diff options
Diffstat (limited to 'scene/gui/texture_button.h')
| -rw-r--r-- | scene/gui/texture_button.h | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 84651880a..8a65446e2 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -34,7 +34,8 @@ class TextureButton : public BaseButton { - OBJ_TYPE( TextureButton, BaseButton ); + OBJ_TYPE(TextureButton, BaseButton); + public: enum ResizeMode { RESIZE_SCALE, // for backwards compatibility @@ -65,20 +66,18 @@ private: StretchMode stretch_mode; protected: - - virtual bool has_point(const Point2& p_point) const; + virtual bool has_point(const Point2 &p_point) const; virtual Size2 get_minimum_size() const; void _notification(int p_what); static void _bind_methods(); public: - - void set_normal_texture(const Ref<Texture>& p_normal); - void set_pressed_texture(const Ref<Texture>& p_pressed); - void set_hover_texture(const Ref<Texture>& p_hover); - void set_disabled_texture(const Ref<Texture>& p_disabled); - void set_focused_texture(const Ref<Texture>& p_focused); - void set_click_mask(const Ref<BitMap>& p_image); + void set_normal_texture(const Ref<Texture> &p_normal); + void set_pressed_texture(const Ref<Texture> &p_pressed); + void set_hover_texture(const Ref<Texture> &p_hover); + void set_disabled_texture(const Ref<Texture> &p_disabled); + void set_focused_texture(const Ref<Texture> &p_focused); + void set_click_mask(const Ref<BitMap> &p_image); Ref<Texture> get_normal_texture() const; Ref<Texture> get_pressed_texture() const; @@ -87,7 +86,7 @@ public: Ref<Texture> get_focused_texture() const; Ref<BitMap> get_click_mask() const; - void set_modulate(const Color& p_modulate); + void set_modulate(const Color &p_modulate); Color get_modulate() const; ResizeMode get_resize_mode() const; @@ -102,6 +101,6 @@ public: TextureButton(); }; -VARIANT_ENUM_CAST( TextureButton::ResizeMode ); -VARIANT_ENUM_CAST( TextureButton::StretchMode ); +VARIANT_ENUM_CAST(TextureButton::ResizeMode); +VARIANT_ENUM_CAST(TextureButton::StretchMode); #endif // TEXTURE_BUTTON_H |
