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-rw-r--r--scene/resources/capsule_shape.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp
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+++ b/scene/resources/capsule_shape.cpp
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+/*************************************************************************/
+/* capsule_shape.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "capsule_shape.h"
+#include "servers/physics_server.h"
+
+
+
+void CapsuleShape::_update_shape() {
+
+ Dictionary d;
+ d["radius"]=radius;
+ d["height"]=height;
+ PhysicsServer::get_singleton()->shape_set_data(get_shape(),d);
+}
+
+void CapsuleShape::set_radius(float p_radius) {
+
+ radius=p_radius;
+ _update_shape();
+ notify_change_to_owners();
+ _change_notify("radius");
+}
+
+float CapsuleShape::get_radius() const {
+
+ return radius;
+}
+
+void CapsuleShape::set_height(float p_height) {
+
+ height=p_height;
+ _update_shape();
+ notify_change_to_owners();
+ _change_notify("height");
+}
+
+float CapsuleShape::get_height() const {
+
+ return height;
+}
+
+
+void CapsuleShape::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_radius","radius"),&CapsuleShape::set_radius);
+ ObjectTypeDB::bind_method(_MD("get_radius"),&CapsuleShape::get_radius);
+ ObjectTypeDB::bind_method(_MD("set_height","height"),&CapsuleShape::set_height);
+ ObjectTypeDB::bind_method(_MD("get_height"),&CapsuleShape::get_height);
+
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius",PROPERTY_HINT_RANGE,"0.01,4096,0.01"), _SCS("set_radius"),_SCS("get_radius") );
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"height",PROPERTY_HINT_RANGE,"0.01,4096,0.01"), _SCS("set_height"),_SCS("get_height") );
+
+}
+
+CapsuleShape::CapsuleShape() : Shape( PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CAPSULE)) {
+
+ radius=1.0;
+ height=1.0;
+ _update_shape();
+}