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+/*************************************************************************/
+/* transitioner.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef TRANSITIONER_H
+#define TRANSITIONER_H
+
+/*
+class Transitioner : public Node {
+ OBJ_TYPE(Transitioner, Node);
+public:
+ enum Interpolation {
+ INTERPOLATION_NEAREST,
+ INTERPOLATION_LINEAR,
+ INTERPOLATION_CUBIC
+ };
+
+ enum TransitionType {
+ TYPE_PROPERTY,
+ TYPE_METHOD,
+ TYPE_TRANSITION
+
+ };
+
+
+ void create_transition(const String& p_transition, TransitionType p_type);
+ void transition_set_target(const NodePath& p_node,const String& p_target);
+ TransitionType transition_get_type() const;
+ void transition_add_key(const String& p_transition,float p_time, const Variant& p_key);
+ int transition_get_key_count(const String& p_transition) const;
+ Variant transition_get_key_time(const String& p_transition.int p_key_index) const
+ Variant transition_get_key(const String& p_transition,int p_key_index) const;
+
+ void transition_remove_key(const String& p_transition, int p_key_index);
+ void transition_clear_keys(const String& p_transition);
+ void remove_transition(const String& p_transition);
+
+ void transition_
+
+
+ Transitioner();
+};
+*/
+#endif // TRANSITIONER_H