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-rw-r--r--scene/gui/tree.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 1936f926c..b115d3b9a 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -93,7 +93,8 @@ friend class Tree;
int id;
bool disabled;
Ref<Texture> texture;
- Button() { id=0; disabled=false; }
+ Color color;
+ Button() { id=0; disabled=false; color=Color(1,1,1,1); }
};
Vector< Button > buttons;
@@ -189,6 +190,7 @@ public:
int get_button_by_id(int p_column,int p_id) const;
bool is_button_disabled(int p_column,int p_idx) const;
void set_button(int p_column,int p_idx,const Ref<Texture>& p_button);
+ void set_button_color(int p_column,int p_idx,const Color& p_color);
/* range works for mode number or mode combo */