diff options
Diffstat (limited to 'scene/2d/sprite.cpp')
| -rw-r--r-- | scene/2d/sprite.cpp | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 048503369..c521952f9 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -103,14 +103,18 @@ void Sprite::set_texture(const Ref<Texture>& p_texture) { if (p_texture==texture) return; +#ifdef DEBUG_ENABLED if (texture.is_valid()) { texture->disconnect(CoreStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->update); } +#endif texture=p_texture; +#ifdef DEBUG_ENABLED if (texture.is_valid()) { texture->set_flags(texture->get_flags()); //remove repeat from texture, it looks bad in sprites texture->connect(CoreStringNames::get_singleton()->changed,this,SceneStringNames::get_singleton()->update); } +#endif update(); item_rect_changed(); } @@ -313,17 +317,17 @@ void Sprite::_bind_methods() { ADD_SIGNAL(MethodInfo("frame_changed")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region")); - ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); + ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture")); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v")); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes")); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes")); + ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame")); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); + ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region")); + ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); } @@ -530,10 +534,10 @@ void ViewportSprite::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_modulate","modulate"),&ViewportSprite::set_modulate); ObjectTypeDB::bind_method(_MD("get_modulate"),&ViewportSprite::get_modulate); - ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "viewport"), _SCS("set_viewport_path"),_SCS("get_viewport_path")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); + ADD_PROPERTYNZ( PropertyInfo( Variant::NODE_PATH, "viewport"), _SCS("set_viewport_path"),_SCS("get_viewport_path")); + ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered")); + ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset")); + ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate")); } |
