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-rw-r--r--scene/register_scene_types.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 5708d3fb4..e7cde8ddb 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -63,7 +63,8 @@
#include "scene/2d/tile_map.h"
#include "scene/2d/visibility_notifier_2d.h"
#include "scene/2d/y_sort.h"
-#include "scene/animation/animation_blend_space.h"
+#include "scene/animation/animation_blend_space_1d.h"
+#include "scene/animation/animation_blend_space_2d.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_graph_player.h"
#include "scene/animation/animation_node_state_machine.h"
@@ -390,7 +391,8 @@ void register_scene_types() {
ClassDB::register_class<AnimationNode>();
ClassDB::register_class<AnimationRootNode>();
ClassDB::register_class<AnimationNodeBlendTree>();
- ClassDB::register_class<AnimationNodeBlendSpace>();
+ ClassDB::register_class<AnimationNodeBlendSpace1D>();
+ ClassDB::register_class<AnimationNodeBlendSpace2D>();
ClassDB::register_class<AnimationNodeStateMachine>();
ClassDB::register_class<AnimationNodeStateMachineTransition>();
ClassDB::register_class<AnimationNodeOutput>();