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Diffstat (limited to 'scene/resources/style_box.h')
| -rw-r--r-- | scene/resources/style_box.h | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h new file mode 100644 index 000000000..0a4a1074f --- /dev/null +++ b/scene/resources/style_box.h @@ -0,0 +1,193 @@ +/*************************************************************************/ +/* style_box.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef STYLE_BOX_H +#define STYLE_BOX_H + +#include "resource.h" +#include "servers/visual_server.h" +#include "scene/resources/texture.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class StyleBox : public Resource { + + OBJ_TYPE( StyleBox, Resource ); + RES_BASE_EXTENSION("sbx"); + OBJ_SAVE_TYPE( StyleBox ); + float margin[4]; + +protected: + + virtual float get_style_margin(Margin p_margin) const=0; + static void _bind_methods(); +public: + + virtual bool test_mask(const Point2& p_point, const Rect2& p_rect) const; + + void set_default_margin(Margin p_margin, float p_value); + float get_default_margin(Margin p_margin) const; + float get_margin(Margin p_margin) const; + virtual Size2 get_center_size() const; + + virtual void draw(RID p_canvas_item,const Rect2& p_rect) const=0; + + Size2 get_minimum_size() const; + Point2 get_offset() const; + + StyleBox(); +}; + +class StyleBoxEmpty : public StyleBox { + + OBJ_TYPE( StyleBoxEmpty, StyleBox ); + virtual float get_style_margin(Margin p_margin) const { return 0; } +public: + + virtual void draw(RID p_canvas_item,const Rect2& p_rect) const {} + StyleBoxEmpty() {} + +}; + +class StyleBoxTexture : public StyleBox { + + OBJ_TYPE( StyleBoxTexture, StyleBox ); + + + float expand_margin[4]; + float margin[4]; + Ref<Texture> texture; + bool draw_center; + + +protected: + + virtual float get_style_margin(Margin p_margin) const; + static void _bind_methods(); + +public: + + void set_expand_margin_size(Margin p_expand_margin,float p_size); + float get_expand_margin_size(Margin p_expand_margin) const; + + void set_margin_size(Margin p_margin,float p_size); + float get_margin_size(Margin p_margin) const; + + void set_texture(RES p_texture); + RES get_texture() const; + + void set_draw_center(bool p_draw); + bool get_draw_center() const; + virtual Size2 get_center_size() const; + + + virtual void draw(RID p_canvas_item,const Rect2& p_rect) const; + + StyleBoxTexture(); + ~StyleBoxTexture(); + +}; + +class StyleBoxFlat : public StyleBox { + + OBJ_TYPE( StyleBoxFlat, StyleBox ); + + Color bg_color; + Color light_color; + Color dark_color; + + int border_size; + + bool draw_center; + bool blend; + +protected: + + virtual float get_style_margin(Margin p_margin) const; + static void _bind_methods(); + +public: + + void set_bg_color(const Color& p_color); + void set_light_color(const Color& p_color); + void set_dark_color(const Color& p_color); + + Color get_bg_color() const; + Color get_light_color() const; + Color get_dark_color() const; + + void set_border_size(int p_size); + int get_border_size() const; + + void set_border_blend(bool p_blend); + bool get_border_blend() const; + + void set_draw_center(bool p_draw); + bool get_draw_center() const; + virtual Size2 get_center_size() const; + + virtual void draw(RID p_canvas_item,const Rect2& p_rect) const; + + StyleBoxFlat(); + ~StyleBoxFlat(); + +}; + + +class StyleBoxImageMask : public StyleBox { + + OBJ_TYPE( StyleBoxImageMask, StyleBox ); + virtual float get_style_margin(Margin p_margin) const { return 0; } + + Image image; + float expand_margin[4]; + bool expand; + +protected: + + static void _bind_methods(); + +public: + + virtual void draw(RID p_canvas_item,const Rect2& p_rect) const {} + virtual bool test_mask(const Point2& p_point, const Rect2& p_rect) const; + + void set_image(const Image& p_image); + Image get_image() const; + + void set_expand(bool p_expand); + bool get_expand() const; + void set_expand_margin_size(Margin p_expand_margin,float p_size); + float get_expand_margin_size(Margin p_expand_margin) const; + + StyleBoxImageMask(); + +}; + + +#endif |
