDLE:
+ if (is_processing()) {
+ set_process(false);
+ set_fixed_process(true);
+ }
+ break;
+ }
+ timer_process_mode = p_mode;
+}
+
+Timer::TimerProcessMode Timer::get_timer_process_mode() const{
+
+ return timer_process_mode;
+}
+
+
+void Timer::_set_process(bool p_process, bool p_force)
+{
+ switch (timer_process_mode) {
+ case TIMER_PROCESS_FIXED: set_fixed_process(p_process); break;
+ case TIMER_PROCESS_IDLE: set_process(p_process); break;
+ }
+}
void Timer::_bind_methods() {
@@ -129,8 +177,12 @@ void Timer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_time_left"),&Timer::get_time_left);
+ ObjectTypeDB::bind_method(_MD("set_timer_process_mode", "mode"), &Timer::set_timer_process_mode);
+ ObjectTypeDB::bind_method(_MD("get_timer_process_mode"), &Timer::get_timer_process_mode);
+
ADD_SIGNAL( MethodInfo("timeout") );
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode"));
ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") );
@@ -138,8 +190,7 @@ void Timer::_bind_methods() {
}
Timer::Timer() {
-
-
+ timer_process_mode = TIMER_PROCESS_IDLE;
autostart=false;
wait_time=1;
one_shot=false;
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 021638ccf..4b9cecba8 100644
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -46,6 +46,11 @@ protected:
static void _bind_methods();
public:
+ enum TimerProcessMode {
+ TIMER_PROCESS_FIXED,
+ TIMER_PROCESS_IDLE,
+ };
+
void set_wait_time(float p_time);
float get_wait_time() const;
@@ -60,7 +65,16 @@ public:
float get_time_left() const;
+ void set_timer_process_mode(TimerProcessMode p_mode);
+ TimerProcessMode get_timer_process_mode() const;
Timer();
+
+private:
+ TimerProcessMode timer_process_mode;
+ void _set_process(bool p_process, bool p_force = false);
+
};
+VARIANT_ENUM_CAST(Timer::TimerProcessMode);
+
#endif // TIMER_H
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 0f11a6670..095406dad 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1216,8 +1216,8 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter
if (p_ok)
*p_ok=true;
-
- int next;
+
+ int next=0;
float c=0;
// prepare for all cases of interpolation
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 9f3651073..a1cb1205e 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -182,6 +182,8 @@ Node *PackedScene::instance(bool p_gen_edit_state) const {
if (get_path()!="" && get_path().find("::")==-1)
s->set_filename(get_path());
+
+ s->notification(Node::NOTIFICATION_INSTANCED);
return ret_nodes[0];
}
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index 131b0e193..24d597885 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -2160,7 +2160,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
"floor($)",
"round($)",
"ceil($)",
- "frac($)",
+ "fract($)",
"min(max($,0),1)",
"-($)",
};
@@ -2378,7 +2378,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str
String name = p_node->param1;
Vector3 dv=p_node->param2;
- code +="uniform float "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n";
+ code +="uniform vec3 "+name+"=vec3("+rtos(dv.x)+","+rtos(dv.y)+","+rtos(dv.z)+");\n";
code += OUTNAME(p_node->id,0)+"="+name+";\n";
}break;
case NODE_RGB_INPUT: {
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index 8350bf8cc..21bdb6c0a 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -105,6 +105,9 @@ bool Theme::_get(const StringName& p_name,Variant &r_ret) const {
void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
+
+ List<PropertyInfo> list;
+
const StringName *key=NULL;
while((key=icon_map.next(key))) {
@@ -113,7 +116,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=icon_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/icons/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture" ) );
+ list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/icons/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Texture" ) );
}
}
@@ -125,7 +128,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=style_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/styles/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox" ) );
+ list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/styles/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "StyleBox" ) );
}
}
@@ -138,7 +141,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=font_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/fonts/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Font" ) );
+ list.push_back( PropertyInfo( Variant::OBJECT, String()+*key+"/fonts/"+*key2, PROPERTY_HINT_RESOURCE_TYPE, "Font" ) );
}
}
@@ -150,7 +153,7 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=color_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::COLOR, String()+*key+"/colors/"+*key2 ) );
+ list.push_back( PropertyInfo( Variant::COLOR, String()+*key+"/colors/"+*key2 ) );
}
}
@@ -162,9 +165,14 @@ void Theme::_get_property_list( List<PropertyInfo> *p_list) const {
while((key2=constant_map[*key].next(key2))) {
- p_list->push_back( PropertyInfo( Variant::INT, String()+*key+"/constants/"+*key2 ) );
+ list.push_back( PropertyInfo( Variant::INT, String()+*key+"/constants/"+*key2 ) );
}
}
+
+ list.sort();
+ for(List<PropertyInfo>::Element *E=list.front();E;E=E->next()) {
+ p_list->push_back(E->get());
+ }
}