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-rw-r--r--scene/resources/bit_mask.h77
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diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h
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+/*************************************************************************/
+/* bit_mask.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef BIT_MASK_H
+#define BIT_MASK_H
+
+#include "resource.h"
+#include "io/resource_loader.h"
+
+
+class BitMap : public Resource {
+
+ OBJ_TYPE(BitMap,Resource);
+
+ Vector<uint8_t> bitmask;
+ int width;
+ int height;
+
+protected:
+ void _set_data(const Dictionary& p_d);
+ Dictionary _get_data() const;
+
+ static void _bind_methods();
+public:
+
+
+ void create(const Size2& p_size);
+ void create_from_image_alpha(const Image& p_image);
+
+ void set_bit(const Point2& p_pos,bool p_value);
+ bool get_bit(const Point2& p_pos) const;
+ void set_bit_rect(const Rect2& p_rect,bool p_value);
+ int get_true_bit_count() const;
+
+ Size2 get_size() const;
+
+ BitMap();
+};
+
+class ResourceFormatLoaderBitMap : public ResourceFormatLoader {
+
+public:
+
+ virtual RES load(const String &p_path,const String& p_original_path="");
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String& p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+
+ ResourceFormatLoaderBitMap();
+};
+
+#endif // BIT_MASK_H