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-rw-r--r--scene/gui/texture_button.h25
1 files changed, 12 insertions, 13 deletions
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 84651880a..8a65446e2 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -34,7 +34,8 @@
class TextureButton : public BaseButton {
- OBJ_TYPE( TextureButton, BaseButton );
+ OBJ_TYPE(TextureButton, BaseButton);
+
public:
enum ResizeMode {
RESIZE_SCALE, // for backwards compatibility
@@ -65,20 +66,18 @@ private:
StretchMode stretch_mode;
protected:
-
- virtual bool has_point(const Point2& p_point) const;
+ virtual bool has_point(const Point2 &p_point) const;
virtual Size2 get_minimum_size() const;
void _notification(int p_what);
static void _bind_methods();
public:
-
- void set_normal_texture(const Ref<Texture>& p_normal);
- void set_pressed_texture(const Ref<Texture>& p_pressed);
- void set_hover_texture(const Ref<Texture>& p_hover);
- void set_disabled_texture(const Ref<Texture>& p_disabled);
- void set_focused_texture(const Ref<Texture>& p_focused);
- void set_click_mask(const Ref<BitMap>& p_image);
+ void set_normal_texture(const Ref<Texture> &p_normal);
+ void set_pressed_texture(const Ref<Texture> &p_pressed);
+ void set_hover_texture(const Ref<Texture> &p_hover);
+ void set_disabled_texture(const Ref<Texture> &p_disabled);
+ void set_focused_texture(const Ref<Texture> &p_focused);
+ void set_click_mask(const Ref<BitMap> &p_image);
Ref<Texture> get_normal_texture() const;
Ref<Texture> get_pressed_texture() const;
@@ -87,7 +86,7 @@ public:
Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
- void set_modulate(const Color& p_modulate);
+ void set_modulate(const Color &p_modulate);
Color get_modulate() const;
ResizeMode get_resize_mode() const;
@@ -102,6 +101,6 @@ public:
TextureButton();
};
-VARIANT_ENUM_CAST( TextureButton::ResizeMode );
-VARIANT_ENUM_CAST( TextureButton::StretchMode );
+VARIANT_ENUM_CAST(TextureButton::ResizeMode);
+VARIANT_ENUM_CAST(TextureButton::StretchMode);
#endif // TEXTURE_BUTTON_H