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Diffstat (limited to 'scene/gui/base_button.cpp')
-rw-r--r--scene/gui/base_button.cpp40
1 files changed, 29 insertions, 11 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 41ff000ac..acdbd9de0 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#include "base_button.h"
#include "os/keyboard.h"
@@ -59,7 +60,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
- if (status.disabled || b->get_button_index() != 1)
+ if (status.disabled || ((1 << (b->get_button_index() - 1)) & button_mask) == 0)
return;
if (status.pressing_button)
@@ -210,6 +211,11 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
if (!toggle_mode) { //mouse press attempt
pressed();
+ if (get_script_instance()) {
+ Variant::CallError ce;
+ get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
+ }
+
emit_signal("pressed");
} else {
@@ -246,7 +252,7 @@ void BaseButton::_notification(int p_what) {
status.hovering = false;
update();
}
- if (p_what == NOTIFICATION_DRAG_BEGIN) {
+ if (p_what == NOTIFICATION_DRAG_BEGIN || p_what == NOTIFICATION_SCROLL_BEGIN) {
if (status.press_attempt) {
status.press_attempt = false;
@@ -306,14 +312,12 @@ void BaseButton::toggled(bool p_pressed) {
}
void BaseButton::set_disabled(bool p_disabled) {
+ if (status.disabled == p_disabled)
+ return;
status.disabled = p_disabled;
update();
_change_notify("disabled");
- if (p_disabled)
- set_focus_mode(FOCUS_NONE);
- else
- set_focus_mode(enabled_focus_mode);
}
bool BaseButton::is_disabled() const {
@@ -404,6 +408,16 @@ BaseButton::ActionMode BaseButton::get_action_mode() const {
return action_mode;
}
+void BaseButton::set_button_mask(int p_mask) {
+
+ button_mask = p_mask;
+}
+
+int BaseButton::get_button_mask() const {
+
+ return button_mask;
+}
+
void BaseButton::set_enabled_focus_mode(FocusMode p_mode) {
enabled_focus_mode = p_mode;
@@ -492,6 +506,8 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_disabled"), &BaseButton::is_disabled);
ClassDB::bind_method(D_METHOD("set_action_mode", "mode"), &BaseButton::set_action_mode);
ClassDB::bind_method(D_METHOD("get_action_mode"), &BaseButton::get_action_mode);
+ ClassDB::bind_method(D_METHOD("set_button_mask", "mask"), &BaseButton::set_button_mask);
+ ClassDB::bind_method(D_METHOD("get_button_mask"), &BaseButton::get_button_mask);
ClassDB::bind_method(D_METHOD("get_draw_mode"), &BaseButton::get_draw_mode);
ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode);
@@ -503,16 +519,17 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
BIND_VMETHOD(MethodInfo("_pressed"));
- BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed")));
+ BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
ADD_SIGNAL(MethodInfo("pressed"));
ADD_SIGNAL(MethodInfo("button_up"));
ADD_SIGNAL(MethodInfo("button_down"));
- ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "pressed")));
+ ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
@@ -538,15 +555,16 @@ BaseButton::BaseButton() {
set_focus_mode(FOCUS_ALL);
enabled_focus_mode = FOCUS_ALL;
action_mode = ACTION_MODE_BUTTON_RELEASE;
+ button_mask = BUTTON_MASK_LEFT;
+}
+
+BaseButton::~BaseButton() {
if (button_group.is_valid()) {
button_group->buttons.erase(this);
}
}
-BaseButton::~BaseButton() {
-}
-
void ButtonGroup::get_buttons(List<BaseButton *> *r_buttons) {
for (Set<BaseButton *>::Element *E = buttons.front(); E; E = E->next()) {