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-rw-r--r--scene/register_scene_types.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index ff525203b..afadbf017 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -53,6 +53,7 @@
#include "scene/gui/color_picker.h"
#include "scene/gui/texture_frame.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/panel_container.h"
@@ -76,15 +77,18 @@
#include "scene/gui/reference_frame.h"
#include "scene/gui/graph_node.h"
#include "scene/gui/graph_edit.h"
+#include "scene/gui/tool_button.h"
#include "scene/resources/video_stream.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/path_2d.h"
#include "scene/2d/light_2d.h"
+#include "scene/2d/light_occluder_2d.h"
#include "scene/2d/canvas_item.h"
#include "scene/2d/sprite.h"
#include "scene/2d/animated_sprite.h"
#include "scene/2d/polygon_2d.h"
+#include "scene/2d/back_buffer_copy.h"
#include "scene/2d/visibility_notifier_2d.h"
@@ -287,7 +291,9 @@ void register_scene_types() {
ObjectTypeDB::register_type<Popup>();
ObjectTypeDB::register_type<PopupPanel>();
ObjectTypeDB::register_type<MenuButton>();
+ ObjectTypeDB::register_type<CheckBox>();
ObjectTypeDB::register_type<CheckButton>();
+ ObjectTypeDB::register_type<ToolButton>();
ObjectTypeDB::register_type<Panel>();
ObjectTypeDB::register_type<Range>();
@@ -454,6 +460,7 @@ void register_scene_types() {
//ObjectTypeDB::set_type_enabled("BodyVolumeCylinder",false);
//ObjectTypeDB::set_type_enabled("BodyVolumeConvexPolygon",false);
+ ObjectTypeDB::register_type<CanvasItemMaterial>();
ObjectTypeDB::register_virtual_type<CanvasItem>();
ObjectTypeDB::register_type<Node2D>();
ObjectTypeDB::register_type<Particles2D>();
@@ -476,7 +483,10 @@ void register_scene_types() {
ObjectTypeDB::register_type<VisibilityEnabler2D>();
ObjectTypeDB::register_type<Polygon2D>();
ObjectTypeDB::register_type<Light2D>();
+ ObjectTypeDB::register_type<LightOccluder2D>();
+ ObjectTypeDB::register_type<OccluderPolygon2D>();
ObjectTypeDB::register_type<YSort>();
+ ObjectTypeDB::register_type<BackBufferCopy>();
ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);