diff options
Diffstat (limited to 'scene/animation/animation_blend_space_2d.cpp')
| -rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 675285b07..28e4ca4ed 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -25,7 +25,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_ blend_points[p_at_index].position = p_position; blend_points[p_at_index].node->set_parent(this); - blend_points[p_at_index].node->set_graph_player(get_graph_player()); + blend_points[p_at_index].node->set_tree(get_tree()); blend_points_used++; if (auto_triangles) { @@ -46,11 +46,11 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim if (blend_points[p_point].node.is_valid()) { blend_points[p_point].node->set_parent(NULL); - blend_points[p_point].node->set_graph_player(NULL); + blend_points[p_point].node->set_tree(NULL); } blend_points[p_point].node = p_node; blend_points[p_point].node->set_parent(this); - blend_points[p_point].node->set_graph_player(get_graph_player()); + blend_points[p_point].node->set_tree(get_tree()); } Vector2 AnimationNodeBlendSpace2D::get_blend_point_position(int p_point) const { ERR_FAIL_INDEX_V(p_point, blend_points_used, Vector2()); @@ -64,7 +64,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) { ERR_FAIL_INDEX(p_point, blend_points_used); blend_points[p_point].node->set_parent(NULL); - blend_points[p_point].node->set_graph_player(NULL); + blend_points[p_point].node->set_tree(NULL); for (int i = 0; i < triangles.size(); i++) { bool erase = false; @@ -553,6 +553,6 @@ AnimationNodeBlendSpace2D::~AnimationNodeBlendSpace2D() { for (int i = 0; i < blend_points_used; i++) { blend_points[i].node->set_parent(this); - blend_points[i].node->set_graph_player(get_graph_player()); + blend_points[i].node->set_tree(get_tree()); } } |
